Player Matchup

Nike
Nike
Baked
Nike
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,553 Elo+
Party 1
Charybdis
Charybdis
MrFahrenheit
Charybdis
Level 167
God Stats
1W - 0L
1,304 SR
Queue Stats
27W - 17L
1,524 Elo+
Party 1
Medusa
Medusa
Mustang
Medusa
Level 244
God Stats
3W - 1L
1,500 SR
Queue Stats
361W - 153L
1,686 Elo+
Party 1
Ishtar
Ishtar
SATPenguin
Ishtar
Level 158
God Stats
4W - 2L
1,791 SR
Queue Stats
318W - 107L
1,767 Elo+
Party 1
Cerberus
Cerberus
Sethamphetamine
Cerberus
Level 155
God Stats
2W - 0L
1,563 SR
Queue Stats
14W - 7L
1,609 Elo+
Party 1
Team Averages
Level 170
1,532 SR
1,628 Elo+

VS

Team Averages
Level 153
1,500 SR
1,544 Elo+
Freya
Freya
 
Freya
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JustADank69
Morgan Le Fay
Level 158
God Stats
4W - 6L
1,244 SR
Queue Stats
358W - 363L
1,550 Elo+
Solo
Atlas
Atlas
bucket92
Atlas
Level 127
God Stats
3W - 4L
1,716 SR
Queue Stats
293W - 266L
1,573 Elo+
Solo
Bakasura
Bakasura
shadowsonicdr
Bakasura
Level 125
God Stats
3W - 4L
1,542 SR
Queue Stats
166W - 127L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Baked
Nike
16
8 / 3 / 10
9,520
952
8,864
11,634
8,274
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
MrFahrenheit
Charybdis
14
2 / 3 / 13
8,581
858
7,020
7,267
2,551
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Mustang
Medusa
16
5 / 3 / 15
9,310
931
11,367
6,879
2,567
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ishtar
SATPenguin
Ishtar
17
9 / 0 / 15
10,469
1,047
15,370
7,757
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
15
1 / 2 / 23
9,445
945
10,250
12,124
12,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
3 / 6 / 2
8,009
801
7,605
11,217
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
 
Tyr
13
1 / 4 / 6
7,505
751
6,823
14,900
14,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
JustADank69
Morgan Le Fay
12
1 / 6 / 5
7,491
749
3,899
9,396
3,330
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
bucket92
Atlas
14
3 / 4 / 3
8,123
812
7,513
8,217
11,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
shadowsonicdr
Bakasura
15
2 / 5 / 5
8,116
812
7,399
13,395
18,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
25
Kills
10
11
Deaths
25
76
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
6
2
0.67
L
Tyr
 
Tyr
1
4
6
1
W
Nike
Baked
Nike
8
3
10
4.33
L
Morgan Le Fay
JustADank69
Morgan Le Fay
1
6
5
0.58
W
Charybdis
MrFahrenheit
Charybdis
2
3
13
2.83
W
Medusa
Mustang
Medusa
5
3
15
4.17
W
Ishtar
SATPenguin
Ishtar
9
0
15
16.5
W
Cerberus
1
2
23
6.25
L
Atlas
bucket92
Atlas
3
4
3
1.13
L
Bakasura
shadowsonicdr
Bakasura
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,871
Damage
33,239
45,661
Taken
57,125
28,788
Mitigated
52,278
13,124
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,605
2,677
0
2,468
11,217
3,824
958
1,948
9,269
20,801
589
L
Tyr
 
Tyr
6,823
371
111
3,037
14,900
14,858
0
2,744
12,156
877
13,092
W
Nike
Baked
Nike
8,864
566
1,067
812
11,634
8,274
259
3,328
7,627
0
15,236
L
Morgan Le Fay
JustADank69
Morgan Le Fay
3,899
362
837
1,492
9,396
3,330
355
1,944
7,452
10,129
0
W
Charybdis
MrFahrenheit
Charybdis
7,020
3,443
1,386
1,612
7,267
2,551
2,461
4,460
2,425
0
18,222
W
Medusa
Mustang
Medusa
11,367
4,025
0
799
6,879
2,567
1,947
2,503
3,798
0
29,064
W
Ishtar
SATPenguin
Ishtar
15,370
7,559
457
1,967
7,757
3,124
2,513
4,144
3,246
0
33,945
W
Cerberus
10,250
503
863
4,161
12,124
12,272
387
5,460
6,401
14,763
0
L
Atlas
bucket92
Atlas
7,513
2,084
0
534
8,217
11,382
0
1,431
6,786
16,670
0
L
Bakasura
shadowsonicdr
Bakasura
7,399
2,664
0
3,280
13,395
18,884
0
2,183
11,212
534
7,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,325
Gold Earned
39,244
145
Minions Killed
89
0
Camps Cleared
0
969,826
Distance Traveled
856,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,009
801
27
3
0
149,707
0
L
Tyr
7,505
751
11
1
0
198,719
0
W
Nike
9,520
952
9
1
0
189,521
0
L
Morgan Le Fay
7,491
749
11
1
0
150,234
0
W
Charybdis
8,581
858
41
4
0
174,921
0
W
Medusa
9,310
931
40
4
0
210,298
0
W
Ishtar
10,469
1,047
46
5
0
207,597
0
W
Cerberus
9,445
945
9
1
0
187,489
0
L
Atlas
8,123
812
19
2
0
158,199
0
L
Bakasura
8,116
812
21
2
0
199,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role