Player Matchup

Neith
Neith
AC130 SQUAD3049
Neith
Level 24
God Stats
3W - 1L
1,595 SR
Queue Stats
4W - 8L
1,244 Elo+
Party 1
Bake Kujira
Bake Kujira
Gamer1497
Bake Kujira
Level 48
God Stats
4W - 3L
1,540 SR
Queue Stats
117W - 121L
1,421 Elo+
Solo
Serqet
Serqet
GuineaPigSpy
Serqet
Level 18
God Stats
4W - 0L
1,618 SR
Queue Stats
6W - 7L
1,322 Elo+
Party 1
Charon
Charon
Hackiman
Charon
Level 15
God Stats
5W - 3L
1,404 SR
Queue Stats
7W - 10L
1,305 Elo+
Party 1
Odin
Odin
xBEASTM0DEx23
Odin
Level 69
God Stats
4W - 2L
1,618 SR
Queue Stats
13W - 23L
1,298 Elo+
Party 1
Team Averages
Level 35
1,555 SR
1,318 Elo+

VS

Team Averages
Level 52
1,368 SR
1,367 Elo+
Ishtar
Ishtar
BvbyDeer
Ishtar
Level 7
God Stats
1W - 2L
1,179 SR
Queue Stats
1W - 9L
1,289 Elo+
Party 2
Hun Batz
Hun Batz
Elusiv3Faz3
Hun Batz
Level 82
God Stats
0W - 2L
1,284 SR
Queue Stats
56W - 55L
1,360 Elo+
Party 3
Kumbhakarna
Kumbhakarna
THEBACONATOR717
Kumbhakarna
Level 100
God Stats
1W - 4L
1,332 SR
Queue Stats
2W - 14L
1,409 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ayzxn
Cu Chulainn
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 23L
1,312 Elo+
Party 3
Janus
Janus
stinkyman911
Janus
Level 49
God Stats
7W - 4L
1,545 SR
Queue Stats
167W - 179L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,077
449
4,818
6,733
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bake Kujira
Gamer1497
Bake Kujira
14
5 / 1 / 3
9,954
553
10,055
16,115
16,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Serqet
16
3 / 1 / 4
9,128
507
6,241
11,309
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Hackiman
Charon
16
5 / 2 / 3
9,579
532
7,432
12,437
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 4
11,271
626
13,320
14,364
13,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BvbyDeer
Ishtar
11
1 / 3 / 0
6,680
371
3,773
7,097
2,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Elusiv3Faz3
Hun Batz
14
0 / 5 / 2
7,713
429
6,149
14,671
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
THEBACONATOR717
Kumbhakarna
11
0 / 3 / 2
7,310
406
2,879
10,337
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
ayzxn
Cu Chulainn
15
4 / 6 / 0
8,898
494
8,786
16,183
9,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 4 / 1
8,620
479
12,420
11,554
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
8
8
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Ishtar
BvbyDeer
Ishtar
1
3
0
0.33
L
Hun Batz
Elusiv3Faz3
Hun Batz
0
5
2
0.2
W
Bake Kujira
Gamer1497
Bake Kujira
5
1
3
6.5
W
Serqet
3
1
4
5
W
Charon
Hackiman
Charon
5
2
3
3.25
L
Kumbhakarna
THEBACONATOR717
Kumbhakarna
0
3
2
0.33
L
Cu Chulainn
ayzxn
Cu Chulainn
4
6
0
0.67
L
3
4
1
0.88
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,866
Damage
34,007
60,958
Taken
59,842
41,478
Mitigated
26,720
16,178
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,818
1,395
0
2,674
6,733
2,446
1,553
2,035
4,698
0
46,027
L
Ishtar
BvbyDeer
Ishtar
3,773
2,014
0
578
7,097
2,147
0
2,014
4,749
0
23,727
L
Hun Batz
Elusiv3Faz3
Hun Batz
6,149
1,488
0
4,838
14,671
5,144
0
4,119
9,820
0
57,379
W
Bake Kujira
Gamer1497
Bake Kujira
10,055
4,406
0
4,012
16,115
16,386
1,683
4,861
11,254
42,849
1,599
W
Serqet
6,241
1,589
0
250
11,309
4,763
0
1,919
9,390
0
65,099
W
Charon
Hackiman
Charon
7,432
860
501
4,101
12,437
3,927
887
6,127
6,310
35,448
1,605
L
Kumbhakarna
THEBACONATOR717
Kumbhakarna
2,879
88
295
1,365
10,337
6,241
0
2,431
7,670
25,490
762
L
Cu Chulainn
ayzxn
Cu Chulainn
8,786
1,943
0
1,196
16,183
9,676
0
976
15,201
5,126
36,578
L
12,420
892
0
1,919
11,554
3,512
0
7,102
3,620
71,457
1,916
W
13,320
3,610
0
4,640
14,364
13,956
0
1,052
13,312
885
78,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,009
Gold Earned
39,221
453
Minions Killed
359
0
Camps Cleared
0
1,727,384
Distance Traveled
1,610,166
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,077
449
81
5
0
332,729
0
L
Ishtar
6,680
371
46
3
0
303,953
0
L
Hun Batz
7,713
429
99
6
0
381,049
4
W
Bake Kujira
9,954
553
56
3
0
293,836
0
W
Serqet
9,128
507
101
6
0
414,572
0
W
Charon
9,579
532
73
4
0
359,528
5
L
Kumbhakarna
7,310
406
26
1
0
298,246
0
L
Cu Chulainn
8,898
494
72
4
0
305,533
0
L
Janus
8,620
479
116
6
0
321,385
0
W
Odin
11,271
626
142
8
0
326,719
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role