Player Matchup

Atlas
Atlas
AlucardTps
Atlas
Level 221
God Stats
5W - 2L
1,670 SR
Queue Stats
80W - 91L
1,567 Elo+
Solo
Hercules
Hercules
Diegiitho
Hercules
Level 106
God Stats
1W - 4L
1,606 SR
Queue Stats
9W - 13L
1,381 Elo+
Solo
Olorun
Olorun
Woohoobarz
Olorun
Level 128
God Stats
11W - 5L
1,513 SR
Queue Stats
69W - 51L
1,581 Elo+
Party 3
Artemis
Artemis
meerakuI
Artemis
Level 125
God Stats
3W - 3L
1,252 SR
Queue Stats
67W - 52L
1,613 Elo+
Party 3
Kali
Kali
scaredsnowman
Kali
Level 108
God Stats
1W - 1L
1,333 SR
Queue Stats
36W - 27L
1,387 Elo+
Party 3
Team Averages
Level 138
1,475 SR
1,506 Elo+

VS

Team Averages
Level 100
1,488 SR
1,505 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Sugarrusher21
Ao Kuang
Level 71
God Stats
19W - 19L
1,503 SR
Queue Stats
92W - 115L
1,429 Elo+
Party 2
Thanatos
Thanatos
theb600
Thanatos
Level 111
God Stats
7W - 1L
1,458 SR
Queue Stats
37W - 19L
1,633 Elo+
Solo
Atlas
Atlas
zGAT0Rz
Atlas
Level 61
God Stats
4W - 3L
1,479 SR
Queue Stats
77W - 81L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
0 / 0 / 0
4,977
830
0
0
0
Hercules
Diegiitho
Hercules
12
1 / 1 / 4
6,265
1,044
2,646
4,256
3,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Woohoobarz
Olorun
12
5 / 4 / 3
6,640
1,107
7,628
7,227
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
meerakuI
Artemis
11
1 / 3 / 4
5,775
963
2,902
4,712
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 6
5,847
975
2,328
7,183
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 2 / 4
7,097
1,183
5,852
8,668
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
 
Ix Chel
11
1 / 0 / 5
6,106
1,018
3,642
2,462
1,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ao Kuang
Sugarrusher21
Ao Kuang
10
0 / 1 / 3
5,616
936
2,082
5,273
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
theb600
Thanatos
11
2 / 2 / 4
6,051
1,009
4,592
5,632
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
zGAT0Rz
Atlas
11
3 / 3 / 7
6,776
1,129
3,972
7,686
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
8
Kills
12
12
Deaths
8
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
2
4
4
W
Ix Chel
 
Ix Chel
1
0
5
3.5
L
Atlas
0
0
0
0
L
Hercules
Diegiitho
Hercules
1
1
4
3
W
Ao Kuang
Sugarrusher21
Ao Kuang
0
1
3
1.5
L
Olorun
Woohoobarz
Olorun
5
4
3
1.63
L
Artemis
meerakuI
Artemis
1
3
4
1
L
1
4
6
1
W
Thanatos
theb600
Thanatos
2
2
4
2
W
Atlas
zGAT0Rz
Atlas
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,504
Damage
20,140
23,378
Taken
29,721
9,468
Mitigated
17,514
3,385
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,852
1,649
0
1,852
8,668
4,656
0
2,528
6,067
0
19,335
W
Ix Chel
 
Ix Chel
3,642
343
1,065
364
2,462
1,229
524
276
2,104
9,799
774
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Diegiitho
Hercules
2,646
449
0
609
4,256
3,044
0
2,012
2,112
0
12,163
W
Ao Kuang
Sugarrusher21
Ao Kuang
2,082
182
0
497
5,273
3,561
1,867
717
4,425
7,795
183
L
Olorun
Woohoobarz
Olorun
7,628
3,935
340
1,741
7,227
2,436
585
4,466
2,611
17,479
0
L
Artemis
meerakuI
Artemis
2,902
1,183
0
222
4,712
1,578
765
831
3,846
0
7,935
L
2,328
941
0
473
7,183
2,410
377
1,907
5,237
0
5,867
W
Thanatos
theb600
Thanatos
4,592
483
0
3,536
5,632
1,921
0
1,023
4,477
0
14,293
W
Atlas
zGAT0Rz
Atlas
3,972
1,186
0
717
7,686
6,147
293
3,084
4,413
11,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
31,646
81
Minions Killed
104
0
Camps Cleared
0
496,150
Distance Traveled
654,536
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,097
1,183
37
6
0
142,367
0
W
Ix Chel
6,106
1,018
22
4
0
132,438
2
L
Atlas
4,977
830
0
0
0
0
0
L
Hercules
6,265
1,044
30
5
0
142,842
2
W
Ao Kuang
5,616
936
16
3
0
124,795
0
L
Olorun
6,640
1,107
24
4
0
124,326
0
L
Artemis
5,775
963
15
3
0
102,007
0
L
Kali
5,847
975
12
2
0
126,975
1
W
Thanatos
6,051
1,009
20
3
0
130,501
0
W
Atlas
6,776
1,129
9
2
0
124,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role