Player Matchup

Shiva
Shiva
 
Shiva
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GLOCKFULL-PR
Danzaburou
Level 112
God Stats
6W - 5L
1,665 SR
Queue Stats
148W - 135L
1,459 Elo+
Solo
Osiris
Osiris
Sir Ravish
Osiris
Level 61
God Stats
11W - 28L
1,303 SR
Queue Stats
131W - 288L
1,379 Elo+
Solo
Jormungandr
Jormungandr
esmaeil_chahrour
Jormungandr
Level 93
God Stats
33W - 28L
1,481 SR
Queue Stats
84W - 111L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
mead_boys
Kukulkan
Level 37
God Stats
13W - 24L
1,480 SR
Queue Stats
60W - 76L
1,416 Elo+
Party 1
Team Averages
Level 83
1,486 SR
1,437 Elo+

VS

Team Averages
Level 85
1,443 SR
1,437 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CoxInhibitor
Agni
Level 109
God Stats
3W - 6L
1,539 SR
Queue Stats
325W - 301L
1,441 Elo+
Party 2
Thanatos
Thanatos
CrazyCatLady5645
Thanatos
Level 79
God Stats
0W - 1L
1,298 SR
Queue Stats
117W - 122L
1,399 Elo+
Solo
Osiris
Osiris
PotatoePapi
Osiris
Level 89
God Stats
4W - 11L
1,403 SR
Queue Stats
341W - 310L
1,445 Elo+
Party 2
Ares
Ares
three21
Ares
Level 49
God Stats
6W - 13L
1,473 SR
Queue Stats
403W - 396L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 3 / 6
7,999
571
10,241
12,089
8,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
GLOCKFULL-PR
Danzaburou
14
4 / 2 / 3
8,362
597
6,289
7,789
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Osiris
Sir Ravish
Osiris
14
3 / 5 / 1
8,600
614
7,646
13,085
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
esmaeil_chahrour
Jormungandr
14
3 / 1 / 2
7,974
570
10,009
9,913
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
mead_boys
Kukulkan
13
3 / 1 / 2
8,461
604
5,304
4,332
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 3 / 1
8,198
586
7,592
9,440
3,210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 3 / 2
6,505
465
5,830
9,188
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 2
7,417
530
5,955
14,483
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Osiris
14
5 / 3 / 2
8,453
604
7,953
12,731
9,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ares
three21
Ares
9
1 / 4 / 2
6,136
438
2,689
13,878
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
15
Kills
12
12
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
3
6
1.67
L
Danzaburou
 
Danzaburou
2
3
1
0.83
L
0
3
2
0.33
L
4
2
2
2.5
W
Danzaburou
GLOCKFULL-PR
Danzaburou
4
2
3
2.75
L
Osiris
5
3
2
2
W
Osiris
Sir Ravish
Osiris
3
5
1
0.7
W
Jormungandr
esmaeil_chahrour
Jormungandr
3
1
2
4
W
Kukulkan
mead_boys
Kukulkan
3
1
2
4
L
Ares
three21
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,489
Damage
30,019
47,208
Taken
59,720
30,311
Mitigated
31,078
10,437
Healing
21,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,241
1,744
295
2,328
12,089
8,813
80
3,749
8,104
0
31,261
L
Danzaburou
 
Danzaburou
7,592
3,309
0
4,372
9,440
3,210
1,048
1,018
8,382
0
63,737
L
5,830
1,007
279
2,571
9,188
3,046
0
3,781
5,172
36,002
324
L
5,955
772
0
11,368
14,483
5,473
0
3,017
11,367
0
46,516
W
Danzaburou
GLOCKFULL-PR
Danzaburou
6,289
1,943
0
1,033
7,789
2,971
920
269
7,490
0
52,783
L
Osiris
7,953
2,531
0
710
12,731
9,719
0
2,001
10,063
0
46,981
W
Osiris
Sir Ravish
Osiris
7,646
2,713
0
4,875
13,085
12,551
282
1,245
11,749
0
50,435
W
Jormungandr
esmaeil_chahrour
Jormungandr
10,009
1,158
90
1,316
9,913
4,833
0
1,595
8,228
74,333
1,478
W
Kukulkan
mead_boys
Kukulkan
5,304
671
0
500
4,332
1,143
963
806
3,298
49,013
354
L
Ares
three21
Ares
2,689
232
0
2,063
13,878
9,630
0
4,516
9,070
13,666
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,396
Gold Earned
36,709
427
Minions Killed
379
0
Camps Cleared
0
1,426,754
Distance Traveled
1,421,399
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,999
571
26
2
0
265,987
6
L
Danzaburou
8,198
586
115
8
0
267,081
3
L
Agni
6,505
465
79
6
0
277,126
0
L
Thanatos
7,417
530
82
6
0
337,530
0
W
Danzaburou
8,362
597
98
7
0
267,237
0
L
Osiris
8,453
604
90
6
0
281,398
0
W
Osiris
8,600
614
92
7
0
275,649
0
W
Jormungandr
7,974
570
113
8
0
348,486
0
W
Kukulkan
8,461
604
98
7
0
269,395
0
L
Ares
6,136
438
13
1
0
258,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role