Player Matchup

Poseidon
Poseidon
Aveqzy Hades
Poseidon
Level 143
God Stats
7W - 6L
1,531 SR
Queue Stats
75W - 62L
1,492 Elo+
Party 2
Mulan
Mulan
ColombianGlizzy
Mulan
Level 18
God Stats
13W - 4L
1,844 SR
Queue Stats
213W - 215L
1,552 Elo+
Party 3
Cthulhu
Cthulhu
Horosha19
Cthulhu
Level 62
God Stats
6W - 4L
1,815 SR
Queue Stats
139W - 138L
1,482 Elo+
Party 3
Cerberus
Cerberus
Ki11er z0mb1
Cerberus
Level 128
God Stats
7W - 6L
1,604 SR
Queue Stats
386W - 382L
1,509 Elo+
Party 2
Charybdis
Charybdis
M4DR1D
Charybdis
Level 59
God Stats
4W - 4L
1,469 SR
Queue Stats
118W - 129L
1,469 Elo+
Solo
Team Averages
Level 82
1,653 SR
1,501 Elo+

VS

Team Averages
Level 57
1,320 SR
1,421 Elo+
Nut
Nut
Akanesama
Nut
Level 47
God Stats
3W - 8L
1,327 SR
Queue Stats
210W - 234L
1,439 Elo+
Party 1
Lancelot
Lancelot
Crimson nova202
Lancelot
Level 65
God Stats
0W - 2L
1,277 SR
Queue Stats
66W - 55L
1,554 Elo+
Solo
Athena
Athena
Iceguzzler
Athena
Level 59
God Stats
7W - 8L
1,348 SR
Queue Stats
242W - 259L
1,446 Elo+
Party 1
Scylla
Scylla
MrAmpharos
Scylla
Level 31
God Stats
0W - 3L
1,308 SR
Queue Stats
86W - 112L
1,170 Elo+
Solo
Izanami
Izanami
UrsaMajor0
Izanami
Level 84
God Stats
3W - 4L
1,339 SR
Queue Stats
270W - 250L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aveqzy Hades
Poseidon
17
5 / 2 / 3
10,420
744
8,821
8,682
2,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
16 / 0 / 5
9,569
684
16,007
13,259
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Horosha19
Cthulhu
12
1 / 3 / 3
7,651
547
7,726
12,552
10,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Ki11er z0mb1
Cerberus
16
5 / 2 / 8
10,050
718
7,560
8,433
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
M4DR1D
Charybdis
14
1 / 3 / 2
7,551
539
7,152
9,070
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,584
470
8,475
12,459
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
10
0 / 7 / 2
5,985
428
6,518
12,606
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Iceguzzler
Athena
13
5 / 2 / 2
7,703
550
5,590
14,378
15,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
MrAmpharos
Scylla
11
1 / 8 / 1
6,039
431
4,100
10,673
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
UrsaMajor0
Izanami
13
2 / 6 / 0
7,585
542
3,839
10,937
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
28
Kills
10
10
Deaths
28
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Poseidon
Aveqzy Hades
Poseidon
5
2
3
3.25
W
16
0
5
18.5
L
Lancelot
0
7
2
0.14
W
Cthulhu
Horosha19
Cthulhu
1
3
3
0.83
L
Athena
Iceguzzler
Athena
5
2
2
3
W
Cerberus
Ki11er z0mb1
Cerberus
5
2
8
4.5
W
Charybdis
M4DR1D
Charybdis
1
3
2
0.67
L
Scylla
MrAmpharos
Scylla
1
8
1
0.19
L
Izanami
UrsaMajor0
Izanami
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,266
Damage
28,522
51,996
Taken
61,053
26,092
Mitigated
29,061
17,871
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,475
6,082
0
4,939
12,459
4,382
244
3,960
8,455
0
52,357
W
Poseidon
Aveqzy Hades
Poseidon
8,821
1,414
0
4,766
8,682
2,226
0
597
8,085
84,590
1,755
W
16,007
3,148
0
5,988
13,259
6,568
0
2,456
10,803
0
63,797
L
Lancelot
6,518
1,653
0
3,210
12,606
3,416
0
3,105
9,269
0
27,105
W
Cthulhu
Horosha19
Cthulhu
7,726
562
0
1,523
12,552
10,468
11
2,915
9,637
28,168
2,602
L
Athena
Iceguzzler
Athena
5,590
2,441
0
3,908
14,378
15,602
0
4,403
9,856
21,027
0
W
Cerberus
Ki11er z0mb1
Cerberus
7,560
178
0
2,653
8,433
3,805
323
2,830
5,603
63,735
2,356
W
Charybdis
M4DR1D
Charybdis
7,152
2,946
0
2,941
9,070
3,025
52
1,917
7,153
0
55,517
L
Scylla
MrAmpharos
Scylla
4,100
222
0
932
10,673
2,272
0
2,961
7,385
30,663
0
L
Izanami
UrsaMajor0
Izanami
3,839
1,892
0
1,650
10,937
3,389
850
8,352
2,585
0
54,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,241
Gold Earned
33,896
536
Minions Killed
314
0
Camps Cleared
0
1,451,118
Distance Traveled
1,233,537
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,584
470
96
7
0
234,118
0
W
Poseidon
10,420
744
147
11
0
279,650
4
W
Mulan
9,569
684
72
5
0
351,327
2
L
Lancelot
5,985
428
52
4
0
303,348
0
W
Cthulhu
7,651
547
54
4
0
274,764
3
L
Athena
7,703
550
17
1
0
255,754
0
W
Cerberus
10,050
718
175
13
0
292,395
0
W
Charybdis
7,551
539
88
6
0
252,982
0
L
Scylla
6,039
431
48
3
0
222,020
0
L
Izanami
7,585
542
101
7
0
218,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role