Player Matchup

Scylla
Scylla
Diamond IV
MilesDraco
Scylla
Diamond IV
Level 153
God Stats
6W - 6L
1,761 SR
Queue Stats
252W - 208L
2,152 MMR
Party 2
Achilles
Achilles
Diamond II
Nevbry
Achilles
Diamond II
Level 183
God Stats
5W - 8L
1,220 SR
Queue Stats
477W - 502L
2,466 MMR
Party 2
Rama
Rama
Platinum III
Skady19
Rama
Platinum III
Level 169
God Stats
7W - 9L
1,589 SR
Queue Stats
384W - 377L
1,616 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,523 SR
2,078 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 162
1,548 SR
2,004 MMR
Mulan
Mulan
Platinum I
Br4nd0id
Mulan
Platinum I
Level 159
God Stats
4W - 4L
1,510 SR
Queue Stats
137W - 132L
2,021 MMR
Solo
Ravana
Ravana
Platinum II
Emilianoo21
Ravana
Platinum II
Level 167
God Stats
7W - 2L
1,638 SR
Queue Stats
101W - 84L
1,776 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
XyKαneki
Baron Samedi
Diamond I
Level 159
God Stats
5W - 4L
1,495 SR
Queue Stats
145W - 114L
2,216 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MilesDraco
Scylla
14
2 / 4 / 1
9,621
740
10,886
7,336
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Nevbry
Achilles
14
2 / 5 / 2
9,857
758
10,052
18,221
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Rama
Skady19
Rama
13
1 / 5 / 2
8,691
669
7,594
12,464
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
ThothNe ZhaAgniPersephoneKuzenbo

VS

Bans
SobekShivaAresHorusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Br4nd0id
Mulan
16
7 / 1 / 6
10,853
835
12,419
16,947
16,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ravana
15
4 / 2 / 6
9,973
767
10,255
12,528
8,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
XyKαneki
Baron Samedi
16
3 / 2 / 10
10,344
796
11,041
13,564
10,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
14
14
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
Br4nd0id
Mulan
7
1
6
10
W
Ravana
4
2
6
3.5
L
Scylla
MilesDraco
Scylla
2
4
1
0.63
L
Achilles
Nevbry
Achilles
2
5
2
0.6
L
Rama
Skady19
Rama
1
5
2
0.4
W
Baron Samedi
XyKαneki
Baron Samedi
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,532
Damage
33,715
38,021
Taken
43,039
21,498
Mitigated
35,941
5,877
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Br4nd0id
Mulan
12,419
850
0
4,980
16,947
16,739
1,462
2,471
13,689
1,554
43,035
W
Ravana
10,255
1,851
0
2,572
12,528
8,392
87
4,058
7,720
1,027
31,369
L
Scylla
MilesDraco
Scylla
10,886
778
0
738
7,336
2,548
0
2,120
4,870
38,122
0
L
Achilles
Nevbry
Achilles
10,052
1,631
0
2,752
18,221
14,456
0
8,040
9,395
849
22,389
L
Rama
Skady19
Rama
7,594
5,650
0
2,387
12,464
4,494
0
2,490
9,827
0
23,495
W
Baron Samedi
XyKαneki
Baron Samedi
11,041
737
3,306
7,546
13,564
10,810
719
4,218
8,574
51,025
1,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
31,170
141
Minions Killed
165
0
Camps Cleared
0
734,683
Distance Traveled
768,128
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,853
835
59
5
0
274,933
0
W
Ravana
9,973
767
38
3
0
247,964
0
L
Scylla
9,621
740
81
6
0
261,211
0
L
Achilles
9,857
758
28
2
0
271,266
0
L
Rama
8,691
669
32
2
0
202,206
2
W
Baron Samedi
10,344
796
68
5
0
245,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role