Player Matchup

Khepri
Khepri
GuardianSol393
Khepri
Level 134
God Stats
1W - 0L
1,867 SR
Queue Stats
3W - 2L
1,517 Elo+
Party 2
Hachiman
Hachiman
P3RV5
Hachiman
Level 132
God Stats
3W - 0L
1,528 SR
Queue Stats
30W - 24L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
evilasian1234
Baron Samedi
Level 127
God Stats
1W - 2L
1,280 SR
Queue Stats
100W - 91L
1,483 Elo+
Party 2
Team Averages
Level 131
1,558 SR
1,491 Elo+

VS

Team Averages
Level 78
1,466 SR
1,363 Elo+
Fenrir
Fenrir
Aced Matrix
Fenrir
Level 89
God Stats
6W - 13L
1,348 SR
Queue Stats
82W - 118L
1,284 Elo+
Party 1
Artemis
Artemis
AcedShadow10
Artemis
Level 18
God Stats
17W - 23L
1,418 SR
Queue Stats
22W - 44L
1,225 Elo+
Party 1
Kukulkan
Kukulkan
NoImUrSon
Kukulkan
Level 128
God Stats
12W - 12L
1,630 SR
Queue Stats
83W - 38L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 12
11,120
695
6,370
13,422
18,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
P3RV5
Hachiman
18
9 / 0 / 6
12,677
792
14,710
7,270
3,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
evilasian1234
Baron Samedi
16
3 / 1 / 8
10,833
677
5,786
10,543
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 7 / 0
9,182
574
4,662
15,805
8,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
AcedShadow10
Artemis
11
0 / 6 / 1
8,662
541
4,613
8,514
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
NoImUrSon
Kukulkan
17
2 / 2 / 0
11,255
703
12,971
6,941
2,855
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
2
2
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
7
0
0
L
Artemis
AcedShadow10
Artemis
0
6
1
0.08
W
3
1
12
9
L
Kukulkan
NoImUrSon
Kukulkan
2
2
0
1
W
Hachiman
P3RV5
Hachiman
9
0
6
12
W
Baron Samedi
evilasian1234
Baron Samedi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,866
Damage
22,246
31,235
Taken
31,260
27,636
Mitigated
14,038
7,126
Healing
1,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,662
708
0
875
15,805
8,624
0
5,620
10,169
0
22,456
L
Artemis
AcedShadow10
Artemis
4,613
1,500
0
399
8,514
2,559
0
3,509
4,980
0
13,591
W
6,370
495
0
1,509
13,422
18,139
337
3,863
9,559
23,222
535
L
Kukulkan
NoImUrSon
Kukulkan
12,971
562
0
207
6,941
2,855
0
2,692
4,249
71,489
0
W
Hachiman
P3RV5
Hachiman
14,710
11,745
0
2,998
7,270
3,402
2,173
2,485
4,785
0
66,907
W
Baron Samedi
evilasian1234
Baron Samedi
5,786
543
412
2,207
10,543
6,095
344
6,713
3,830
42,693
1,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
29,099
202
Minions Killed
171
0
Camps Cleared
0
849,922
Distance Traveled
663,800
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,182
574
32
2
0
222,717
0
L
Artemis
8,662
541
24
2
0
176,562
0
W
Khepri
11,120
695
35
2
0
290,475
0
L
Kukulkan
11,255
703
115
7
0
264,521
1
W
Hachiman
12,677
792
91
6
0
283,895
0
W
Baron Samedi
10,833
677
76
5
0
275,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role