Player Matchup

Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Gold V
AgarthaKing
Chang'e
Gold V
Level 106
God Stats
12W - 12L
1,542 SR
Queue Stats
255W - 269L
1,365 MMR
Party 3
Ares
Ares
Silver IV
BigCorpse
Ares
Silver IV
Level 48
God Stats
6W - 5L
1,658 SR
Queue Stats
34W - 39L
1,413 MMR
Solo
Cabrakan
Cabrakan
Gold II
YoiKokoromi
Cabrakan
Gold II
Level 105
God Stats
30W - 24L
1,621 SR
Queue Stats
227W - 235L
1,669 MMR
Party 4
Raijin
Raijin
Silver II
YoooImBad
Raijin
Silver II
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 77L
1,186 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,564 SR
1,427 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,538 SR
1,423 MMR
Achilles
Achilles
Bronze III
MidniteDlite387
Achilles
Bronze III
Level 148
God Stats
2W - 1L
1,271 SR
Queue Stats
21W - 13L
1,454 MMR
Party 2
Bacchus
Bacchus
Gold V
MunchPapi
Bacchus
Gold V
Level 148
God Stats
26W - 23L
1,531 SR
Queue Stats
87W - 94L
1,325 MMR
Party 1
Hun Batz
Hun Batz
Gold I
NLBean
Hun Batz
Gold I
Level 119
God Stats
31W - 24L
1,608 SR
Queue Stats
176W - 191L
1,529 MMR
Party 1
Neith
Neith
Gold III
Tequila Warhead
Neith
Gold III
Level 126
God Stats
19W - 28L
1,610 SR
Queue Stats
125W - 144L
1,408 MMR
Solo
Vulcan
Vulcan
Bronze III
Will123456798
Vulcan
Bronze III
Level 85
God Stats
4W - 1L
1,671 SR
Queue Stats
51W - 46L
1,398 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 2 / 5
7,735
553
5,148
7,367
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
AgarthaKing
Chang'e
11
1 / 5 / 2
6,632
474
5,863
9,812
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
12
3 / 2 / 3
7,462
533
5,553
10,688
9,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
YoiKokoromi
Cabrakan
14
4 / 1 / 1
7,424
530
5,567
12,036
8,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
YoooImBad
Raijin
10
0 / 5 / 1
6,231
445
2,517
7,388
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothMedusaRavana

VS

Bans
HorusFenrirBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
5 / 1 / 0
8,541
610
6,385
12,327
11,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
MunchPapi
Bacchus
11
1 / 2 / 5
7,047
503
7,144
11,247
10,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
NLBean
Hun Batz
13
1 / 2 / 1
6,858
490
5,191
10,876
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 1
7,859
561
5,539
6,909
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 0
8,627
616
9,768
6,336
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
8
Kills
15
15
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
5
1.25
L
Chang'e
AgarthaKing
Chang'e
1
5
2
0.4
L
Ares
3
2
3
2.25
W
Achilles
5
1
0
5
W
Bacchus
MunchPapi
Bacchus
1
2
5
1.75
W
Hun Batz
NLBean
Hun Batz
1
2
1
0.75
W
3
2
1
1.75
W
5
1
0
5
L
Cabrakan
YoiKokoromi
Cabrakan
4
1
1
4.5
L
Raijin
YoooImBad
Raijin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,648
Damage
34,027
47,291
Taken
47,695
23,804
Mitigated
29,300
9,521
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,148
1,377
0
1,953
7,367
2,647
0
2,331
5,036
0
68,653
L
Chang'e
AgarthaKing
Chang'e
5,863
66
344
2,468
9,812
2,428
0
40
9,135
31,595
0
L
Ares
5,553
833
0
1,525
10,688
9,002
0
4,389
6,015
18,794
2,825
W
Achilles
6,385
1,082
0
2,799
12,327
11,183
37
4,218
7,464
0
44,142
W
Bacchus
MunchPapi
Bacchus
7,144
948
0
3,076
11,247
10,729
0
4,351
6,846
24,392
1,270
W
Hun Batz
NLBean
Hun Batz
5,191
722
0
4,011
10,876
3,242
0
3,936
6,782
0
56,657
W
5,539
999
0
2,264
6,909
2,292
0
955
5,954
0
61,300
W
9,768
118
0
961
6,336
1,854
38
4,493
1,843
59,974
0
L
Cabrakan
YoiKokoromi
Cabrakan
5,567
848
0
2,281
12,036
8,111
0
3,526
8,329
63,815
1,467
L
Raijin
YoooImBad
Raijin
2,517
127
0
950
7,388
1,616
0
5,803
1,259
30,064
1,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,484
Gold Earned
38,932
401
Minions Killed
415
0
Camps Cleared
0
1,344,174
Distance Traveled
1,496,456
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,735
553
120
9
0
257,132
4
L
Chang'e
6,632
474
70
5
0
251,020
1
L
Ares
7,462
533
39
3
0
308,922
6
W
Achilles
8,541
610
81
6
0
269,454
3
W
Bacchus
7,047
503
32
2
0
291,006
0
W
Hun Batz
6,858
490
93
7
0
337,017
0
W
Neith
7,859
561
96
7
0
271,489
4
W
Vulcan
8,627
616
113
8
0
327,490
0
L
Cabrakan
7,424
530
101
7
0
318,457
0
L
Raijin
6,231
445
71
5
0
208,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role