Player Matchup

Loki
Loki
GhostHunter_2
Loki
Level 106
God Stats
15W - 12L
1,612 SR
Queue Stats
99W - 94L
1,579 Elo+
Solo
Danzaburou
Danzaburou
ThiccAlmond
Danzaburou
Level 97
God Stats
5W - 7L
1,556 SR
Queue Stats
7W - 23L
1,397 Elo+
Party 2
Anubis
Anubis
TurtleHurdle987
Anubis
Level 104
God Stats
9W - 9L
1,590 SR
Queue Stats
126W - 139L
1,444 Elo+
Solo
Chaac
Chaac
mERICAA22
Chaac
Level 86
God Stats
4W - 9L
1,488 SR
Queue Stats
76W - 60L
1,613 Elo+
Solo
Fafnir
Fafnir
xMillerTime24
Fafnir
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 28L
1,389 Elo+
Party 2
Team Averages
Level 100
1,549 SR
1,484 Elo+

VS

Team Averages
Level 138
1,485 SR
1,378 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Dybisky
Ra
Level 148
God Stats
8W - 8L
1,672 SR
Queue Stats
56W - 65L
1,429 Elo+
Solo
Izanami
Izanami
HazelTearDropz
Izanami
Level 129
God Stats
2W - 5L
1,235 SR
Queue Stats
4W - 9L
1,194 Elo+
Party 1
Vulcan
Vulcan
HuuVo89
Vulcan
Level 107
God Stats
1W - 0L
1,519 SR
Queue Stats
20W - 17L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,872
974
1,629
2,547
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ThiccAlmond
Danzaburou
10
1 / 0 / 0
5,475
1,095
3,121
1,578
575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
0 / 1 / 1
4,688
938
937
2,171
791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
mERICAA22
Chaac
9
1 / 2 / 0
4,885
977
2,843
4,970
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
4,811
962
1,501
3,463
2,641
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 2
5,183
1,037
3,064
4,010
2,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
 
Sun Wukong
10
0 / 0 / 1
5,145
1,029
2,906
3,684
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 2
5,209
1,042
3,155
2,101
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 1
5,500
1,100
961
1,516
382
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vulcan
HuuVo89
Vulcan
10
1 / 1 / 0
5,491
1,098
1,948
1,965
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
3
3
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
2
2
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
W
0
1
2
1
L
0
0
1
0.5
W
1
0
1
1.5
W
Vulcan
HuuVo89
Vulcan
1
1
0
1
L
Danzaburou
ThiccAlmond
Danzaburou
1
0
0
1
L
0
1
1
0.5
L
Chaac
mERICAA22
Chaac
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,031
Damage
12,034
14,729
Taken
13,276
7,086
Mitigated
7,037
3,116
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,064
659
0
685
4,010
2,677
0
1,012
2,998
5,546
0
W
Sun Wukong
 
Sun Wukong
2,906
654
0
986
3,684
2,785
251
436
3,248
105
13,028
W
3,155
158
708
1,089
2,101
475
272
394
1,707
13,219
0
L
1,629
79
0
546
2,547
781
0
1,108
1,439
0
5,554
W
961
388
0
273
1,516
382
1,862
276
1,240
0
8,869
W
Vulcan
HuuVo89
Vulcan
1,948
0
0
250
1,965
718
309
277
1,688
12,929
1,131
L
Danzaburou
ThiccAlmond
Danzaburou
3,121
475
0
87
1,578
575
0
1,000
578
0
13,797
L
937
0
0
484
2,171
791
0
1,347
784
4,767
108
L
Chaac
mERICAA22
Chaac
2,843
248
0
998
4,970
2,298
0
3,113
1,857
0
11,187
L
1,501
368
0
1,001
3,463
2,641
0
1,540
1,923
7,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,731
Gold Earned
26,528
85
Minions Killed
115
0
Camps Cleared
0
478,530
Distance Traveled
527,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,183
1,037
12
2
0
106,857
0
W
Sun Wukong
5,145
1,029
20
4
0
119,485
0
W
Ra
5,209
1,042
19
4
0
98,333
0
L
Loki
4,872
974
19
4
0
105,039
0
W
Izanami
5,500
1,100
28
6
0
105,366
0
W
Vulcan
5,491
1,098
36
7
0
97,103
0
L
Danzaburou
5,475
1,095
28
6
0
123,179
0
L
Anubis
4,688
938
11
2
0
62,453
0
L
Chaac
4,885
977
15
3
0
94,868
0
L
Fafnir
4,811
962
12
2
0
92,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role