Player Matchup

Artemis
Artemis
Gold V
Acnxlxgia
Artemis
Gold V
Level 137
God Stats
0W - 1L
1,898 SR
Queue Stats
82W - 78L
1,372 MMR
Party 2
Achilles
Achilles
Gold I
ChagoTj
Achilles
Gold I
Level 125
God Stats
0W - 2L
1,782 SR
Queue Stats
56W - 55L
1,483 MMR
Solo
Sobek
Sobek
Gold IV
EduWar_2099
Sobek
Gold IV
Level 143
God Stats
9W - 9L
1,546 SR
Queue Stats
117W - 123L
1,486 MMR
Solo
Scylla
Scylla
Silver II
Mrs_Super4200
Scylla
Silver II
Level 86
God Stats
0W - 1L
1,739 SR
Queue Stats
9W - 12L
1,480 MMR
Solo
Camazotz
Camazotz
Gold I
diegoxlpz
Camazotz
Gold I
Level 141
God Stats
3W - 5L
1,076 SR
Queue Stats
128W - 122L
1,613 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,608 SR
1,487 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,535 SR
1,484 MMR
Baron Samedi
Baron Samedi
Gold II
PyroGho-st
Baron Samedi
Gold II
Level 157
God Stats
8W - 8L
1,474 SR
Queue Stats
274W - 274L
1,495 MMR
Solo
Cthulhu
Cthulhu
Gold III
StroppyBug2704
Cthulhu
Gold III
Level 95
God Stats
8W - 4L
1,658 SR
Queue Stats
165W - 189L
1,485 MMR
Solo
Pele
Pele
Silver I
thenebulastar21
Pele
Silver I
Level 157
God Stats
3W - 2L
1,463 SR
Queue Stats
133W - 128L
1,531 MMR
Party 1
Apollo
Apollo
Silver III
veceri
Apollo
Silver III
Level 180
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 177L
1,465 MMR
Party 1
Chaac
Chaac
Gold IV
xBad_MemoriezXx
Chaac
Gold IV
Level 128
God Stats
142W - 113L
1,578 SR
Queue Stats
755W - 775L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Acnxlxgia
Artemis
7
2 / 4 / 0
4,203
525
5,403
6,120
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ChagoTj
Achilles
10
2 / 2 / 0
5,050
631
3,908
8,273
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 1 / 2
4,192
524
2,272
7,360
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 1
4,933
617
1,325
3,152
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
diegoxlpz
Camazotz
5
1 / 0 / 1
3,997
500
1,408
3,775
760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KukulkanLokiBacchus

VS

Bans
King ArthurAo KuangDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PyroGho-st
Baron Samedi
10
1 / 0 / 0
5,326
666
2,544
2,884
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 4
5,209
651
3,739
6,943
3,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 1 / 0
5,683
710
3,748
5,992
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
veceri
Apollo
10
2 / 0 / 3
5,536
692
3,954
5,554
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 2 / 1
5,089
636
4,127
8,088
5,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
9
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Acnxlxgia
Artemis
2
4
0
0.5
L
Achilles
ChagoTj
Achilles
2
2
0
1
L
0
1
2
1
L
0
2
1
0.25
W
Baron Samedi
PyroGho-st
Baron Samedi
1
0
0
1
W
1
2
4
1.5
L
Camazotz
diegoxlpz
Camazotz
1
0
1
1.5
W
5
1
0
5
W
Apollo
veceri
Apollo
2
0
3
3.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,316
Damage
18,112
28,680
Taken
29,461
15,159
Mitigated
13,914
11,592
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Acnxlxgia
Artemis
5,403
1,667
0
1,143
6,120
1,603
0
1,950
4,170
0
23,563
L
Achilles
ChagoTj
Achilles
3,908
1,053
0
4,258
8,273
7,052
0
150
8,123
0
28,594
L
2,272
244
0
3,037
7,360
4,899
0
1,739
5,621
10,861
0
L
1,325
458
0
750
3,152
845
0
1,940
1,212
32,839
0
W
Baron Samedi
PyroGho-st
Baron Samedi
2,544
152
97
821
2,884
1,034
0
946
1,938
28,963
837
W
3,739
610
883
1,328
6,943
3,525
0
863
6,080
18,911
1,039
L
Camazotz
diegoxlpz
Camazotz
1,408
468
0
2,404
3,775
760
0
569
3,206
0
12,646
W
3,748
865
0
1,631
5,992
1,959
0
965
4,938
0
32,925
W
Apollo
veceri
Apollo
3,954
2,752
0
2,232
5,554
1,551
54
713
4,841
0
35,678
W
4,127
340
0
2,612
8,088
5,845
0
110
7,530
484
33,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,375
Gold Earned
26,843
203
Minions Killed
280
0
Camps Cleared
0
812,788
Distance Traveled
907,675
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,203
525
34
4
0
142,818
0
L
Achilles
5,050
631
55
7
0
187,078
2
L
Sobek
4,192
524
13
2
0
182,239
4
L
Scylla
4,933
617
66
8
0
169,465
0
W
Baron Samedi
5,326
666
73
9
0
176,866
0
W
Cthulhu
5,209
651
28
4
0
178,087
0
L
Camazotz
3,997
500
35
4
0
131,188
0
W
Pele
5,683
710
54
7
0
218,746
0
W
Apollo
5,536
692
73
9
0
155,153
2
W
Chaac
5,089
636
52
7
0
178,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role