Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GameOver2s2p
Cabrakan
Level 146
God Stats
1W - 0L
1,537 SR
Queue Stats
171W - 177L
1,441 Elo+
Party 2
Odin
Odin
JukeBoxWarrior
Odin
Level 105
God Stats
8W - 8L
1,542 SR
Queue Stats
209W - 199L
1,514 Elo+
Solo
Danzaburou
Danzaburou
RyzeXI-
Danzaburou
Level 56
God Stats
10W - 4L
1,580 SR
Queue Stats
131W - 150L
1,488 Elo+
Party 2
Thoth
Thoth
rollingsmke
Thoth
Level 125
God Stats
4W - 6L
1,403 SR
Queue Stats
679W - 681L
1,489 Elo+
Solo
Team Averages
Level 109
1,512 SR
1,486 Elo+

VS

Team Averages
Level 116
1,607 SR
1,508 Elo+
Cu Chulainn
Cu Chulainn
GLOCKFULL-PR
Cu Chulainn
Level 112
God Stats
1W - 2L
1,749 SR
Queue Stats
96W - 96L
1,469 Elo+
Solo
Charybdis
Charybdis
JokerXP420
Charybdis
Level 123
God Stats
0W - 2L
1,463 SR
Queue Stats
43W - 35L
1,483 Elo+
Party 1
Ix Chel
Ix Chel
Oretsnom
Ix Chel
Level 121
God Stats
1W - 1L
1,697 SR
Queue Stats
73W - 77L
1,522 Elo+
Solo
Ravana
Ravana
marine55555
Ravana
Level 159
God Stats
1W - 1L
1,723 SR
Queue Stats
39W - 36L
1,540 Elo+
Solo
Charon
Charon
temp-921478
Charon
Level 67
God Stats
4W - 7L
1,402 SR
Queue Stats
25W - 18L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 2 / 3
7,313
563
5,540
11,706
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
GameOver2s2p
Cabrakan
10
0 / 6 / 3
5,526
425
5,202
10,959
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 0
8,585
660
8,308
8,483
7,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
RyzeXI-
Danzaburou
14
4 / 3 / 1
8,028
618
7,762
8,524
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 2 / 2
8,121
625
8,561
6,290
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GLOCKFULL-PR
Cu Chulainn
12
1 / 3 / 0
6,954
535
5,363
12,785
9,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
JokerXP420
Charybdis
10
3 / 3 / 4
6,043
465
7,465
10,396
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
Oretsnom
Ix Chel
12
1 / 5 / 1
7,100
546
4,272
9,090
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
14
4 / 2 / 2
7,239
557
3,865
6,041
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
11
5 / 1 / 5
6,740
518
8,032
9,215
4,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
14
Kills
14
14
Deaths
14
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
3
1.75
L
Cu Chulainn
GLOCKFULL-PR
Cu Chulainn
1
3
0
0.33
W
Cabrakan
GameOver2s2p
Cabrakan
0
6
3
0.25
L
Charybdis
JokerXP420
Charybdis
3
3
4
1.67
W
3
1
0
3
L
Ix Chel
Oretsnom
Ix Chel
1
5
1
0.3
W
Danzaburou
RyzeXI-
Danzaburou
4
3
1
1.5
L
Ravana
4
2
2
2.5
W
5
2
2
3
L
Charon
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,373
Damage
28,997
45,962
Taken
47,527
21,811
Mitigated
21,187
14,890
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,540
2,090
0
5,714
11,706
3,636
0
2,662
9,044
0
47,635
L
Cu Chulainn
GLOCKFULL-PR
Cu Chulainn
5,363
424
0
1,772
12,785
9,370
0
405
12,372
6,284
35,168
W
Cabrakan
GameOver2s2p
Cabrakan
5,202
1,122
0
2,189
10,959
5,869
0
2,521
8,438
12,651
1,564
L
Charybdis
JokerXP420
Charybdis
7,465
4,839
199
4,051
10,396
2,713
179
3,614
6,402
0
34,307
W
8,308
1,370
0
2,797
8,483
7,449
0
1,217
7,266
0
63,870
L
Ix Chel
Oretsnom
Ix Chel
4,272
364
51
2,205
9,090
2,127
48
4,540
3,892
50,879
0
W
Danzaburou
RyzeXI-
Danzaburou
7,762
3,490
0
3,486
8,524
2,786
653
2,571
5,953
0
57,440
L
Ravana
3,865
742
0
2,641
6,041
2,401
0
1,026
4,943
0
59,799
W
8,561
170
0
704
6,290
2,071
402
4,320
1,970
42,664
1,297
L
Charon
8,032
1,367
249
1,819
9,215
4,576
206
2,278
6,496
21,136
821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
34,076
396
Minions Killed
359
0
Camps Cleared
0
1,347,281
Distance Traveled
1,286,545
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,313
563
88
7
0
292,545
0
L
Cu Chulainn
6,954
535
84
6
0
250,480
0
W
Cabrakan
5,526
425
20
2
0
252,299
8
L
Charybdis
6,043
465
54
4
0
232,874
0
W
Odin
8,585
660
103
8
0
256,734
4
L
Ix Chel
7,100
546
97
7
0
250,729
0
W
Danzaburou
8,028
618
97
7
0
270,965
0
L
Ravana
7,239
557
99
8
0
276,169
0
W
Thoth
8,121
625
88
7
0
274,738
0
L
Charon
6,740
518
25
2
0
276,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role