Player Matchup

Medusa
Medusa
BigSausage97
Medusa
Level 32
God Stats
6W - 1L
1,884 SR
Queue Stats
72W - 36L
1,729 Elo+
Party 1
The Morrigan
The Morrigan
FillMeGojo
The Morrigan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,810 Elo+
Party 1
Thor
Thor
GBurkeIV95
Thor
Level 29
God Stats
3W - 0L
1,810 SR
Queue Stats
29W - 9L
1,829 Elo+
Party 1
Team Averages
Level 25
1,731 SR
1,789 Elo+

VS

Team Averages
Level 61
1,564 SR
1,343 Elo+
Bellona
Bellona
KnightMayor_
Bellona
Level 106
God Stats
9W - 4L
1,536 SR
Queue Stats
77W - 86L
1,275 Elo+
Solo
Zeus
Zeus
kvc528
Zeus
Level 55
God Stats
22W - 27L
1,455 SR
Queue Stats
56W - 55L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
stewybeatzz
Kukulkan
Level 23
God Stats
1W - 1L
1,701 SR
Queue Stats
42W - 44L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 1 / 11
11,137
857
13,605
7,272
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
FillMeGojo
The Morrigan
16
4 / 4 / 8
10,424
802
7,423
6,457
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
9 / 4 / 6
10,670
821
10,183
12,909
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KnightMayor_
Bellona
11
0 / 7 / 5
7,770
598
5,760
16,161
14,422
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
kvc528
Zeus
15
4 / 7 / 4
10,402
800
6,548
9,374
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
stewybeatzz
Kukulkan
13
4 / 5 / 2
9,567
736
4,493
10,104
2,659
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
19
Kills
8
9
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
1
11
11.5
W
The Morrigan
FillMeGojo
The Morrigan
4
4
8
2
W
9
4
6
3
L
Bellona
KnightMayor_
Bellona
0
7
5
0.36
L
Zeus
kvc528
Zeus
4
7
4
0.86
L
Kukulkan
stewybeatzz
Kukulkan
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,211
Damage
16,801
26,638
Taken
35,639
10,160
Mitigated
19,212
4,941
Healing
698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,605
4,951
0
2,397
7,272
2,754
1,915
2,483
4,495
0
47,419
W
The Morrigan
FillMeGojo
The Morrigan
7,423
1,446
0
0
6,457
2,104
528
3,269
2,989
38,125
6,532
W
10,183
911
0
2,544
12,909
5,302
0
5,256
7,418
0
21,196
L
Bellona
KnightMayor_
Bellona
5,760
564
0
698
16,161
14,422
0
3,151
12,194
0
11,613
L
Zeus
kvc528
Zeus
6,548
0
0
0
9,374
2,131
0
515
8,362
24,415
187
L
Kukulkan
stewybeatzz
Kukulkan
4,493
420
0
0
10,104
2,659
0
971
8,684
26,085
58

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
27,739
181
Minions Killed
103
0
Camps Cleared
0
709,229
Distance Traveled
664,443
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,137
857
81
6
0
278,680
0
W
The Morrigan
10,424
802
79
6
0
209,516
0
W
Thor
10,670
821
21
2
0
221,033
0
L
Bellona
7,770
598
6
0
0
231,209
0
L
Zeus
10,402
800
40
3
0
216,764
2
L
Kukulkan
9,567
736
57
4
0
216,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role