Player Matchup

Mulan
Mulan
FunkishMonkish
Mulan
Level 130
God Stats
13W - 12L
1,494 SR
Queue Stats
50W - 52L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
Oatmar
Danzaburou
Level 128
God Stats
11W - 12L
1,582 SR
Queue Stats
62W - 75L
1,479 Elo+
Party 2
Olorun
Olorun
lasciel5150
Olorun
Level 129
God Stats
15W - 12L
1,571 SR
Queue Stats
85W - 105L
1,463 Elo+
Party 2
Team Averages
Level 129
1,549 SR
1,495 Elo+

VS

Team Averages
Level 71
1,380 SR
1,323 Elo+
Bellona
Bellona
FearlessHavok69
Bellona
Level 55
God Stats
13W - 16L
1,429 SR
Queue Stats
32W - 45L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NotYourSenpai69
Ah Muzen Cab
Level 143
God Stats
3W - 4L
1,299 SR
Queue Stats
151W - 158L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
XFadid
Cthulhu
Level 15
God Stats
2W - 4L
1,413 SR
Queue Stats
7W - 24L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 11
7,983
998
9,349
8,448
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Oatmar
Danzaburou
13
6 / 0 / 10
8,048
1,006
10,586
5,314
1,791
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
12
5 / 0 / 11
7,858
982
5,839
3,860
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,573
697
2,360
10,594
8,637
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
NotYourSenpai69
Ah Muzen Cab
12
1 / 5 / 0
6,921
865
3,289
8,259
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
XFadid
Cthulhu
9
0 / 7 / 1
5,581
698
4,942
11,092
6,988
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
16
Kills
1
1
Deaths
16
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
5
1
11
10.5
L
Ah Muzen Cab
NotYourSenpai69
Ah Muzen Cab
1
5
0
0.2
W
Danzaburou
Oatmar
Danzaburou
6
0
10
11
L
Cthulhu
XFadid
Cthulhu
0
7
1
0.07
W
Olorun
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,774
Damage
10,591
17,622
Taken
29,945
8,841
Mitigated
18,462
5,431
Healing
1,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,360
724
0
1,397
10,594
8,637
0
1,777
8,728
0
11,089
W
9,349
2,350
0
2,786
8,448
5,662
552
1,811
6,637
0
25,390
L
Ah Muzen Cab
NotYourSenpai69
Ah Muzen Cab
3,289
141
0
313
8,259
2,837
88
1,346
6,892
0
25,112
W
Danzaburou
Oatmar
Danzaburou
10,586
4,272
0
1,590
5,314
1,791
925
1,515
3,799
0
42,876
L
Cthulhu
XFadid
Cthulhu
4,942
375
0
0
11,092
6,988
0
2,536
8,483
10,236
234
W
Olorun
5,839
2,723
270
785
3,860
1,388
1,656
1,496
2,364
21,105
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,889
Gold Earned
18,075
136
Minions Killed
85
0
Camps Cleared
0
518,057
Distance Traveled
465,570
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,573
697
22
3
0
171,161
0
W
Mulan
7,983
998
48
6
0
193,872
0
L
Ah Muzen Cab
6,921
865
49
6
0
162,275
0
W
Danzaburou
8,048
1,006
47
6
0
164,521
0
L
Cthulhu
5,581
698
14
2
0
132,134
0
W
Olorun
7,858
982
41
5
0
159,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role