Player Matchup

Atlas
Atlas
Platinum III
 
Atlas
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum III
BBGUN007
Chernobog
Platinum III
Level 148
God Stats
2W - 2L
1,537 SR
Queue Stats
43W - 23L
1,914 MMR
Solo
Shiva
Shiva
Diamond V
GSN Insanity
Shiva
Diamond V
Level 146
God Stats
148W - 131L
1,643 SR
Queue Stats
162W - 152L
1,987 MMR
Party 1
Bastet
Bastet
Platinum II
RapzboneTV
Bastet
Platinum II
Level 158
God Stats
15W - 14L
1,573 SR
Queue Stats
128W - 118L
1,850 MMR
Party 1
Ix Chel
Ix Chel
Gold II
yuzutaka34
Ix Chel
Gold II
Level 122
God Stats
3W - 3L
1,442 SR
Queue Stats
115W - 113L
1,672 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,539 SR
1,785 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,618 SR
1,818 MMR
Sylvanus
Sylvanus
Platinum IV
Medarlo
Sylvanus
Platinum IV
Level 89
God Stats
4W - 4L
1,601 SR
Queue Stats
58W - 56L
1,746 MMR
Solo
Pele
Pele
Gold II
P3RC1VUL
Pele
Gold II
Level 104
God Stats
36W - 22L
1,631 SR
Queue Stats
140W - 149L
1,659 MMR
Solo
Poseidon
Poseidon
Platinum V
TheRealAvatar1
Poseidon
Platinum V
Level 162
God Stats
78W - 77L
1,587 SR
Queue Stats
243W - 237L
1,801 MMR
Solo
Danzaburou
Danzaburou
Platinum III
UrNotEvenSexy
Danzaburou
Platinum III
Level 185
God Stats
4W - 3L
1,785 SR
Queue Stats
178W - 174L
1,880 MMR
Solo
Rama
Rama
Platinum I
VileFrantic
Rama
Platinum I
Level 97
God Stats
9W - 14L
1,489 SR
Queue Stats
147W - 134L
2,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 3 / 13
8,938
596
8,066
14,436
14,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
BBGUN007
Chernobog
17
3 / 1 / 7
9,714
648
8,765
7,379
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 4
9,613
641
8,235
14,883
7,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
RapzboneTV
Bastet
16
10 / 1 / 6
9,754
650
8,945
11,924
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
yuzutaka34
Ix Chel
14
4 / 3 / 4
8,896
593
11,406
11,140
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
MulanMedusaThothHachiman

VS

Bans
CharybdisThorCu ChulainnBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Medarlo
Sylvanus
11
0 / 4 / 5
7,098
473
5,677
15,729
11,974
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
12
2 / 5 / 0
7,275
485
4,316
8,672
5,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
13
5 / 5 / 1
8,337
556
11,151
9,860
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
UrNotEvenSexy
Danzaburou
13
1 / 5 / 2
7,345
490
6,847
12,984
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
0 / 5 / 2
7,645
510
3,241
9,820
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
24
Kills
8
8
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
3
13
2.5
W
Chernobog
BBGUN007
Chernobog
3
1
7
6.5
W
6
0
4
8
L
Sylvanus
Medarlo
Sylvanus
0
4
5
0.63
L
Pele
2
5
0
0.4
W
Bastet
RapzboneTV
Bastet
10
1
6
13
L
Poseidon
5
5
1
1.1
L
Danzaburou
UrNotEvenSexy
Danzaburou
1
5
2
0.4
L
0
5
2
0.2
W
Ix Chel
yuzutaka34
Ix Chel
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,417
Damage
31,232
59,762
Taken
57,065
33,033
Mitigated
28,306
23,628
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,066
1,986
0
2,318
14,436
14,454
0
4,618
9,818
25,468
1,537
W
Chernobog
BBGUN007
Chernobog
8,765
4,710
0
5,128
7,379
2,525
0
1,588
5,791
0
97,565
W
8,235
1,260
470
4,506
14,883
7,965
95
4,015
10,868
0
60,750
L
Sylvanus
Medarlo
Sylvanus
5,677
820
3,200
3,631
15,729
11,974
0
6,521
9,208
15,734
298
L
Pele
4,316
402
0
1,737
8,672
5,669
0
868
7,804
68
37,283
W
Bastet
RapzboneTV
Bastet
8,945
2,047
0
6,581
11,924
4,225
428
4,017
7,907
0
65,340
L
Poseidon
11,151
1,879
0
384
9,860
3,162
0
3,287
6,573
53,839
403
L
Danzaburou
UrNotEvenSexy
Danzaburou
6,847
2,361
0
2,325
12,984
4,561
0
6,703
6,281
0
65,017
L
3,241
2,464
0
2,787
9,820
2,940
289
1,653
8,167
0
63,759
W
Ix Chel
yuzutaka34
Ix Chel
11,406
1,429
1,283
3,342
11,140
3,864
94
3,378
7,762
63,980
278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,915
Gold Earned
37,700
508
Minions Killed
418
0
Camps Cleared
0
1,713,563
Distance Traveled
1,438,239
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,938
596
40
3
0
328,917
1
W
Chernobog
9,714
648
161
11
0
344,181
6
W
Shiva
9,613
641
89
6
0
327,914
2
L
Sylvanus
7,098
473
16
1
0
322,805
4
L
Pele
7,275
485
62
4
0
249,897
2
W
Bastet
9,754
650
98
7
0
380,981
3
L
Poseidon
8,337
556
117
8
0
285,304
5
L
Danzaburou
7,345
490
102
7
0
298,614
0
L
Rama
7,645
510
121
8
0
281,619
2
W
Ix Chel
8,896
593
120
8
0
331,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role