Player Matchup

Terra
Terra
BigrussX5
Terra
Level 221
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 474L
1,503 Elo+
Solo
Sobek
Sobek
Dykeys123
Sobek
Level 108
God Stats
7W - 7L
1,587 SR
Queue Stats
379W - 342L
1,443 Elo+
Party 1
Thanatos
Thanatos
IhaveDUI
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,332 Elo+
Party 1
Hou Yi
Hou Yi
QcMs_Dont_Cry
Hou Yi
Level 156
God Stats
8W - 6L
1,479 SR
Queue Stats
656W - 657L
1,410 Elo+
Party 1
Skadi
Skadi
djraptech
Skadi
Level 130
God Stats
6W - 8L
1,582 SR
Queue Stats
654W - 653L
1,405 Elo+
Party 1
Team Averages
Level 128
1,530 SR
1,419 Elo+

VS

Team Averages
Level 175
1,511 SR
1,455 Elo+
Artemis
Artemis
 
Artemis
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BadlandsBill
Baba Yaga
Level 188
God Stats
5W - 1L
1,406 SR
Queue Stats
108W - 111L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
F-Gangsta187
Kukulkan
Level 153
God Stats
16W - 17L
1,614 SR
Queue Stats
1,025W - 1,034L
1,522 Elo+
Solo
Terra
Terra
SYT Sunflower
Terra
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 91L
1,410 Elo+
Party 2
Ares
Ares
zabaztion
Ares
Level 158
God Stats
11W - 8L
1,534 SR
Queue Stats
958W - 992L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BigrussX5
Terra
15
2 / 10 / 6
9,497
791
13,866
21,093
20,745
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
Dykeys123
Sobek
16
2 / 7 / 9
9,438
787
5,825
22,486
18,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
IhaveDUI
Thanatos
17
3 / 11 / 3
10,199
850
7,279
13,729
3,962
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 7 / 2
10,195
850
9,013
14,382
4,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
djraptech
Skadi
14
1 / 6 / 4
8,364
697
4,914
8,900
2,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
8 / 3 / 21
10,927
911
16,971
10,941
5,512
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
BadlandsBill
Baba Yaga
18
10 / 2 / 21
11,284
940
14,957
10,265
5,721
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
F-Gangsta187
Kukulkan
19
13 / 3 / 17
11,977
998
20,171
10,568
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 21
10,788
899
6,087
15,912
20,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
17
5 / 4 / 27
11,347
946
12,114
15,160
18,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
147
14
Kills
40
41
Deaths
16
24
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
3
21
6.17
W
Baba Yaga
BadlandsBill
Baba Yaga
10
2
21
10.25
L
Terra
BigrussX5
Terra
2
10
6
0.5
L
Sobek
Dykeys123
Sobek
2
7
9
0.93
W
Kukulkan
F-Gangsta187
Kukulkan
13
3
17
7.17
L
Thanatos
IhaveDUI
Thanatos
3
11
3
0.41
L
6
7
2
1
W
4
4
21
3.63
L
Skadi
djraptech
Skadi
1
6
4
0.5
W
Ares
5
4
27
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,897
Damage
70,300
80,590
Taken
62,846
50,852
Mitigated
55,597
13,442
Healing
25,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,971
7,893
424
2,209
10,941
5,512
2,395
4,352
6,455
0
28,463
W
Baba Yaga
BadlandsBill
Baba Yaga
14,957
1,801
1,708
2,578
10,265
5,721
2,038
4,360
5,600
31,241
820
L
Terra
BigrussX5
Terra
13,866
425
392
1,460
21,093
20,745
0
12,648
8,445
30,748
0
L
Sobek
Dykeys123
Sobek
5,825
0
269
4,597
22,486
18,423
0
14,889
7,597
9,340
290
W
Kukulkan
F-Gangsta187
Kukulkan
20,171
940
1,757
1,683
10,568
6,148
1,797
2,940
7,628
50,485
0
L
Thanatos
IhaveDUI
Thanatos
7,279
1,518
20
2,940
13,729
3,962
112
8,843
4,886
0
10,796
L
9,013
4,545
46
2,847
14,382
4,990
864
9,651
4,731
0
24,501
W
6,087
1,353
8,665
5,734
15,912
20,056
438
4,327
11,546
9,883
1,128
L
Skadi
djraptech
Skadi
4,914
1,919
637
234
8,900
2,732
307
5,805
3,095
0
14,178
W
Ares
12,114
965
0
961
15,160
18,160
466
2,571
12,216
15,609
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,693
Gold Earned
56,323
101
Minions Killed
136
0
Camps Cleared
0
820,294
Distance Traveled
1,120,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,927
911
19
2
0
204,720
0
W
Baba Yaga
11,284
940
39
3
0
248,505
0
L
Terra
9,497
791
29
2
0
189,380
0
L
Sobek
9,438
787
5
0
0
169,320
0
W
Kukulkan
11,977
998
61
5
0
223,965
0
L
Thanatos
10,199
850
16
1
0
178,407
0
L
Hou Yi
10,195
850
27
2
0
168,123
0
W
Terra
10,788
899
11
1
0
233,721
0
L
Skadi
8,364
697
24
2
0
115,064
0
W
Ares
11,347
946
6
1
0
209,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role