Player Matchup

Neith
Neith
ChaosWolf718_YT
Neith
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 63L
1,349 Elo+
Solo
Thanatos
Thanatos
DemonicLogic-
Thanatos
Level 22
God Stats
8W - 12L
1,434 SR
Queue Stats
22W - 40L
1,275 Elo+
Party 1
Shiva
Shiva
KinDASouth
Shiva
Level 21
God Stats
1W - 6L
1,281 SR
Queue Stats
2W - 8L
1,060 Elo+
Party 1
Janus
Janus
WingNuutzz
Janus
Level 153
God Stats
41W - 52L
1,509 SR
Queue Stats
591W - 605L
1,416 Elo+
Party 1
Bellona
Bellona
fjqy
Bellona
Level 106
God Stats
9W - 7L
1,560 SR
Queue Stats
130W - 123L
1,468 Elo+
Solo
Team Averages
Level 85
1,457 SR
1,314 Elo+

VS

Team Averages
Level 64
1,434 SR
1,301 Elo+
Atlas
Atlas
CALAVERACHIDO
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,135 Elo+
Party 2
Ullr
Ullr
Dylanchido
Ullr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,146 Elo+
Party 2
Arachne
Arachne
LordLugs
Arachne
Level 103
God Stats
12W - 14L
1,449 SR
Queue Stats
560W - 550L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mrpera
Morgan Le Fay
Level 68
God Stats
2W - 1L
1,297 SR
Queue Stats
31W - 38L
1,372 Elo+
Solo
Hercules
Hercules
TaterSalad72173
Hercules
Level 64
God Stats
4W - 6L
1,425 SR
Queue Stats
175W - 169L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,754
575
3,717
4,567
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
DemonicLogic-
Thanatos
11
5 / 0 / 10
6,397
640
3,270
5,520
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
9
1 / 2 / 3
5,481
548
3,370
6,482
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
13
6 / 1 / 4
7,394
739
4,908
5,452
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
fjqy
Bellona
12
3 / 0 / 0
6,828
683
3,777
7,095
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,359
436
2,467
4,947
2,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 2
4,438
444
2,178
4,422
1,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
LordLugs
Arachne
11
2 / 4 / 2
6,014
601
4,431
8,559
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morgan Le Fay
Mrpera
Morgan Le Fay
9
0 / 6 / 1
4,765
477
1,892
7,865
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
10
0 / 2 / 0
5,453
545
3,923
7,675
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
4
4
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
2
1
3
3.5
W
Thanatos
DemonicLogic-
Thanatos
5
0
10
10
L
1
3
2
0.67
W
Shiva
1
2
3
1.25
L
Arachne
LordLugs
Arachne
2
4
2
0.75
L
Morgan Le Fay
Mrpera
Morgan Le Fay
0
6
1
0.08
L
Hercules
0
2
0
0
W
Janus
6
1
4
8
W
Bellona
fjqy
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,042
Damage
14,891
29,116
Taken
33,468
12,899
Mitigated
12,591
12,038
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,467
387
27
679
4,947
2,431
0
0
4,836
12,398
0
W
3,717
934
0
1,298
4,567
1,227
1,161
984
3,583
0
37,399
W
Thanatos
DemonicLogic-
Thanatos
3,270
1,169
0
5,348
5,520
1,572
0
260
5,260
0
22,371
L
2,178
666
71
221
4,422
1,102
0
40
4,219
0
11,660
W
Shiva
3,370
682
220
1,149
6,482
3,045
189
1,526
4,956
40
21,554
L
Arachne
LordLugs
Arachne
4,431
3,067
0
3,202
8,559
2,622
0
1,252
7,074
0
42,631
L
Morgan Le Fay
Mrpera
Morgan Le Fay
1,892
323
0
1,043
7,865
2,077
0
3,271
4,324
21,410
294
L
Hercules
3,923
1,614
0
3,028
7,675
4,359
0
0
7,675
0
27,341
W
Janus
4,908
424
0
696
5,452
1,660
0
1,507
3,945
47,201
0
W
Bellona
fjqy
Bellona
3,777
1,118
0
3,327
7,095
5,395
0
0
6,633
0
38,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
25,029
331
Minions Killed
187
0
Camps Cleared
0
1,078,150
Distance Traveled
992,355
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,359
436
6
1
0
207,478
1
W
Neith
5,754
575
59
6
0
196,687
2
W
Thanatos
6,397
640
37
4
0
248,903
0
L
Ullr
4,438
444
19
2
0
184,227
3
W
Shiva
5,481
548
53
5
0
200,321
0
L
Arachne
6,014
601
71
7
0
207,262
4
L
Morgan Le Fay
4,765
477
32
3
0
188,904
0
L
Hercules
5,453
545
59
6
0
204,484
0
W
Janus
7,394
739
104
10
0
235,805
0
W
Bellona
6,828
683
78
8
0
196,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role