Player Matchup

Sylvanus
Sylvanus
Platinum I
Blake081305
Sylvanus
Platinum I
Level 153
God Stats
6W - 4L
1,681 SR
Queue Stats
150W - 139L
1,944 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
DrewPossibly
Nu Wa
Platinum II
Level 158
God Stats
1W - 0L
1,875 SR
Queue Stats
117W - 101L
1,955 MMR
Party 1
Osiris
Osiris
Platinum II
GiveJunglePlz
Osiris
Platinum II
Level 107
God Stats
2W - 0L
1,836 SR
Queue Stats
80W - 70L
1,765 MMR
Party 2
Da Ji
Da Ji
Diamond III
pogging69
Da Ji
Diamond III
Level 66
God Stats
8W - 5L
1,714 SR
Queue Stats
91W - 68L
2,051 MMR
Party 1
Anhur
Anhur
Platinum I
ℇcchi
Anhur
Platinum I
Level 116
God Stats
11W - 8L
1,697 SR
Queue Stats
157W - 146L
1,852 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,761 SR
1,913 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,682 SR
1,913 MMR
Bacchus
Bacchus
Platinum IV
ClearMyThroat
Bacchus
Platinum IV
Level 159
God Stats
7W - 8L
1,492 SR
Queue Stats
208W - 207L
1,852 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Infringe
Sun Wukong
Platinum II
Level 172
God Stats
28W - 19L
1,678 SR
Queue Stats
51W - 42L
1,926 MMR
Solo
Baba Yaga
Baba Yaga
Platinum II
IntonerZer0
Baba Yaga
Platinum II
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,985 MMR
Solo
Nemesis
Nemesis
Platinum II
QvoColors
Nemesis
Platinum II
Level 192
God Stats
12W - 5L
1,786 SR
Queue Stats
244W - 231L
1,841 MMR
Solo
Rama
Rama
Diamond V
kcstriker
Rama
Diamond V
Level 149
God Stats
3W - 1L
1,953 SR
Queue Stats
231W - 225L
1,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blake081305
Sylvanus
11
1 / 0 / 7
6,305
631
2,628
8,492
5,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 0 / 4
6,494
649
4,367
2,351
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 2
6,328
633
4,080
7,053
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Da Ji
pogging69
Da Ji
11
6 / 0 / 3
6,508
651
7,035
7,332
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
ℇcchi
Anhur
12
3 / 0 / 3
6,853
685
5,709
3,174
986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
ThanatosMulanMedusa

VS

Bans
AresThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 4 / 0
4,859
486
2,825
9,230
5,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Infringe
Sun Wukong
10
0 / 3 / 0
5,675
568
3,690
10,120
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
IntonerZer0
Baba Yaga
10
0 / 2 / 0
5,572
557
1,789
3,808
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
QvoColors
Nemesis
11
0 / 1 / 0
5,276
528
3,252
6,624
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
10
0 / 2 / 0
5,366
537
2,272
6,012
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blake081305
Sylvanus
1
0
7
4.5
L
Bacchus
0
4
0
0
W
1
0
4
3
W
1
0
2
2
L
Sun Wukong
Infringe
Sun Wukong
0
3
0
0
L
Baba Yaga
IntonerZer0
Baba Yaga
0
2
0
0
L
Nemesis
QvoColors
Nemesis
0
1
0
0
L
Rama
0
2
0
0
W
Da Ji
pogging69
Da Ji
6
0
3
7.5
W
Anhur
ℇcchi
Anhur
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,819
Damage
13,828
28,402
Taken
35,794
15,148
Mitigated
14,767
11,336
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blake081305
Sylvanus
2,628
792
865
3,030
8,492
5,188
0
2,219
6,273
18,895
1,333
L
Bacchus
2,825
204
531
2,450
9,230
5,390
0
2,713
6,403
9,805
0
W
4,367
549
0
669
2,351
652
0
684
1,667
41,944
961
W
4,080
828
0
1,810
7,053
6,044
0
404
6,649
0
40,514
L
Sun Wukong
Infringe
Sun Wukong
3,690
254
0
2,253
10,120
5,202
0
295
9,235
0
38,193
L
Baba Yaga
IntonerZer0
Baba Yaga
1,789
57
0
1,257
3,808
1,108
0
995
2,674
45,732
0
L
Nemesis
QvoColors
Nemesis
3,252
1,342
0
1,976
6,624
2,022
0
1,356
5,037
0
40,961
L
Rama
2,272
2,053
0
1,492
6,012
1,045
0
930
4,982
0
36,772
W
Da Ji
pogging69
Da Ji
7,035
1,959
0
4,196
7,332
2,278
0
721
6,611
0
51,125
W
Anhur
ℇcchi
Anhur
5,709
3,484
0
766
3,174
986
96
830
2,344
0
52,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
26,748
392
Minions Killed
360
0
Camps Cleared
0
1,043,351
Distance Traveled
1,062,496
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,305
631
42
4
0
212,272
2
L
Bacchus
4,859
486
16
2
0
204,223
5
W
Nu Wa
6,494
649
88
9
0
219,708
0
W
Osiris
6,328
633
81
8
0
185,555
0
L
Sun Wukong
5,675
568
72
7
0
189,061
1
L
Baba Yaga
5,572
557
98
10
0
238,074
5
L
Nemesis
5,276
528
91
9
0
248,019
0
L
Rama
5,366
537
83
8
0
183,119
2
W
Da Ji
6,508
651
78
8
0
247,048
2
W
Anhur
6,853
685
103
10
0
178,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role