Player Matchup

Pele
Pele
BabyKlutch
Pele
Level 83
God Stats
10W - 3L
1,840 SR
Queue Stats
127W - 117L
1,496 Elo+
Party 1
Izanami
Izanami
LigmaKlutch
Izanami
Level 158
God Stats
13W - 4L
1,781 SR
Queue Stats
331W - 315L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
Sw_Kilo
Amaterasu
Level 135
God Stats
4W - 1L
1,460 SR
Queue Stats
206W - 209L
1,511 Elo+
Solo
Khepri
Khepri
beanosaur
Khepri
Level 123
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 5L
1,109 Elo+
Party 3
Nox
Nox
l SUUBUWU l
Nox
Level 152
God Stats
22W - 29L
1,534 SR
Queue Stats
102W - 108L
1,569 Elo+
Party 3
Team Averages
Level 130
1,583 SR
1,430 Elo+

VS

Team Averages
Level 138
1,533 SR
1,486 Elo+
Poseidon
Poseidon
AlucardTps
Poseidon
Level 221
God Stats
4W - 2L
1,639 SR
Queue Stats
90W - 77L
1,512 Elo+
Solo
Charybdis
Charybdis
Fdez
Charybdis
Level 106
God Stats
13W - 13L
1,754 SR
Queue Stats
52W - 55L
1,482 Elo+
Solo
Awilix
Awilix
LT Memories
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 347L
1,529 Elo+
Party 2
Maui
Maui
LT Unknown
Maui
Level 108
God Stats
24W - 24L
1,420 SR
Queue Stats
139W - 190L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
longloglogan
Sylvanus
Level 134
God Stats
4W - 8L
1,355 SR
Queue Stats
216W - 277L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 0
6,510
651
4,920
5,928
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
LigmaKlutch
Izanami
12
3 / 1 / 0
6,459
646
5,002
5,077
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Sw_Kilo
Amaterasu
10
3 / 2 / 4
6,232
623
5,608
9,239
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
beanosaur
Khepri
9
0 / 2 / 3
5,491
549
2,157
5,967
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 1
5,036
504
2,339
3,944
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlucardTps
Poseidon
11
1 / 1 / 1
6,238
624
4,929
3,037
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Fdez
Charybdis
9
1 / 3 / 1
4,837
484
4,090
6,477
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
9
2 / 3 / 2
5,099
510
2,158
6,598
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 1 / 2
4,633
463
1,845
5,239
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
longloglogan
Sylvanus
9
2 / 6 / 0
5,127
513
5,664
10,385
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
14
Kills
7
7
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AlucardTps
Poseidon
1
1
1
1.5
W
8
1
0
8
L
Charybdis
Fdez
Charybdis
1
3
1
0.5
L
Awilix
2
3
2
1
L
1
1
2
2
W
Izanami
LigmaKlutch
Izanami
3
1
0
3
W
Amaterasu
Sw_Kilo
Amaterasu
3
2
4
2.5
W
Khepri
beanosaur
Khepri
0
2
3
0.75
W
0
1
1
0.5
L
Sylvanus
longloglogan
Sylvanus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
18,686
30,155
Taken
31,736
13,471
Mitigated
12,817
12,646
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AlucardTps
Poseidon
4,929
1,088
60
1,614
3,037
777
0
1,032
2,005
48,770
1,742
W
4,920
699
0
2,818
5,928
1,541
0
1,599
4,329
0
32,437
L
Charybdis
Fdez
Charybdis
4,090
2,750
0
2,036
6,477
1,610
0
259
6,218
0
30,489
L
Awilix
2,158
692
0
973
6,598
2,280
0
1,325
5,273
0
27,960
L
1,845
418
0
1,302
5,239
3,058
0
1,797
3,442
10,223
0
W
Izanami
LigmaKlutch
Izanami
5,002
3,235
0
1,716
5,077
1,496
556
741
4,336
0
58,603
W
Amaterasu
Sw_Kilo
Amaterasu
5,608
1,905
0
5,212
9,239
6,414
0
4,522
4,717
0
26,753
W
Khepri
beanosaur
Khepri
2,157
214
0
1,410
5,967
2,811
0
2,578
3,389
10,152
0
W
2,339
93
0
1,490
3,944
1,209
0
2,336
1,608
36,358
0
L
Sylvanus
longloglogan
Sylvanus
5,664
2,226
132
2,874
10,385
5,092
0
83
9,821
21,710
7,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
25,934
300
Minions Killed
262
0
Camps Cleared
0
976,355
Distance Traveled
950,078
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,238
624
104
10
0
199,534
2
W
Pele
6,510
651
63
6
0
201,978
0
L
Charybdis
4,837
484
45
5
0
168,655
0
L
Awilix
5,099
510
49
5
0
226,605
0
L
Maui
4,633
463
16
2
0
207,172
0
W
Izanami
6,459
646
106
11
0
174,886
0
W
Amaterasu
6,232
623
43
4
0
194,016
3
W
Khepri
5,491
549
19
2
0
207,395
0
W
Nox
5,036
504
69
7
0
198,080
4
L
Sylvanus
5,127
513
48
5
0
148,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role