Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
Anastaziag
Janus
Gold III
Level 106
God Stats
14W - 24L
1,431 SR
Queue Stats
348W - 362L
1,392 MMR
Party 1
Susano
Susano
Silver II
RealChrisM17
Susano
Silver II
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Seahawker562
Xing Tian
Platinum III
Level 244
God Stats
3W - 2L
1,789 SR
Queue Stats
426W - 426L
1,611 MMR
Solo
Skadi
Skadi
Platinum V
TheRamsCepa
Skadi
Platinum V
Level 159
God Stats
6W - 7L
1,275 SR
Queue Stats
186W - 193L
1,627 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,499 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,584 SR
1,574 MMR
Neith
Neith
Bronze III
FeelingRim
Neith
Bronze III
Level 125
God Stats
2W - 2L
1,618 SR
Queue Stats
45W - 45L
1,547 MMR
Solo
Horus
Horus
Gold III
ToNyxV666
Horus
Gold III
Level 134
God Stats
2W - 3L
1,120 SR
Queue Stats
103W - 119L
1,452 MMR
Solo
Charon
Charon
Gold II
UNEASIERSAFE
Charon
Gold II
Level 125
God Stats
1W - 1L
1,837 SR
Queue Stats
216W - 207L
1,600 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Wizardcat
Baron Samedi
Gold III
Level 126
God Stats
0W - 2L
1,683 SR
Queue Stats
62W - 59L
1,588 MMR
Solo
Thor
Thor
Gold I
miguelbro619
Thor
Gold I
Level 156
God Stats
6W - 5L
1,661 SR
Queue Stats
37W - 27L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 0 / 0
6,844
622
2,945
6,632
3,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
12
1 / 1 / 1
6,281
571
3,078
4,267
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
11
2 / 1 / 1
6,018
547
4,114
8,105
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Seahawker562
Xing Tian
10
1 / 1 / 3
6,465
588
3,936
7,765
5,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 2 / 2
6,905
628
4,210
5,142
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MedusaBellonaChang'eMulan

VS

Bans
HadesAgniThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 2 / 3
5,703
518
4,394
5,815
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
ToNyxV666
Horus
11
1 / 1 / 1
5,540
504
2,167
7,477
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Charon
10
0 / 0 / 0
5,074
461
3,745
6,645
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Wizardcat
Baron Samedi
6
0 / 0 / 0
4,425
402
1,323
2,005
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 1
6,110
555
8,030
10,624
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
5
5
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Janus
1
1
1
1.5
L
Neith
0
2
3
0.75
W
Susano
2
1
1
2.5
W
Xing Tian
Seahawker562
Xing Tian
1
1
3
2.5
W
2
2
2
1.5
L
Horus
ToNyxV666
Horus
1
1
1
1.5
L
Charon
0
0
0
0
L
Baron Samedi
Wizardcat
Baron Samedi
0
0
0
0
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,283
Damage
19,659
31,911
Taken
32,566
14,896
Mitigated
15,056
9,570
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,945
330
0
1,364
6,632
3,780
0
2,411
3,698
959
50,493
W
Janus
3,078
139
0
1,133
4,267
1,244
0
939
3,237
45,881
1,038
L
Neith
4,394
1,838
0
1,275
5,815
1,831
0
447
5,368
0
45,167
W
Susano
4,114
1,041
0
3,647
8,105
2,312
0
1,093
6,910
0
33,319
W
Xing Tian
Seahawker562
Xing Tian
3,936
627
0
1,501
7,765
5,906
0
0
7,496
22,107
791
W
4,210
1,950
0
1,925
5,142
1,654
689
0
5,142
0
52,249
L
Horus
ToNyxV666
Horus
2,167
1,138
763
3,859
7,477
5,568
0
2,019
5,404
0
24,290
L
Charon
3,745
886
0
2,983
6,645
3,167
0
72
6,573
29,675
0
L
Baron Samedi
Wizardcat
Baron Samedi
1,323
125
47
1,036
2,005
478
0
924
965
11,631
0
L
8,030
2,331
0
2,182
10,624
4,012
0
2,760
7,716
0
49,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
26,852
363
Minions Killed
294
0
Camps Cleared
0
1,133,790
Distance Traveled
919,537
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,844
622
91
8
0
232,882
2
W
Janus
6,281
571
111
10
0
220,147
0
L
Neith
5,703
518
84
8
0
192,017
0
W
Susano
6,018
547
54
5
0
250,850
0
W
Xing Tian
6,465
588
18
2
0
227,538
0
W
Skadi
6,905
628
89
8
0
202,373
0
L
Horus
5,540
504
49
4
0
237,486
0
L
Charon
5,074
461
53
5
0
186,167
1
L
Baron Samedi
4,425
402
22
2
0
72,094
0
L
Thor
6,110
555
86
8
0
231,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role