Player Matchup

Tiamat
Tiamat
ALiteralTree
Tiamat
Level 103
God Stats
28W - 27L
1,416 SR
Queue Stats
335W - 338L
1,333 Elo+
Solo
Pele
Pele
BunnyxKuromi
Pele
Level 107
God Stats
2W - 5L
1,389 SR
Queue Stats
356W - 378L
1,396 Elo+
Party 1
Ymir
Ymir
CrazyShadowWolf0
Ymir
Level 87
God Stats
43W - 33L
1,545 SR
Queue Stats
186W - 199L
1,382 Elo+
Party 1
Ishtar
Ishtar
Dmoney69465
Ishtar
Level 86
God Stats
2W - 2L
1,534 SR
Queue Stats
220W - 221L
1,447 Elo+
Party 1
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 97
God Stats
348W - 285L
1,568 SR
Queue Stats
547W - 553L
1,409 Elo+
Party 1
Team Averages
Level 96
1,491 SR
1,393 Elo+

VS

Team Averages
Level 101
1,531 SR
1,460 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ElseisSomethin
Danzaburou
Level 62
God Stats
1W - 4L
1,776 SR
Queue Stats
60W - 69L
1,449 Elo+
Solo
Ares
Ares
EmrldBulldog
Ares
Level 128
God Stats
6W - 11L
1,497 SR
Queue Stats
129W - 136L
1,434 Elo+
Solo
Eset
Eset
LikWid223
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 88L
1,507 Elo+
Solo
Thanatos
Thanatos
glitching chase
Thanatos
Level 100
God Stats
2W - 5L
1,382 SR
Queue Stats
98W - 97L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 1 / 2
6,372
637
3,393
4,178
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
3 / 2 / 4
5,627
563
5,193
7,240
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 2 / 3
5,563
556
5,623
6,028
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
11
3 / 0 / 3
6,496
650
4,680
3,752
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
aznee_uzamaki
Charybdis
10
1 / 0 / 1
5,601
560
5,303
6,952
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 1 / 1
5,414
541
3,992
9,845
7,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
ElseisSomethin
Danzaburou
9
1 / 2 / 1
4,945
495
3,694
6,562
1,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 4 / 1
5,460
546
1,965
9,998
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
10
0 / 3 / 1
5,523
552
1,713
4,412
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
8
2 / 5 / 1
4,947
495
3,445
9,191
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
4
5
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
1
0.5
W
Tiamat
3
1
2
4
W
3
2
4
2.5
W
3
2
3
2.25
W
Ishtar
3
0
3
4.5
L
Danzaburou
ElseisSomethin
Danzaburou
1
2
1
0.75
L
1
4
1
0.38
L
Eset
0
3
1
0.17
W
Charybdis
aznee_uzamaki
Charybdis
1
0
1
1.5
L
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
14,809
28,150
Taken
40,008
8,873
Mitigated
18,599
8,709
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,992
1,553
0
3,824
9,845
7,337
0
0
9,845
0
36,005
W
Tiamat
3,393
380
0
1,739
4,178
1,675
0
2,237
1,941
30,595
1,945
W
5,193
1,787
0
1,109
7,240
2,254
0
454
6,786
0
26,961
W
5,623
1,014
0
0
6,028
2,130
292
799
5,229
17,267
257
W
Ishtar
4,680
2,625
0
1,168
3,752
1,081
552
168
3,584
0
39,116
L
Danzaburou
ElseisSomethin
Danzaburou
3,694
883
0
1,692
6,562
1,656
0
2,745
3,649
0
26,700
L
1,965
204
0
1,772
9,998
5,486
0
2,419
7,245
15,082
0
L
Eset
1,713
231
0
740
4,412
1,163
0
1,307
2,693
35,323
1,106
W
Charybdis
aznee_uzamaki
Charybdis
5,303
2,482
0
4,693
6,952
1,733
6
0
6,952
0
32,762
L
Thanatos
3,445
561
0
3,604
9,191
2,957
0
1,220
7,753
0
26,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
26,289
258
Minions Killed
239
0
Camps Cleared
0
1,007,878
Distance Traveled
955,375
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,414
541
56
6
0
183,242
1
W
Tiamat
6,372
637
71
7
0
176,092
0
W
Pele
5,627
563
38
4
0
239,848
0
W
Ymir
5,563
556
30
3
0
198,361
0
W
Ishtar
6,496
650
78
8
0
203,973
2
L
Danzaburou
4,945
495
49
5
0
175,084
0
L
Ares
5,460
546
19
2
0
199,257
0
L
Eset
5,523
552
72
7
0
191,110
0
W
Charybdis
5,601
560
41
4
0
189,604
0
L
Thanatos
4,947
495
43
4
0
206,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role