Player Matchup

Bakasura
Bakasura
Gold III
Dakmansworld_
Bakasura
Gold III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,467 MMR
Party 1
Chiron
Chiron
Gold V
Okey_Dog
Chiron
Gold V
Level 149
God Stats
8W - 14L
1,432 SR
Queue Stats
32W - 37L
1,267 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
ValeryianSteel
Morgan Le Fay
Platinum III
Level 85
God Stats
9W - 9L
1,622 SR
Queue Stats
42W - 36L
1,845 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,518 SR
1,526 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,462 SR
1,113 MMR
Osiris
Osiris
Silver V
HeRwEl
Osiris
Silver V
Level 174
God Stats
2W - 3L
1,620 SR
Queue Stats
75W - 153L
886 MMR
Solo
Ymir
Ymir
Silver III
Maverick_Gunner1
Ymir
Silver III
Level 109
God Stats
4W - 2L
1,477 SR
Queue Stats
16W - 31L
1,270 MMR
Solo
Anubis
Anubis
Bronze I
xXLEG1TxCHA0SXx
Anubis
Bronze I
Level 108
God Stats
0W - 1L
1,289 SR
Queue Stats
11W - 29L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dakmansworld_
Bakasura
15
7 / 3 / 5
9,627
875
10,876
9,864
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chiron
Okey_Dog
Chiron
15
5 / 1 / 10
9,497
863
7,951
5,968
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ValeryianSteel
Morgan Le Fay
15
3 / 1 / 9
9,051
823
14,327
6,579
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetVulcanNe ZhaAphroditeBacchus

VS

Bans
Baron SamediSurtrCu ChulainnHerculesHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HeRwEl
Osiris
12
1 / 3 / 3
7,649
695
5,595
12,825
10,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
3 / 6 / 1
8,036
731
3,785
15,847
12,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 6 / 4
8,482
771
4,078
9,650
3,208
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
5
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dakmansworld_
Bakasura
7
3
5
3.17
L
Osiris
HeRwEl
Osiris
1
3
3
0.83
L
3
6
1
0.58
W
Chiron
Okey_Dog
Chiron
5
1
10
10
W
Morgan Le Fay
ValeryianSteel
Morgan Le Fay
3
1
9
7.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,154
Damage
13,458
22,411
Taken
38,322
7,846
Mitigated
26,077
8,532
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dakmansworld_
Bakasura
10,876
6,636
0
4,601
9,864
3,850
0
3,364
6,208
0
34,755
L
Osiris
HeRwEl
Osiris
5,595
1,511
0
2,267
12,825
10,021
0
4,090
7,799
0
22,847
L
3,785
802
169
2,670
15,847
12,848
0
5,913
8,901
18,089
318
W
Chiron
Okey_Dog
Chiron
7,951
3,679
934
1,897
5,968
1,746
881
2,282
3,568
0
21,511
W
Morgan Le Fay
ValeryianSteel
Morgan Le Fay
14,327
2,060
0
1,100
6,579
2,250
1,032
2,190
4,197
41,513
1,383
L
4,078
85
0
685
9,650
3,208
73
3,788
5,464
23,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
24,167
159
Minions Killed
105
0
Camps Cleared
0
659,693
Distance Traveled
557,353
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,627
875
70
6
0
244,691
0
L
Osiris
7,649
695
42
4
0
201,563
2
L
Ymir
8,036
731
22
2
0
187,918
0
W
Chiron
9,497
863
33
3
0
201,871
0
W
Morgan Le Fay
9,051
823
56
5
0
213,131
1
L
Anubis
8,482
771
41
4
0
167,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role