Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Guyromancer
Ymir
Level 159
God Stats
4W - 0L
1,945 SR
Queue Stats
121W - 79L
1,666 Elo+
Party 1
Janus
Janus
SloppySteaks103
Janus
Level 127
God Stats
5W - 5L
1,428 SR
Queue Stats
104W - 105L
1,449 Elo+
Solo
Camazotz
Camazotz
Tonybravo
Camazotz
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 76L
1,669 Elo+
Party 1
Gilgamesh
Gilgamesh
tonybravo13
Gilgamesh
Level 24
God Stats
2W - 0L
1,770 SR
Queue Stats
25W - 12L
1,684 Elo+
Party 1
Team Averages
Level 123
1,629 SR
1,593 Elo+

VS

Team Averages
Level 165
1,574 SR
1,548 Elo+
Achilles
Achilles
Fishmangod
Achilles
Level 159
God Stats
2W - 2L
1,799 SR
Queue Stats
47W - 47L
1,558 Elo+
Party 2
Ares
Ares
FrustraLupus
Ares
Level 120
God Stats
9W - 26L
1,445 SR
Queue Stats
313W - 284L
1,587 Elo+
Solo
Janus
Janus
MCKOps91
Janus
Level 133
God Stats
7W - 8L
1,496 SR
Queue Stats
93W - 87L
1,603 Elo+
Solo
Thor
Thor
Zenloh
Thor
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,517 Elo+
Party 2
Nut
Nut
rzkill
Nut
Level 224
God Stats
6W - 7L
1,628 SR
Queue Stats
51W - 65L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 2 / 5
6,050
550
5,142
6,361
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 2 / 3
6,363
578
3,363
9,694
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 2
6,644
604
1,446
4,404
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
Tonybravo
Camazotz
11
4 / 1 / 6
6,822
620
5,243
11,831
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
tonybravo13
Gilgamesh
13
6 / 0 / 2
7,743
704
8,620
9,777
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fishmangod
Achilles
10
0 / 5 / 0
5,632
512
5,865
10,953
6,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 3 / 1
5,424
493
3,580
8,608
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
MCKOps91
Janus
13
3 / 1 / 2
7,511
683
4,947
4,009
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Zenloh
Thor
9
0 / 4 / 3
5,149
468
2,968
8,449
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
rzkill
Nut
11
3 / 2 / 1
6,256
569
6,628
6,011
2,547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
6
6
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
2
5
1.75
L
Achilles
Fishmangod
Achilles
0
5
0
0
L
0
3
1
0.17
W
3
2
3
2.25
L
Janus
MCKOps91
Janus
3
1
2
4
W
1
1
2
2
W
Camazotz
Tonybravo
Camazotz
4
1
6
7
L
Thor
Zenloh
Thor
0
4
3
0.38
L
Nut
rzkill
Nut
3
2
1
1.75
W
Gilgamesh
tonybravo13
Gilgamesh
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,814
Damage
23,988
42,067
Taken
38,030
18,246
Mitigated
18,208
12,531
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,142
2,265
0
711
6,361
1,549
42
1,835
4,466
0
47,357
L
Achilles
Fishmangod
Achilles
5,865
1,720
0
3,619
10,953
6,020
0
0
10,382
0
37,501
L
3,580
393
0
1,821
8,608
5,107
0
1,237
7,324
12,897
0
W
3,363
851
0
2,753
9,694
6,445
0
2,492
7,178
18,113
0
L
Janus
MCKOps91
Janus
4,947
589
0
480
4,009
1,407
0
1,064
2,838
56,328
1,318
W
1,446
52
0
568
4,404
953
0
2,054
2,258
44,391
0
W
Camazotz
Tonybravo
Camazotz
5,243
2,411
0
5,924
11,831
3,139
0
1,808
9,942
0
43,375
L
Thor
Zenloh
Thor
2,968
810
0
476
8,449
3,127
0
548
7,852
0
38,703
L
Nut
rzkill
Nut
6,628
4,543
0
2,605
6,011
2,547
0
1,862
4,109
0
53,013
W
Gilgamesh
tonybravo13
Gilgamesh
8,620
2,966
0
2,575
9,777
6,160
0
445
8,663
0
52,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
29,972
366
Minions Killed
375
0
Camps Cleared
0
1,155,562
Distance Traveled
1,108,187
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,050
550
76
7
0
205,070
0
L
Achilles
5,632
512
68
6
0
192,162
2
L
Ares
5,424
493
15
1
0
220,158
2
W
Ymir
6,363
578
30
3
0
223,626
0
L
Janus
7,511
683
134
12
0
256,545
3
W
Janus
6,644
604
102
9
0
254,571
2
W
Camazotz
6,822
620
70
6
0
258,477
0
L
Thor
5,149
468
62
6
0
234,621
0
L
Nut
6,256
569
96
9
0
204,701
0
W
Gilgamesh
7,743
704
88
8
0
213,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role