Player Matchup

Skadi
Skadi
BadMotha10
Skadi
Level 81
God Stats
21W - 11L
1,698 SR
Queue Stats
97W - 96L
1,446 Elo+
Party 1
Thoth
Thoth
ImLikelyTrolling
Thoth
Level 93
God Stats
4W - 0L
1,770 SR
Queue Stats
100W - 101L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
MaybeTrolling
Baron Samedi
Level 88
God Stats
17W - 10L
1,597 SR
Queue Stats
96W - 94L
1,450 Elo+
Party 1
Ratatoskr
Ratatoskr
NeverTrolling
Ratatoskr
Level 69
God Stats
15W - 20L
1,454 SR
Queue Stats
75W - 82L
1,442 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SH3P
Cu Chulainn
Level 155
God Stats
3W - 3L
1,230 SR
Queue Stats
58W - 58L
1,518 Elo+
Solo
Team Averages
Level 97
1,550 SR
1,461 Elo+

VS

Team Averages
Level 105
1,470 SR
1,473 Elo+
Cthulhu
Cthulhu
Suco_De_Inseto
Cthulhu
Level 54
God Stats
3W - 3L
1,561 SR
Queue Stats
50W - 59L
1,398 Elo+
Solo
He Bo
He Bo
Tizzy Actual
He Bo
Level 125
God Stats
0W - 2L
1,247 SR
Queue Stats
217W - 217L
1,509 Elo+
Party 2
Odin
Odin
Wibeeeee
Odin
Level 122
God Stats
3W - 9L
1,372 SR
Queue Stats
108W - 118L
1,420 Elo+
Solo
Nemesis
Nemesis
ZealousRequiem
Nemesis
Level 77
God Stats
6W - 5L
1,649 SR
Queue Stats
170W - 138L
1,509 Elo+
Solo
Ullr
Ullr
xTruthxTTV
Ullr
Level 146
God Stats
30W - 41L
1,522 SR
Queue Stats
758W - 760L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
2 / 0 / 1
5,677
516
5,574
5,240
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 3 / 1
6,841
622
5,141
5,502
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
MaybeTrolling
Baron Samedi
10
1 / 1 / 3
5,870
534
7,115
5,287
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ratatoskr
NeverTrolling
Ratatoskr
10
2 / 0 / 2
5,923
538
2,531
6,523
2,032
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
SH3P
Cu Chulainn
13
6 / 0 / 0
8,112
737
8,048
10,134
5,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,324
484
3,403
10,334
6,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 1
5,536
503
2,689
6,055
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
9
0 / 6 / 0
4,840
440
2,427
9,059
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
4 / 0 / 0
5,831
530
5,116
8,864
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
4,642
422
2,790
7,709
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
14
Kills
4
4
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
0
1
2.5
W
3
3
1
1.17
W
Baron Samedi
MaybeTrolling
Baron Samedi
1
1
3
2.5
W
Ratatoskr
NeverTrolling
Ratatoskr
2
0
2
3
W
Cu Chulainn
SH3P
Cu Chulainn
6
0
0
6
L
0
2
1
0.25
L
0
4
1
0.13
L
Odin
0
6
0
0
L
4
0
0
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,409
Damage
16,425
32,686
Taken
42,021
12,237
Mitigated
16,881
8,707
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,574
1,384
0
1,112
5,240
1,435
514
1,575
3,665
0
29,970
W
5,141
141
0
901
5,502
1,497
406
2,429
3,073
41,296
1,276
W
Baron Samedi
MaybeTrolling
Baron Samedi
7,115
510
907
2,686
5,287
1,972
150
1,765
3,522
31,516
709
W
Ratatoskr
NeverTrolling
Ratatoskr
2,531
614
0
467
6,523
2,032
175
296
6,189
0
36,105
W
Cu Chulainn
SH3P
Cu Chulainn
8,048
1,343
0
2,634
10,134
5,301
0
0
9,744
0
50,434
L
3,403
186
0
1,929
10,334
6,005
0
3,906
6,428
22,140
1,036
L
2,689
250
0
500
6,055
1,193
0
3,933
2,122
29,587
0
L
Odin
2,427
680
0
2,039
9,059
4,061
0
0
9,059
0
20,713
L
5,116
2,160
0
2,622
8,864
3,307
0
1,313
7,551
0
39,270
L
2,790
649
0
1,538
7,709
2,315
0
2,887
4,822
0
24,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
26,173
323
Minions Killed
238
0
Camps Cleared
0
1,057,012
Distance Traveled
1,097,064
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,677
516
62
6
0
215,314
0
W
Thoth
6,841
622
68
6
0
184,649
0
W
Baron Samedi
5,870
534
41
4
0
191,403
0
W
Ratatoskr
5,923
538
57
5
0
255,774
0
W
Cu Chulainn
8,112
737
95
9
0
209,872
3
L
Cthulhu
5,324
484
35
3
0
219,494
0
L
He Bo
5,536
503
61
6
0
210,964
0
L
Odin
4,840
440
38
3
0
190,571
0
L
Nemesis
5,831
530
64
6
0
268,700
0
L
Ullr
4,642
422
40
4
0
207,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role