Player Matchup

Athena
Athena
Diamond IV
SKLZ Pineapple
Athena
Diamond IV
Level 157
God Stats
3W - 4L
1,533 SR
Queue Stats
81W - 61L
2,114 MMR
Party 1
Medusa
Medusa
Diamond IV
SKLZ ReFLeX
Medusa
Diamond IV
Level 150
God Stats
13W - 4L
1,832 SR
Queue Stats
81W - 61L
2,114 MMR
Party 1
Horus
Horus
Diamond IV
SKLZiiMoRTaL
Horus
Diamond IV
Level 149
God Stats
12W - 9L
1,725 SR
Queue Stats
81W - 61L
2,114 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,697 SR
2,114 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,539 SR
2,128 MMR
Persephone
Persephone
Diamond III
AbrisXYZ
Persephone
Diamond III
Level 158
God Stats
18W - 21L
1,560 SR
Queue Stats
223W - 254L
2,246 MMR
Party 2
Bacchus
Bacchus
Diamond V
Angellopez
Bacchus
Diamond V
Level 129
God Stats
20W - 14L
1,667 SR
Queue Stats
217W - 231L
2,026 MMR
Party 2
Nike
Nike
Diamond IV
Tnacious
Nike
Diamond IV
Level 126
God Stats
1W - 1L
1,391 SR
Queue Stats
58W - 71L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,818
630
4,398
18,330
15,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
13
0 / 3 / 0
9,057
647
3,977
9,281
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 1
8,518
608
10,266
20,869
9,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KuzenboAchillesAgniNe ZhaMulan

VS

Bans
ThothCharonIx ChelAnhurVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AbrisXYZ
Persephone
18
7 / 0 / 5
11,959
854
15,617
9,344
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Angellopez
Bacchus
16
2 / 0 / 11
10,296
735
14,658
9,834
13,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
17
4 / 1 / 7
10,813
772
12,713
9,593
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Persephone
AbrisXYZ
Persephone
7
0
5
9.5
W
Bacchus
Angellopez
Bacchus
2
0
11
7.5
L
1
6
0
0.17
L
Medusa
0
3
0
0
L
0
4
1
0.13
W
Nike
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,641
Damage
42,988
48,480
Taken
28,771
28,278
Mitigated
24,065
3,616
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AbrisXYZ
Persephone
15,617
954
0
4,849
9,344
2,996
1,381
1,289
8,042
60,691
1,077
W
Bacchus
Angellopez
Bacchus
14,658
1,509
0
3,277
9,834
13,160
203
2,147
7,668
27,996
4,876
L
4,398
660
0
726
18,330
15,413
0
9,863
7,604
15,438
387
L
Medusa
3,977
718
0
0
9,281
3,126
0
4,688
4,299
0
48,233
L
10,266
3,076
625
2,265
20,869
9,739
0
12,678
7,406
274
26,440
W
Nike
12,713
1,323
0
1,504
9,593
7,909
914
1,446
8,133
0
51,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
33,068
150
Minions Killed
205
0
Camps Cleared
0
756,161
Distance Traveled
899,906
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,959
854
95
7
0
301,197
0
W
Bacchus
10,296
735
33
2
0
304,821
0
L
Athena
8,818
630
28
2
0
263,692
1
L
Medusa
9,057
647
88
6
0
219,588
0
L
Horus
8,518
608
34
2
0
272,881
0
W
Nike
10,813
772
77
6
0
293,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role