Player Matchup

Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
HaRc_ReBeLliON
Thor
Level 187
God Stats
1W - 0L
1,701 SR
Queue Stats
10W - 10L
1,398 Elo+
Party 2
Medusa
Medusa
HeimsHorn
Medusa
Level 88
God Stats
1W - 0L
1,868 SR
Queue Stats
17W - 20L
1,512 Elo+
Party 2
Nut
Nut
Ragani
Nut
Level 143
God Stats
29W - 19L
1,620 SR
Queue Stats
233W - 192L
1,595 Elo+
Solo
Scylla
Scylla
Solar Crayfish
Scylla
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 193L
1,581 Elo+
Solo
Team Averages
Level 142
1,638 SR
1,517 Elo+

VS

Team Averages
Level 136
1,618 SR
1,603 Elo+
Freya
Freya
Erny171
Freya
Level 109
God Stats
16W - 10L
1,639 SR
Queue Stats
232W - 214L
1,568 Elo+
Solo
Mercury
Mercury
JakeWynend
Mercury
Level 147
God Stats
6W - 4L
1,749 SR
Queue Stats
191W - 173L
1,626 Elo+
Party 1
Ao Kuang
Ao Kuang
WizardBison
Ao Kuang
Level 157
God Stats
26W - 18L
1,674 SR
Queue Stats
75W - 55L
1,612 Elo+
Solo
Medusa
Medusa
issac54321
Medusa
Level 121
God Stats
13W - 9L
1,528 SR
Queue Stats
205W - 189L
1,589 Elo+
Party 1
Hercules
Hercules
xxbamaxbeastxx
Hercules
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 65L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
2 / 1 / 2
4,285
714
1,429
4,565
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 1 / 1
5,276
879
3,716
5,575
2,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Medusa
HeimsHorn
Medusa
7
3 / 2 / 3
4,262
710
5,519
4,933
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nut
Ragani
Nut
8
3 / 2 / 1
4,584
764
3,124
4,222
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 1
4,636
773
1,915
2,304
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Erny171
Freya
7
1 / 3 / 2
3,955
659
2,101
4,737
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
JakeWynend
Mercury
9
0 / 2 / 2
4,225
704
1,239
3,865
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
WizardBison
Ao Kuang
5
1 / 4 / 0
3,674
612
2,332
5,773
1,175
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
issac54321
Medusa
8
4 / 1 / 0
4,639
773
3,474
3,630
1,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
7
2 / 3 / 1
4,184
697
1,382
6,234
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
13
Kills
8
8
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
2
3
L
Freya
Erny171
Freya
1
3
2
0.67
W
4
1
1
4.5
W
Medusa
HeimsHorn
Medusa
3
2
3
2.25
L
Mercury
JakeWynend
Mercury
0
2
2
0.5
W
Nut
Ragani
Nut
3
2
1
1.75
W
1
2
1
0.75
L
Ao Kuang
WizardBison
Ao Kuang
1
4
0
0.25
L
Medusa
issac54321
Medusa
4
1
0
4
L
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,703
Damage
10,528
21,599
Taken
24,239
6,660
Mitigated
7,383
7,535
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,429
345
0
2,612
4,565
1,587
0
0
4,565
0
21,351
L
Freya
Erny171
Freya
2,101
791
0
2,023
4,737
1,120
0
0
4,737
18,335
1,117
W
3,716
1,273
0
2,248
5,575
2,089
0
2,311
3,264
0
25,402
W
Medusa
HeimsHorn
Medusa
5,519
2,208
0
710
4,933
1,376
0
1,151
3,782
0
22,204
L
Mercury
JakeWynend
Mercury
1,239
314
0
340
3,865
1,241
0
289
3,576
0
26,755
W
Nut
Ragani
Nut
3,124
2,089
0
1,965
4,222
1,109
0
937
3,285
0
28,365
W
1,915
647
0
0
2,304
499
0
0
2,304
23,562
1,017
L
Ao Kuang
WizardBison
Ao Kuang
2,332
769
0
1,928
5,773
1,175
0
0
5,417
11,422
804
L
Medusa
issac54321
Medusa
3,474
1,426
0
528
3,630
1,068
0
1,572
1,968
0
24,579
L
Hercules
1,382
367
0
2,107
6,234
2,779
0
0
6,234
0
11,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,043
Gold Earned
20,677
222
Minions Killed
166
0
Camps Cleared
0
647,140
Distance Traveled
621,477
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,285
714
55
9
0
159,501
0
L
Freya
3,955
659
37
6
0
119,043
0
W
Thor
5,276
879
51
9
0
123,504
0
W
Medusa
4,262
710
26
4
0
131,345
0
L
Mercury
4,225
704
56
9
0
152,122
0
W
Nut
4,584
764
48
8
0
116,511
0
W
Scylla
4,636
773
42
7
0
116,279
0
L
Ao Kuang
3,674
612
18
3
0
91,947
0
L
Medusa
4,639
773
47
8
0
132,653
1
L
Hercules
4,184
697
8
1
0
125,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role