Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Jpexx
Aphrodite
Level 89
God Stats
21W - 19L
1,385 SR
Queue Stats
387W - 345L
1,441 Elo+
Solo
Cabrakan
Cabrakan
ShugerZaddy
Cabrakan
Level 92
God Stats
4W - 2L
1,522 SR
Queue Stats
50W - 69L
1,429 Elo+
Party 2
Hera
Hera
TinyOWO9321
Hera
Level 88
God Stats
1W - 0L
1,724 SR
Queue Stats
47W - 57L
1,529 Elo+
Party 2
Charybdis
Charybdis
lhkukl
Charybdis
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 134L
1,477 Elo+
Party 3
Team Averages
Level 114
1,526 SR
1,475 Elo+

VS

Team Averages
Level 141
1,603 SR
1,553 Elo+
Anubis
Anubis
Adrianex7000
Anubis
Level 156
God Stats
45W - 24L
1,597 SR
Queue Stats
483W - 486L
1,518 Elo+
Party 1
Medusa
Medusa
Cruddddy1
Medusa
Level 126
God Stats
9W - 7L
1,840 SR
Queue Stats
326W - 302L
1,564 Elo+
Solo
King Arthur
King Arthur
NicDavRa
King Arthur
Level 149
God Stats
13W - 12L
1,637 SR
Queue Stats
133W - 103L
1,602 Elo+
Solo
Atlas
Atlas
PrincessAmy unu
Atlas
Level 149
God Stats
1W - 1L
1,719 SR
Queue Stats
56W - 47L
1,566 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PrincipeAzul312
Tsukuyomi
Level 127
God Stats
0W - 2L
1,222 SR
Queue Stats
154W - 142L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 0 / 3
7,374
670
9,249
10,426
8,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Jpexx
Aphrodite
10
1 / 2 / 3
5,908
537
2,601
8,849
5,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
ShugerZaddy
Cabrakan
13
9 / 1 / 4
7,108
646
8,745
8,596
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 1 / 6
6,640
604
5,443
4,982
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
lhkukl
Charybdis
10
0 / 3 / 1
5,268
479
4,147
7,374
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 3 / 0
6,577
598
2,585
7,873
3,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Cruddddy1
Medusa
12
3 / 1 / 2
6,275
570
7,133
6,122
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
NicDavRa
King Arthur
11
0 / 3 / 0
5,847
532
4,645
11,843
9,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 2 / 2
4,897
445
5,744
9,049
6,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
PrincipeAzul312
Tsukuyomi
8
2 / 6 / 2
5,144
468
4,210
9,428
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
7
7
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
3
4.5
L
Anubis
2
3
0
0.67
L
Medusa
Cruddddy1
Medusa
3
1
2
4
W
Aphrodite
Jpexx
Aphrodite
1
2
3
1.25
L
King Arthur
NicDavRa
King Arthur
0
3
0
0
L
0
2
2
0.5
L
Tsukuyomi
PrincipeAzul312
Tsukuyomi
2
6
2
0.5
W
Cabrakan
ShugerZaddy
Cabrakan
9
1
4
11
W
2
1
6
5
W
Charybdis
lhkukl
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
24,317
40,227
Taken
44,315
22,214
Mitigated
24,471
13,650
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,249
805
0
2,047
10,426
8,986
0
454
9,972
0
61,768
L
Anubis
2,585
41
0
2,352
7,873
3,972
0
4,874
2,999
46,192
641
L
Medusa
Cruddddy1
Medusa
7,133
2,700
0
1,677
6,122
1,812
12
2,091
4,031
0
47,605
W
Aphrodite
Jpexx
Aphrodite
2,601
612
1,585
4,804
8,849
5,413
144
2,546
6,303
16,256
0
L
King Arthur
NicDavRa
King Arthur
4,645
938
0
2,330
11,843
9,236
0
937
10,906
580
46,084
L
5,744
1,630
0
3,050
9,049
6,707
0
3,649
5,400
22,753
2,359
L
Tsukuyomi
PrincipeAzul312
Tsukuyomi
4,210
1,340
0
2,216
9,428
2,744
0
5,145
4,283
0
20,817
W
Cabrakan
ShugerZaddy
Cabrakan
8,745
1,617
0
2,792
8,596
4,514
0
1,531
7,065
44,927
0
W
5,443
1,427
0
791
4,982
1,179
148
2,687
2,295
43,058
916
W
Charybdis
lhkukl
Charybdis
4,147
1,842
0
1,631
7,374
2,122
171
1,045
6,329
0
38,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
28,740
348
Minions Killed
344
0
Camps Cleared
0
1,076,566
Distance Traveled
1,111,428
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,374
670
105
10
0
212,207
2
L
Anubis
6,577
598
101
9
0
203,233
4
L
Medusa
6,275
570
82
7
0
225,235
0
W
Aphrodite
5,908
537
25
2
0
210,251
2
L
King Arthur
5,847
532
87
8
0
231,043
4
L
Atlas
4,897
445
38
3
0
228,609
0
L
Tsukuyomi
5,144
468
36
3
0
223,308
1
W
Cabrakan
7,108
646
56
5
0
238,332
0
W
Hera
6,640
604
84
8
0
203,742
0
W
Charybdis
5,268
479
78
7
0
212,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role