Player Matchup

Bacchus
Bacchus
Aveqzy Hades
Bacchus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 62L
1,490 Elo+
Party 3
Scylla
Scylla
Cieloh
Scylla
Level 69
God Stats
12W - 14L
1,536 SR
Queue Stats
285W - 254L
1,608 Elo+
Solo
Anhur
Anhur
Josh64
Anhur
Level 141
God Stats
3W - 4L
1,517 SR
Queue Stats
215W - 199L
1,541 Elo+
Party 1
Fenrir
Fenrir
Ki11er z0mb1
Fenrir
Level 128
God Stats
2W - 4L
1,503 SR
Queue Stats
397W - 389L
1,507 Elo+
Party 3
Guan Yu
Guan Yu
VladTapir
Guan Yu
Level 107
God Stats
12W - 13L
1,500 SR
Queue Stats
116W - 104L
1,517 Elo+
Party 1
Team Averages
Level 118
1,511 SR
1,533 Elo+

VS

Team Averages
Level 112
1,599 SR
1,578 Elo+
Sobek
Sobek
Death8822
Sobek
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 86L
1,568 Elo+
Party 2
Pele
Pele
RogueUwU
Pele
Level 122
God Stats
3W - 2L
1,623 SR
Queue Stats
74W - 59L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Rustyzipper32
Danzaburou
Level 89
God Stats
5W - 4L
1,669 SR
Queue Stats
331W - 304L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
lilgehboy45
Ao Kuang
Level 63
God Stats
3W - 1L
1,704 SR
Queue Stats
7W - 4L
1,749 Elo+
Solo
Tiamat
Tiamat
llDranzeRz
Tiamat
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 97L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aveqzy Hades
Bacchus
11
1 / 2 / 1
5,960
458
3,829
8,686
8,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
Cieloh
Scylla
12
1 / 3 / 2
6,572
506
5,331
8,120
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Josh64
Anhur
11
2 / 1 / 1
6,025
463
7,196
7,932
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
2 / 2 / 3
6,495
500
3,924
10,893
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
VladTapir
Guan Yu
11
1 / 1 / 2
6,647
511
3,935
11,421
7,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Death8822
Sobek
12
0 / 1 / 0
6,989
538
4,727
10,969
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
12
2 / 1 / 1
7,001
539
6,370
7,998
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Rustyzipper32
Danzaburou
13
3 / 2 / 0
7,296
561
6,750
7,685
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
lilgehboy45
Ao Kuang
13
2 / 1 / 0
7,915
609
7,862
8,403
4,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
llDranzeRz
Tiamat
15
2 / 2 / 2
8,283
637
4,719
7,961
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
9
9
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aveqzy Hades
Bacchus
1
2
1
0.75
L
Scylla
Cieloh
Scylla
1
3
2
0.67
W
Sobek
Death8822
Sobek
0
1
0
0
L
Anhur
Josh64
Anhur
2
1
1
2.5
L
Fenrir
2
2
3
1.75
W
Pele
2
1
1
2.5
W
Danzaburou
Rustyzipper32
Danzaburou
3
2
0
1.5
L
Guan Yu
VladTapir
Guan Yu
1
1
2
2
W
Ao Kuang
lilgehboy45
Ao Kuang
2
1
0
2
W
Tiamat
llDranzeRz
Tiamat
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,215
Damage
30,428
47,052
Taken
43,016
25,489
Mitigated
19,684
16,914
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aveqzy Hades
Bacchus
3,829
1,154
0
3,201
8,686
8,018
0
5,877
2,092
22,624
0
L
Scylla
Cieloh
Scylla
5,331
592
0
884
8,120
2,503
0
4,441
3,631
44,536
0
W
Sobek
Death8822
Sobek
4,727
345
284
5,707
10,969
7,484
0
521
10,448
17,564
1,206
L
Anhur
Josh64
Anhur
7,196
4,528
0
4,271
7,932
2,209
0
1,327
6,605
0
47,505
L
Fenrir
3,924
877
0
2,848
10,893
4,925
0
1,156
9,701
0
46,636
W
Pele
6,370
1,153
0
2,025
7,998
2,795
0
1,582
6,416
0
59,291
W
Danzaburou
Rustyzipper32
Danzaburou
6,750
3,368
0
3,071
7,685
2,207
747
0
7,685
0
58,726
L
Guan Yu
VladTapir
Guan Yu
3,935
591
808
4,902
11,421
7,834
0
3,309
8,112
0
20,262
W
Ao Kuang
lilgehboy45
Ao Kuang
7,862
1,602
0
4,681
8,403
4,194
368
3,500
4,903
42,021
1,792
W
Tiamat
llDranzeRz
Tiamat
4,719
575
0
2,873
7,961
3,004
0
3,557
4,404
56,295
3,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,699
Gold Earned
37,484
330
Minions Killed
417
0
Camps Cleared
0
1,284,933
Distance Traveled
1,292,394
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,960
458
43
3
0
232,207
2
L
Scylla
6,572
506
92
7
0
253,169
2
W
Sobek
6,989
538
21
2
0
247,271
4
L
Anhur
6,025
463
92
7
0
210,407
1
L
Fenrir
6,495
500
75
6
0
304,339
0
W
Pele
7,001
539
94
7
0
316,156
0
W
Danzaburou
7,296
561
95
7
0
222,644
0
L
Guan Yu
6,647
511
28
2
0
284,811
2
W
Ao Kuang
7,915
609
82
6
0
253,821
0
W
Tiamat
8,283
637
125
10
0
252,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role