Player Matchup

Neith
Neith
BrycieB4185
Neith
Level 18
God Stats
8W - 9L
1,415 SR
Queue Stats
50W - 73L
1,310 Elo+
Party 1
Agni
Agni
Bwmartin2811
Agni
Level 138
God Stats
16W - 14L
1,489 SR
Queue Stats
223W - 255L
1,354 Elo+
Party 1
Bacchus
Bacchus
xxSuckonMaDicc
Bacchus
Level 57
God Stats
28W - 28L
1,447 SR
Queue Stats
233W - 248L
1,359 Elo+
Party 1
Team Averages
Level 71
1,450 SR
1,341 Elo+

VS

Team Averages
Level 40
1,617 SR
1,319 Elo+
Shiva
Shiva
AntiTanques117
Shiva
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,284 Elo+
Party 2
Maui
Maui
Zitros2016
Maui
Level 26
God Stats
15W - 4L
1,850 SR
Queue Stats
24W - 20L
1,337 Elo+
Party 2
Eset
Eset
jjose01
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
10,054
773
10,649
8,778
3,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 4 / 4
9,813
755
12,002
7,506
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 7
9,146
704
9,812
12,143
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,847
681
7,254
14,775
12,620
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 2 / 5
8,452
650
5,157
14,071
14,620
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Eset
jjose01
Eset
13
2 / 5 / 3
8,600
662
10,561
10,445
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
9
Kills
6
6
Deaths
9
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
4
1
5
6.5
W
4
4
4
1.5
L
1
2
5
1.75
L
Eset
jjose01
Eset
2
5
3
0.7
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,463
Damage
22,972
28,427
Taken
39,291
17,932
Mitigated
31,081
7,401
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,254
1,755
705
3,918
14,775
12,620
385
7,862
6,597
720
17,802
W
10,649
3,555
0
2,939
8,778
3,069
998
6,086
2,686
0
35,385
W
12,002
920
0
774
7,506
2,487
807
4,154
3,331
41,335
0
L
5,157
788
0
0
14,071
14,620
201
5,715
7,853
12,480
1,242
L
Eset
jjose01
Eset
10,561
936
647
372
10,445
3,841
480
6,513
3,641
39,448
0
W
9,812
699
0
3,688
12,143
12,376
295
5,395
6,723
26,922
1,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
25,899
145
Minions Killed
100
0
Camps Cleared
0
780,312
Distance Traveled
710,719
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,847
681
28
2
0
239,877
0
W
Neith
10,054
773
51
4
0
249,898
0
W
Agni
9,813
755
63
5
0
251,203
0
L
Maui
8,452
650
21
2
0
237,822
0
L
Eset
8,600
662
51
4
0
233,020
1
W
Bacchus
9,146
704
31
2
0
279,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role