Player Matchup

Thanatos
Thanatos
Buccellato
Thanatos
Level 45
God Stats
26W - 24L
1,459 SR
Queue Stats
122W - 106L
1,405 Elo+
Party 1
Medusa
Medusa
DanielKingOh
Medusa
Level 49
God Stats
8W - 7L
1,592 SR
Queue Stats
26W - 30L
1,434 Elo+
Party 1
Discordia
Discordia
GenuineBuffalo
Discordia
Level 95
God Stats
37W - 35L
1,509 SR
Queue Stats
201W - 195L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
Revolver1122
Cthulhu
Level 29
God Stats
46W - 56L
1,412 SR
Queue Stats
63W - 76L
1,359 Elo+
Party 1
Cerberus
Cerberus
rsingh11791
Cerberus
Level 25
God Stats
11W - 20L
1,063 SR
Queue Stats
53W - 73L
1,308 Elo+
Party 1
Team Averages
Level 49
1,407 SR
1,372 Elo+

VS

Team Averages
Level 52
1,426 SR
1,434 Elo+
He Bo
He Bo
FreeBroly
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,605 Elo+
Party 2
Bake Kujira
Bake Kujira
ICanT-SU
Bake Kujira
Level 102
God Stats
2W - 3L
1,442 SR
Queue Stats
43W - 33L
1,471 Elo+
Party 2
Susano
Susano
REDAPE67
Susano
Level 46
God Stats
1W - 5L
1,170 SR
Queue Stats
96W - 102L
1,447 Elo+
Solo
Shiva
Shiva
SirSpicyMayo
Shiva
Level 48
God Stats
2W - 1L
1,786 SR
Queue Stats
60W - 78L
1,328 Elo+
Solo
Izanami
Izanami
XxWolfKroneXx
Izanami
Level 38
God Stats
2W - 3L
1,230 SR
Queue Stats
77W - 73L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Buccellato
Thanatos
10
4 / 2 / 1
5,438
680
3,734
7,309
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
8
3 / 2 / 0
4,707
588
4,538
4,614
1,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
GenuineBuffalo
Discordia
9
3 / 0 / 0
5,421
678
3,036
4,033
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Revolver1122
Cthulhu
7
0 / 3 / 1
4,339
542
1,658
7,228
3,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
rsingh11791
Cerberus
7
0 / 1 / 1
4,113
514
1,057
5,314
2,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FreeBroly
He Bo
8
1 / 3 / 1
4,712
589
4,234
6,056
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
ICanT-SU
Bake Kujira
6
0 / 2 / 0
4,101
513
1,929
4,239
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
REDAPE67
Susano
9
3 / 1 / 0
5,176
647
3,611
5,041
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
1 / 2 / 2
5,044
631
2,874
6,530
2,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
8
3 / 2 / 1
4,843
605
4,024
5,047
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
10
Kills
8
8
Deaths
10
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Buccellato
Thanatos
4
2
1
2.25
W
Medusa
3
2
0
1.5
L
He Bo
FreeBroly
He Bo
1
3
1
0.5
W
Discordia
GenuineBuffalo
Discordia
3
0
0
3
L
Bake Kujira
ICanT-SU
Bake Kujira
0
2
0
0
L
Susano
REDAPE67
Susano
3
1
0
3
W
Cthulhu
Revolver1122
Cthulhu
0
3
1
0.17
L
1
2
2
1
L
Izanami
3
2
1
1.75
W
Cerberus
rsingh11791
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,023
Damage
16,672
28,498
Taken
26,913
10,628
Mitigated
9,025
9,402
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Buccellato
Thanatos
3,734
1,010
0
5,004
7,309
2,530
0
869
6,360
0
39,338
W
Medusa
4,538
1,387
0
1,123
4,614
1,229
0
799
3,777
0
21,919
L
He Bo
FreeBroly
He Bo
4,234
53
0
1,220
6,056
1,533
0
2,734
3,322
23,178
0
W
Discordia
GenuineBuffalo
Discordia
3,036
162
0
855
4,033
1,001
0
2,545
1,088
28,541
737
L
Bake Kujira
ICanT-SU
Bake Kujira
1,929
1,037
0
1,162
4,239
2,067
0
1,057
3,182
12,126
2,365
L
Susano
REDAPE67
Susano
3,611
409
0
332
5,041
1,249
0
209
4,832
0
26,504
W
Cthulhu
Revolver1122
Cthulhu
1,658
334
452
831
7,228
3,388
0
0
7,228
15,621
0
L
2,874
960
219
1,418
6,530
2,899
0
880
5,650
0
18,815
L
Izanami
4,024
2,548
0
1,983
5,047
1,277
0
778
4,269
0
22,133
W
Cerberus
rsingh11791
Cerberus
1,057
177
0
1,137
5,314
2,480
0
1,316
3,998
14,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,018
Gold Earned
23,876
194
Minions Killed
182
0
Camps Cleared
0
824,746
Distance Traveled
769,994
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,438
680
59
7
0
177,443
0
W
Medusa
4,707
588
42
5
0
172,841
0
L
He Bo
4,712
589
48
6
0
161,152
2
W
Discordia
5,421
678
50
6
0
169,231
0
L
Bake Kujira
4,101
513
25
3
0
102,339
0
L
Susano
5,176
647
43
5
0
179,213
0
W
Cthulhu
4,339
542
15
2
0
146,832
0
L
Shiva
5,044
631
28
4
0
169,376
0
L
Izanami
4,843
605
38
5
0
157,914
0
W
Cerberus
4,113
514
28
4
0
158,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role