Player Matchup

Jormungandr
Jormungandr
AnubisHype
Jormungandr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 68L
1,463 Elo+
Solo
Ares
Ares
FG ElThortas
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,360 Elo+
Solo
Heimdallr
Heimdallr
iceuhkmennoff
Heimdallr
Level 140
God Stats
1W - 1L
1,265 SR
Queue Stats
87W - 79L
1,496 Elo+
Party 1
Odin
Odin
madhatter7486
Odin
Level 139
God Stats
4W - 2L
1,184 SR
Queue Stats
364W - 402L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
o BumpyTooth o
Gilgamesh
Level 154
God Stats
3W - 1L
1,623 SR
Queue Stats
144W - 150L
1,515 Elo+
Party 1
Team Averages
Level 109
1,414 SR
1,442 Elo+

VS

Team Averages
Level 139
1,463 SR
1,407 Elo+
Nike
Nike
HellJumperX7
Nike
Level 123
God Stats
15W - 10L
1,709 SR
Queue Stats
518W - 539L
1,433 Elo+
Solo
Jing Wei
Jing Wei
IDS Gajeel
Jing Wei
Level 104
God Stats
0W - 4L
1,285 SR
Queue Stats
139W - 193L
1,342 Elo+
Solo
Bake Kujira
Bake Kujira
IHM LuXurYlusT
Bake Kujira
Level 226
God Stats
0W - 2L
1,323 SR
Queue Stats
557W - 557L
1,481 Elo+
Solo
Da Ji
Da Ji
StickyEpiphany
Da Ji
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 37L
1,349 Elo+
Solo
Janus
Janus
oARKMo mOrA
Janus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnubisHype
Jormungandr
11
3 / 1 / 2
6,203
1,241
3,718
3,129
2,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 4
6,257
1,251
1,213
5,489
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Heimdallr
iceuhkmennoff
Heimdallr
12
2 / 1 / 7
6,490
1,298
6,773
4,087
1,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
4 / 1 / 5
6,655
1,331
3,196
5,878
4,906
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
o BumpyTooth o
Gilgamesh
10
0 / 1 / 3
5,826
1,165
3,206
5,482
4,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
5,546
1,109
3,695
6,057
4,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
IDS Gajeel
Jing Wei
10
0 / 3 / 3
4,912
982
2,608
4,278
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
IHM LuXurYlusT
Bake Kujira
1
0 / 0 / 0
1,344
269
0
0
0
11
1 / 2 / 4
5,284
1,057
3,247
7,143
3,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
3 / 2 / 1
5,662
1,132
6,588
3,247
1,108
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
10
Kills
6
6
Deaths
10
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AnubisHype
Jormungandr
3
1
2
4
W
1
2
4
1.5
L
2
3
4
1.33
L
Jing Wei
IDS Gajeel
Jing Wei
0
3
3
0.5
L
Bake Kujira
IHM LuXurYlusT
Bake Kujira
0
0
0
0
L
1
2
4
1.5
W
Heimdallr
iceuhkmennoff
Heimdallr
2
1
7
5.5
W
4
1
5
6.5
W
Gilgamesh
o BumpyTooth o
Gilgamesh
0
1
3
1.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,106
Damage
16,138
24,065
Taken
20,725
17,172
Mitigated
10,812
5,490
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AnubisHype
Jormungandr
3,718
945
406
759
3,129
2,777
96
342
2,787
8,418
419
W
1,213
255
0
520
5,489
2,943
173
2,129
3,360
2,391
0
L
3,695
0
95
349
6,057
4,847
0
1,656
4,128
0
5,995
L
Jing Wei
IDS Gajeel
Jing Wei
2,608
2,527
0
672
4,278
1,399
0
1,405
2,794
0
6,681
L
Bake Kujira
IHM LuXurYlusT
Bake Kujira
0
0
0
0
0
0
0
0
0
0
0
L
3,247
695
161
2,346
7,143
3,458
0
1,826
5,057
0
5,999
W
Heimdallr
iceuhkmennoff
Heimdallr
6,773
2,303
260
623
4,087
1,790
941
1,382
2,705
0
18,433
W
3,196
168
374
1,150
5,878
4,906
369
1,526
4,352
2,006
6,135
W
Gilgamesh
o BumpyTooth o
Gilgamesh
3,206
925
482
916
5,482
4,756
340
1,192
4,290
0
7,974
L
6,588
290
278
154
3,247
1,108
0
513
2,652
13,600
164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
22,748
65
Minions Killed
31
0
Camps Cleared
0
571,478
Distance Traveled
491,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,203
1,241
13
3
0
106,427
0
W
Ares
6,257
1,251
1
0
0
97,918
0
L
Nike
5,546
1,109
5
1
0
144,198
0
L
Jing Wei
4,912
982
11
2
0
121,179
0
L
Bake Kujira
1,344
269
0
0
0
0
0
L
Da Ji
5,284
1,057
4
1
0
107,881
0
W
Heimdallr
6,490
1,298
36
7
0
113,130
0
W
Odin
6,655
1,331
5
1
0
120,318
0
W
Gilgamesh
5,826
1,165
10
2
0
133,685
0
L
Janus
5,662
1,132
11
2
0
118,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role