Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Platinum V
Aga1nx
Ravana
Platinum V
Level 87
God Stats
5W - 9L
1,365 SR
Queue Stats
369W - 369L
1,758 MMR
Solo
Horus
Horus
Platinum V
XGecoXx
Horus
Platinum V
Level 108
God Stats
43W - 32L
1,600 SR
Queue Stats
260W - 267L
1,749 MMR
Solo
Yu Huang
Yu Huang
Platinum I
noreportplease10
Yu Huang
Platinum I
Level 89
God Stats
9W - 5L
1,839 SR
Queue Stats
359W - 344L
1,931 MMR
Party 2
Ah Puch
Ah Puch
Platinum III
quinfa
Ah Puch
Platinum III
Level 196
God Stats
2W - 5L
1,297 SR
Queue Stats
143W - 137L
1,745 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,520 SR
1,736 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,722 SR
1,742 MMR
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Platinum V
Bxphomxt-
Hachiman
Platinum V
Level 61
God Stats
1W - 3L
1,649 SR
Queue Stats
23W - 15L
1,954 MMR
Party 1
Da Ji
Da Ji
Platinum III
Doubleboyz
Da Ji
Platinum III
Level 146
God Stats
2W - 1L
1,898 SR
Queue Stats
311W - 290L
1,782 MMR
Solo
Vulcan
Vulcan
Platinum V
NANTIL
Vulcan
Platinum V
Level 258
God Stats
20W - 15L
1,729 SR
Queue Stats
192W - 189L
1,738 MMR
Solo
Mulan
Mulan
Platinum IV
Ruocco
Mulan
Platinum IV
Level 156
God Stats
5W - 5L
1,836 SR
Queue Stats
337W - 325L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 0 / 3
8,504
607
5,669
7,649
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Aga1nx
Ravana
12
1 / 1 / 1
6,847
489
3,419
7,087
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
XGecoXx
Horus
13
6 / 0 / 7
8,071
577
6,966
10,990
5,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 1 / 4
8,993
642
11,708
5,189
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
quinfa
Ah Puch
14
1 / 1 / 3
8,325
595
6,401
5,093
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AresThorMedusaSusano

VS

Bans
LancelotKing ArthurLokiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 4 / 0
6,004
429
1,866
10,244
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Bxphomxt-
Hachiman
11
0 / 3 / 1
6,843
489
5,971
8,600
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
12
1 / 4 / 1
6,655
475
4,252
11,002
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
NANTIL
Vulcan
13
0 / 3 / 0
6,997
500
4,234
5,892
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Ruocco
Mulan
15
2 / 3 / 0
8,979
641
4,266
13,984
8,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
3
3
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
3
3.5
L
Cerberus
 
Cerberus
0
4
0
0
W
Ravana
Aga1nx
Ravana
1
1
1
1.5
L
Hachiman
Bxphomxt-
Hachiman
0
3
1
0.17
L
Da Ji
1
4
1
0.38
L
Vulcan
NANTIL
Vulcan
0
3
0
0
L
Mulan
Ruocco
Mulan
2
3
0
0.67
W
Horus
XGecoXx
Horus
6
0
7
9.5
W
7
1
4
9
W
Ah Puch
quinfa
Ah Puch
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
20,589
36,008
Taken
49,722
15,932
Mitigated
19,771
12,735
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,669
1,944
493
3,611
7,649
2,579
346
39
7,610
0
66,445
L
Cerberus
 
Cerberus
1,866
119
0
3,337
10,244
5,003
0
4,365
5,704
15,246
302
W
Ravana
Aga1nx
Ravana
3,419
867
0
1,177
7,087
2,775
23
761
6,326
0
61,744
L
Hachiman
Bxphomxt-
Hachiman
5,971
2,135
0
3,330
8,600
1,980
0
383
8,183
0
51,797
L
Da Ji
4,252
664
0
4,540
11,002
2,879
0
2,270
8,700
0
48,970
L
Vulcan
NANTIL
Vulcan
4,234
114
0
608
5,892
1,209
0
3,865
2,027
58,098
0
L
Mulan
Ruocco
Mulan
4,266
316
0
7,841
13,984
8,700
0
6,088
6,577
0
60,822
W
Horus
XGecoXx
Horus
6,966
2,382
1,148
2,392
10,990
5,898
14
4,485
6,505
0
23,442
W
11,708
1,212
0
604
5,189
2,108
264
1,239
3,898
71,049
1,190
W
Ah Puch
quinfa
Ah Puch
6,401
286
0
3,310
5,093
2,572
0
0
4,907
48,953
150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
35,478
485
Minions Killed
462
0
Camps Cleared
0
1,463,942
Distance Traveled
1,431,721
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,504
607
115
8
0
279,560
4
L
Cerberus
6,004
429
22
2
0
279,424
4
W
Ravana
6,847
489
100
7
0
302,555
0
L
Hachiman
6,843
489
96
7
0
252,912
0
L
Da Ji
6,655
475
86
6
0
316,667
2
L
Vulcan
6,997
500
120
9
0
322,993
3
L
Mulan
8,979
641
138
10
0
259,725
3
W
Horus
8,071
577
35
3
0
309,265
2
W
Yu Huang
8,993
642
122
9
0
308,209
4
W
Ah Puch
8,325
595
113
8
0
264,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role