Player Matchup

Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Demon Aamon
Zhong Kui
Level 158
God Stats
1W - 3L
1,202 SR
Queue Stats
213W - 206L
1,520 Elo+
Party 3
Bastet
Bastet
Frm707
Bastet
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 286L
1,519 Elo+
Party 1
Hera
Hera
IWontTeamKill6
Hera
Level 117
God Stats
2W - 3L
1,519 SR
Queue Stats
368W - 327L
1,509 Elo+
Party 3
Chaac
Chaac
LebronJame
Chaac
Level 109
God Stats
0W - 4L
1,286 SR
Queue Stats
143W - 143L
1,491 Elo+
Party 1
Team Averages
Level 113
1,401 SR
1,508 Elo+

VS

Team Averages
Level 168
1,599 SR
1,514 Elo+
Aphrodite
Aphrodite
DarkGlacierFox
Aphrodite
Level 167
God Stats
9W - 12L
1,544 SR
Queue Stats
101W - 112L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
ScantYew9166888
Kukulkan
Level 127
God Stats
14W - 7L
1,628 SR
Queue Stats
489W - 489L
1,552 Elo+
Solo
Nut
Nut
Shadomoon
Nut
Level 184
God Stats
73W - 48L
1,650 SR
Queue Stats
209W - 183L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
SlickHrick
Cu Chulainn
Level 153
God Stats
18W - 9L
1,675 SR
Queue Stats
364W - 368L
1,530 Elo+
Party 2
Pele
Pele
Xx-Dakiva-xX
Pele
Level 210
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 275L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 6 / 3
7,951
398
1,487
11,095
3,560
Zhong Kui
Demon Aamon
Zhong Kui
15
0 / 3 / 6
8,335
417
13,668
19,528
16,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Frm707
Bastet
15
3 / 2 / 2
8,617
431
7,334
14,403
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 8 / 3
8,831
442
12,869
14,206
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
1 / 6 / 1
8,032
402
4,324
19,668
18,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkGlacierFox
Aphrodite
16
6 / 4 / 11
11,789
589
11,748
21,246
10,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
18
2 / 1 / 4
10,761
538
7,054
6,318
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
11 / 0 / 5
13,456
673
21,022
18,525
8,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SlickHrick
Cu Chulainn
20
5 / 0 / 3
13,437
672
16,273
14,650
16,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 2 / 4
10,041
502
3,745
14,718
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
7
Kills
25
25
Deaths
7
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
3
0.25
W
Aphrodite
DarkGlacierFox
Aphrodite
6
4
11
2.88
L
Zhong Kui
Demon Aamon
Zhong Kui
0
3
6
1
L
Bastet
Frm707
Bastet
3
2
2
2
L
3
8
3
0.56
L
Chaac
1
6
1
0.25
W
Kukulkan
2
1
4
4
W
11
0
5
13.5
W
Cu Chulainn
SlickHrick
Cu Chulainn
5
0
3
6.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,682
Damage
59,842
78,900
Taken
75,457
48,564
Mitigated
44,370
14,631
Healing
36,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,487
0
0
249
11,095
3,560
0
4,914
6,181
43,089
0
W
Aphrodite
DarkGlacierFox
Aphrodite
11,748
232
7,442
13,296
21,246
10,790
2,204
11,852
8,829
45,680
869
L
Zhong Kui
Demon Aamon
Zhong Kui
13,668
540
165
4,723
19,528
16,683
0
2,717
16,811
57,927
1,039
L
Bastet
Frm707
Bastet
7,334
1,214
0
4,567
14,403
5,739
0
3,635
10,768
0
63,188
L
12,869
2,342
0
707
14,206
4,534
0
5,567
8,639
48,605
870
L
Chaac
4,324
487
0
4,220
19,668
18,048
0
2,176
17,492
0
45,442
W
Kukulkan
7,054
734
0
3,222
6,318
2,855
819
963
5,315
86,969
753
W
21,022
14,902
0
7,261
18,525
8,161
8,419
7,854
10,328
0
121,723
W
Cu Chulainn
SlickHrick
Cu Chulainn
16,273
1,820
0
3,223
14,650
16,450
1,481
1,461
13,092
429
120,092
W
3,745
453
0
2,519
14,718
6,114
1,149
4,068
10,523
0
85,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
59,484
455
Minions Killed
740
0
Camps Cleared
0
1,850,894
Distance Traveled
1,959,401
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,951
398
93
5
0
346,852
1
W
Aphrodite
11,789
589
74
4
0
375,103
2
L
Zhong Kui
8,335
417
89
4
0
403,478
0
L
Bastet
8,617
431
110
6
0
437,287
0
L
Hera
8,831
442
88
4
0
382,201
0
L
Chaac
8,032
402
75
4
0
281,076
0
W
Kukulkan
10,761
538
149
7
0
383,131
9
W
Nut
13,456
673
199
10
0
363,916
2
W
Cu Chulainn
13,437
672
193
10
0
402,713
2
W
Pele
10,041
502
125
6
0
434,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role