Player Matchup

Cernunnos
Cernunnos
AlienwareNico
Cernunnos
Level 140
God Stats
3W - 1L
1,811 SR
Queue Stats
172W - 196L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
ELHuman0
Zhong Kui
Level 103
God Stats
1W - 2L
1,161 SR
Queue Stats
82W - 190L
1,350 Elo+
Party 1
Chronos
Chronos
Jaeti-
Chronos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,480 Elo+
Solo
Guan Yu
Guan Yu
LilMikey3062
Guan Yu
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
45W - 41L
1,449 Elo+
Solo
Cerberus
Cerberus
Merboy
Cerberus
Level 68
God Stats
1W - 9L
1,052 SR
Queue Stats
110W - 250L
1,359 Elo+
Party 1
Team Averages
Level 84
1,358 SR
1,432 Elo+

VS

Team Averages
Level 96
1,600 SR
1,500 Elo+
Jing Wei
Jing Wei
BlazingTunic
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,523 Elo+
Party 2
Horus
Horus
CPTBeery
Horus
Level 106
God Stats
1W - 1L
1,803 SR
Queue Stats
13W - 14L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
Elze00
Nu Wa
Level 121
God Stats
16W - 5L
1,696 SR
Queue Stats
1,061W - 1,095L
1,486 Elo+
Solo
Thanatos
Thanatos
Wattaburger
Thanatos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 48L
1,380 Elo+
Solo
Chaac
Chaac
luruku1024
Chaac
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
391W - 379L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlienwareNico
Cernunnos
16
5 / 8 / 4
10,299
792
15,930
14,703
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
ELHuman0
Zhong Kui
16
2 / 7 / 7
10,058
774
11,803
15,824
13,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Jaeti-
Chronos
12
2 / 5 / 4
8,172
629
1,867
9,443
4,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Guan Yu
LilMikey3062
Guan Yu
17
0 / 6 / 9
9,866
759
6,263
22,378
14,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
Merboy
Cerberus
17
3 / 4 / 9
10,274
790
8,188
21,999
29,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlazingTunic
Jing Wei
18
5 / 2 / 16
11,228
864
18,365
10,877
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
CPTBeery
Horus
16
2 / 2 / 16
9,899
761
7,519
18,448
19,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Elze00
Nu Wa
18
3 / 1 / 18
10,503
808
18,277
8,645
4,253
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Wattaburger
Thanatos
18
12 / 5 / 11
11,307
870
15,811
12,889
6,029
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
15
8 / 4 / 8
10,619
817
16,057
20,056
24,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
99
12
Kills
30
30
Deaths
14
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlienwareNico
Cernunnos
5
8
4
0.88
W
Jing Wei
BlazingTunic
Jing Wei
5
2
16
6.5
W
Horus
CPTBeery
Horus
2
2
16
5
L
Zhong Kui
ELHuman0
Zhong Kui
2
7
7
0.79
W
Nu Wa
Elze00
Nu Wa
3
1
18
12
L
Chronos
Jaeti-
Chronos
2
5
4
0.8
L
Guan Yu
LilMikey3062
Guan Yu
0
6
9
0.75
L
Cerberus
Merboy
Cerberus
3
4
9
1.88
W
Thanatos
Wattaburger
Thanatos
12
5
11
3.5
W
Chaac
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,051
Damage
76,029
84,347
Taken
70,915
68,470
Mitigated
59,181
28,952
Healing
35,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlienwareNico
Cernunnos
15,930
6,804
634
522
14,703
6,231
1,897
3,666
10,662
0
36,170
W
Jing Wei
BlazingTunic
Jing Wei
18,365
9,848
558
3,702
10,877
5,288
2,693
3,941
6,936
0
49,248
W
Horus
CPTBeery
Horus
7,519
3,630
8,014
9,409
18,448
19,517
1,445
6,710
11,738
0
13,290
L
Zhong Kui
ELHuman0
Zhong Kui
11,803
651
565
2,925
15,824
13,688
985
3,671
11,916
27,058
0
W
Nu Wa
Elze00
Nu Wa
18,277
7,308
549
860
8,645
4,253
2,157
2,731
5,914
35,358
0
L
Chronos
Jaeti-
Chronos
1,867
523
0
993
9,443
4,237
0
2,287
6,928
12,895
309
L
Guan Yu
LilMikey3062
Guan Yu
6,263
502
8,838
6,805
22,378
14,723
466
4,663
17,474
0
22,774
L
Cerberus
Merboy
Cerberus
8,188
544
818
6,852
21,999
29,591
463
4,840
16,984
22,457
989
W
Thanatos
Wattaburger
Thanatos
15,811
3,082
282
6,982
12,889
6,029
1,679
3,398
9,491
0
23,114
W
Chaac
16,057
1,449
717
4,040
20,056
24,094
742
4,565
15,491
850
24,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,669
Gold Earned
53,556
158
Minions Killed
139
0
Camps Cleared
0
988,235
Distance Traveled
1,246,124
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,299
792
42
3
0
170,312
1
W
Jing Wei
11,228
864
74
6
0
244,362
0
W
Horus
9,899
761
16
1
0
254,430
0
L
Zhong Kui
10,058
774
29
2
0
165,501
0
W
Nu Wa
10,503
808
21
2
0
232,832
0
L
Chronos
8,172
629
14
1
0
134,358
0
L
Guan Yu
9,866
759
43
3
0
264,750
0
L
Cerberus
10,274
790
30
2
0
253,314
0
W
Thanatos
11,307
870
13
1
0
263,303
0
W
Chaac
10,619
817
15
1
0
251,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role