Player Matchup

Zeus
Zeus
MoonMageLuna
Zeus
Level 60
God Stats
28W - 28L
1,393 SR
Queue Stats
81W - 94L
1,315 Elo+
Party 2
Bacchus
Bacchus
XBioDragnX
Bacchus
Level 109
God Stats
6W - 8L
1,404 SR
Queue Stats
98W - 92L
1,480 Elo+
Party 2
Lancelot
Lancelot
hiymeh502
Lancelot
Level 128
God Stats
24W - 24L
1,500 SR
Queue Stats
151W - 155L
1,424 Elo+
Party 2
Team Averages
Level 99
1,432 SR
1,407 Elo+

VS

Team Averages
Level 80
1,651 SR
1,438 Elo+
Vulcan
Vulcan
HappyTrailx269x
Vulcan
Level 124
God Stats
4W - 3L
1,557 SR
Queue Stats
510W - 516L
1,442 Elo+
Party 1
Cupid
Cupid
Siphtt
Cupid
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 188L
1,454 Elo+
Solo
Cerberus
Cerberus
newestsaint
Cerberus
Level 26
God Stats
8W - 7L
1,896 SR
Queue Stats
297W - 301L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
10,373
610
8,988
5,816
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
XBioDragnX
Bacchus
16
5 / 4 / 2
11,228
660
18,584
19,307
21,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lancelot
hiymeh502
Lancelot
13
1 / 4 / 3
9,841
579
4,342
14,299
8,238
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
12,373
728
18,459
10,319
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
Siphtt
Cupid
18
3 / 4 / 5
12,413
730
9,667
13,345
5,243
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
newestsaint
Cerberus
19
2 / 0 / 6
11,756
692
5,139
14,150
14,181
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
10
10
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
L
1
2
2
1
W
Cupid
Siphtt
Cupid
3
4
5
1.38
L
Bacchus
XBioDragnX
Bacchus
5
4
2
1.5
L
Lancelot
hiymeh502
Lancelot
1
4
3
0.63
W
Cerberus
newestsaint
Cerberus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,914
Damage
33,265
39,422
Taken
37,814
31,561
Mitigated
23,463
3,881
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,459
430
1,223
702
10,319
4,039
644
7,529
2,790
54,569
1,582
L
8,988
121
0
0
5,816
1,393
0
3,787
2,010
40,565
0
W
Cupid
Siphtt
Cupid
9,667
3,793
5,170
4,217
13,345
5,243
1,123
8,999
4,346
0
63,271
L
Bacchus
XBioDragnX
Bacchus
18,584
493
183
3,178
19,307
21,930
0
9,902
9,285
45,311
3,126
L
Lancelot
hiymeh502
Lancelot
4,342
201
236
284
14,299
8,238
0
9,255
5,044
0
19,466
W
Cerberus
newestsaint
Cerberus
5,139
50
895
1,442
14,150
14,181
289
9,239
4,911
23,712
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
36,542
158
Minions Killed
221
0
Camps Cleared
0
815,168
Distance Traveled
958,965
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,373
728
80
5
0
319,618
1
L
Zeus
10,373
610
87
5
0
267,063
0
W
Cupid
12,413
730
98
6
0
291,133
0
L
Bacchus
11,228
660
43
3
0
291,392
0
L
Lancelot
9,841
579
28
2
0
256,713
1
W
Cerberus
11,756
692
43
3
0
348,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role