Player Matchup

Vamana
Vamana
 
Vamana
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ChillWill_0702
Baron Samedi
Level 245
God Stats
6W - 6L
1,646 SR
Queue Stats
445W - 426L
1,517 Elo+
Party 1
Mercury
Mercury
GreenBot202
Mercury
Level 126
God Stats
10W - 8L
1,294 SR
Queue Stats
197W - 171L
1,495 Elo+
Solo
Neith
Neith
JaneFondax
Neith
Level 56
God Stats
2W - 0L
1,711 SR
Queue Stats
10W - 11L
1,545 Elo+
Party 1
Zeus
Zeus
MoDz_xExpert
Zeus
Level 159
God Stats
2W - 2L
1,434 SR
Queue Stats
34W - 43L
1,453 Elo+
Party 1
Team Averages
Level 159
1,517 SR
1,502 Elo+

VS

Team Averages
Level 133
1,539 SR
1,514 Elo+
Lancelot
Lancelot
Emp3rorWolf
Lancelot
Level 146
God Stats
0W - 3L
1,271 SR
Queue Stats
32W - 39L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
JetMx
Kuzenbo
Level 132
God Stats
7W - 1L
1,890 SR
Queue Stats
129W - 115L
1,513 Elo+
Solo
Horus
Horus
MikeMakeMeAngy
Horus
Level 143
God Stats
21W - 18L
1,559 SR
Queue Stats
61W - 50L
1,600 Elo+
Party 2
Sol
Sol
Mykull8
Sol
Level 157
God Stats
0W - 2L
1,483 SR
Queue Stats
40W - 39L
1,537 Elo+
Party 2
Amaterasu
Amaterasu
RastaPastaCat
Amaterasu
Level 86
God Stats
54W - 53L
1,493 SR
Queue Stats
78W - 85L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 1 / 1
8,790
549
9,991
14,679
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
ChillWill_0702
Baron Samedi
14
3 / 2 / 10
8,829
552
6,513
10,178
8,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mercury
GreenBot202
Mercury
14
7 / 6 / 5
8,866
554
9,146
13,723
4,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
14
2 / 5 / 7
7,988
499
8,016
11,787
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 1 / 7
9,770
611
13,690
5,269
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Emp3rorWolf
Lancelot
17
8 / 2 / 0
9,440
590
8,219
10,061
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
JetMx
Kuzenbo
12
1 / 4 / 1
6,937
434
7,594
15,899
15,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 6
7,630
477
5,150
15,526
13,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sol
15
3 / 5 / 5
8,568
536
12,601
14,276
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
RastaPastaCat
Amaterasu
12
1 / 3 / 3
7,377
461
3,994
11,991
7,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
19
Kills
15
15
Deaths
19
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
1
1
3.5
W
Baron Samedi
ChillWill_0702
Baron Samedi
3
2
10
4
L
Lancelot
Emp3rorWolf
Lancelot
8
2
0
4
W
Mercury
GreenBot202
Mercury
7
6
5
1.58
W
Neith
2
5
7
1.1
L
Kuzenbo
JetMx
Kuzenbo
1
4
1
0.38
L
2
5
6
1
W
4
1
7
7.5
L
Sol
3
5
5
1.1
L
Amaterasu
RastaPastaCat
Amaterasu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,356
Damage
37,558
55,636
Taken
67,753
30,464
Mitigated
46,615
16,876
Healing
18,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,991
4,098
0
4,518
14,679
11,909
32
5,549
8,970
0
66,784
W
Baron Samedi
ChillWill_0702
Baron Samedi
6,513
933
1,665
3,692
10,178
8,496
143
3,522
6,185
32,061
0
L
Lancelot
Emp3rorWolf
Lancelot
8,219
1,188
0
1,401
10,061
4,929
0
1,911
7,896
0
80,259
W
Mercury
GreenBot202
Mercury
9,146
5,779
0
3,104
13,723
4,821
178
3,403
10,052
0
43,082
W
Neith
8,016
2,243
0
3,186
11,787
3,537
385
5,932
5,113
0
53,912
L
Kuzenbo
JetMx
Kuzenbo
7,594
2,956
0
3,282
15,899
15,475
0
2,125
12,756
30,437
670
L
5,150
2,403
696
3,869
15,526
13,553
54
5,472
9,956
0
25,088
W
13,690
2,535
0
711
5,269
1,701
0
322
4,774
76,898
572
L
Sol
12,601
2,668
0
5,897
14,276
5,306
667
3,201
10,993
66,143
2,449
L
Amaterasu
RastaPastaCat
Amaterasu
3,994
560
0
2,965
11,991
7,352
0
7,210
4,315
0
34,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,243
Gold Earned
39,952
447
Minions Killed
383
0
Camps Cleared
0
1,581,522
Distance Traveled
1,610,584
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,790
549
110
7
0
291,130
2
W
Baron Samedi
8,829
552
42
3
0
305,631
0
L
Lancelot
9,440
590
119
7
0
376,830
2
W
Mercury
8,866
554
60
4
0
381,576
0
W
Neith
7,988
499
81
5
0
295,928
2
L
Kuzenbo
6,937
434
41
3
0
273,856
1
L
Horus
7,630
477
41
3
0
315,175
0
W
Zeus
9,770
611
154
10
0
307,257
0
L
Sol
8,568
536
105
7
0
272,347
0
L
Amaterasu
7,377
461
77
5
0
372,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role