Player Matchup

Nu Wa
Nu Wa
AIvIPeD
Nu Wa
Level 105
God Stats
36W - 40L
1,472 SR
Queue Stats
152W - 148L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
TheCloverKnight
Gilgamesh
Level 29
God Stats
2W - 3L
1,441 SR
Queue Stats
38W - 53L
1,279 Elo+
Party 2
Susano
Susano
zen painless
Susano
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,239 Elo+
Party 2
Team Averages
Level 64
1,471 SR
1,327 Elo+

VS

Team Averages
Level 78
1,537 SR
1,330 Elo+
Arachne
Arachne
Aced Matrix
Arachne
Level 89
God Stats
24W - 13L
1,634 SR
Queue Stats
82W - 118L
1,321 Elo+
Party 1
Artemis
Artemis
AcedShadow10
Artemis
Level 18
God Stats
17W - 23L
1,433 SR
Queue Stats
22W - 44L
1,261 Elo+
Party 1
Discordia
Discordia
what_happenned
Discordia
Level 126
God Stats
28W - 27L
1,543 SR
Queue Stats
98W - 114L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AIvIPeD
Nu Wa
16
4 / 2 / 3
10,239
731
14,770
9,922
6,359
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheCloverKnight
Gilgamesh
14
3 / 1 / 5
9,638
688
3,943
8,443
6,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Susano
15
3 / 2 / 6
9,976
713
6,056
11,673
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aced Matrix
Arachne
12
2 / 6 / 2
8,673
620
6,491
14,615
5,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
AcedShadow10
Artemis
14
0 / 3 / 4
8,719
623
7,055
8,983
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
what_happenned
Discordia
15
3 / 1 / 1
9,692
692
10,310
5,723
1,423
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
5
5
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AIvIPeD
Nu Wa
4
2
3
2.75
L
Arachne
Aced Matrix
Arachne
2
6
2
0.5
L
Artemis
AcedShadow10
Artemis
0
3
4
0.67
W
Gilgamesh
TheCloverKnight
Gilgamesh
3
1
5
5.5
L
Discordia
what_happenned
Discordia
3
1
1
3.5
W
Susano
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
23,856
30,038
Taken
29,321
18,193
Mitigated
8,995
6,949
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AIvIPeD
Nu Wa
14,770
5,691
0
3,140
9,922
6,359
456
2,261
7,571
53,249
1,076
L
Arachne
Aced Matrix
Arachne
6,491
4,035
0
3,207
14,615
5,039
0
5,852
8,756
0
20,379
L
Artemis
AcedShadow10
Artemis
7,055
2,473
0
1,206
8,983
2,533
126
5,374
3,601
0
36,990
W
Gilgamesh
TheCloverKnight
Gilgamesh
3,943
991
232
401
8,443
6,598
0
2,839
5,560
0
18,516
L
Discordia
what_happenned
Discordia
10,310
245
0
186
5,723
1,423
0
3,142
2,579
47,294
0
W
Susano
6,056
1,195
0
3,176
11,673
5,236
511
5,213
6,424
0
30,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
27,084
155
Minions Killed
175
0
Camps Cleared
0
711,222
Distance Traveled
683,408
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,239
731
65
5
0
219,154
0
L
Arachne
8,673
620
40
3
0
225,797
2
L
Artemis
8,719
623
60
4
0
208,899
0
W
Gilgamesh
9,638
688
39
3
0
239,941
0
L
Discordia
9,692
692
75
5
0
248,712
1
W
Susano
9,976
713
51
4
0
252,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role