Player Matchup

Achilles
Achilles
CODEMVN
Achilles
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,392 Elo+
Solo
Sobek
Sobek
Ecsstacy
Sobek
Level 107
God Stats
6W - 10L
1,472 SR
Queue Stats
87W - 100L
1,507 Elo+
Party 1
King Arthur
King Arthur
Nipsyyy
King Arthur
Level 125
God Stats
5W - 8L
1,549 SR
Queue Stats
412W - 387L
1,546 Elo+
Party 1
Agni
Agni
QuiG0nGing
Agni
Level 126
God Stats
6W - 10L
1,500 SR
Queue Stats
268W - 256L
1,556 Elo+
Party 1
Cupid
Cupid
jjfridayy
Cupid
Level 131
God Stats
11W - 13L
1,554 SR
Queue Stats
261W - 257L
1,553 Elo+
Party 1
Team Averages
Level 117
1,515 SR
1,511 Elo+

VS

Team Averages
Level 65
1,578 SR
1,666 Elo+
Jormungandr
Jormungandr
DeserterBert
Jormungandr
Level 74
God Stats
45W - 33L
1,710 SR
Queue Stats
96W - 66L
1,669 Elo+
Party 2
Thanatos
Thanatos
DeserterBigBird
Thanatos
Level 7
God Stats
14W - 11L
1,805 SR
Queue Stats
19W - 13L
1,756 Elo+
Party 2
Horus
Horus
TheNoodler
Horus
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 13L
1,736 Elo+
Party 2
Tiamat
Tiamat
hf1tz5rlP0c
Tiamat
Level 108
God Stats
10W - 14L
1,355 SR
Queue Stats
616W - 619L
1,526 Elo+
Solo
King Arthur
King Arthur
justapickle
King Arthur
Level 109
God Stats
3W - 1L
1,520 SR
Queue Stats
56W - 37L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CODEMVN
Achilles
6
2 / 4 / 0
4,426
443
1,484
5,084
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Ecsstacy
Sobek
7
0 / 3 / 2
4,780
478
2,296
8,001
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Nipsyyy
King Arthur
10
6 / 3 / 0
6,189
619
8,354
11,922
9,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 2 / 1
5,736
574
3,267
3,774
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
jjfridayy
Cupid
9
0 / 3 / 1
4,632
463
2,884
6,092
1,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeserterBert
Jormungandr
13
3 / 1 / 5
7,461
746
4,630
5,464
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
10
4 / 2 / 3
5,628
563
4,834
7,642
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Horus
9
5 / 2 / 5
6,411
641
3,782
7,622
4,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tiamat
10
1 / 1 / 2
6,002
600
1,636
4,009
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
justapickle
King Arthur
10
2 / 4 / 2
5,962
596
5,555
10,569
7,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
9
Kills
15
15
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
CODEMVN
Achilles
2
4
0
0.5
W
Jormungandr
DeserterBert
Jormungandr
3
1
5
5.5
W
Thanatos
4
2
3
2.75
L
Sobek
Ecsstacy
Sobek
0
3
2
0.33
L
King Arthur
Nipsyyy
King Arthur
6
3
0
2
L
1
2
1
0.75
W
Horus
5
2
5
3.75
W
Tiamat
1
1
2
2
L
Cupid
jjfridayy
Cupid
0
3
1
0.17
W
King Arthur
justapickle
King Arthur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,285
Damage
20,437
34,873
Taken
35,306
18,083
Mitigated
18,722
8,633
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CODEMVN
Achilles
1,484
517
0
1,260
5,084
1,280
0
890
4,194
0
11,041
W
Jormungandr
DeserterBert
Jormungandr
4,630
1,512
0
1,285
5,464
2,211
0
551
4,913
52,388
9,287
W
Thanatos
4,834
1,216
0
5,389
7,642
2,215
0
386
7,256
0
33,703
L
Sobek
Ecsstacy
Sobek
2,296
202
0
1,788
8,001
5,349
0
1,119
6,882
12,563
1,996
L
King Arthur
Nipsyyy
King Arthur
8,354
1,486
0
2,673
11,922
9,221
0
502
11,420
0
36,283
L
3,267
90
0
500
3,774
985
0
969
2,805
41,188
0
W
Horus
3,782
1,497
951
2,558
7,622
4,664
9
1,283
6,339
0
8,705
W
Tiamat
1,636
440
0
1,064
4,009
1,907
12
2,140
1,869
36,895
250
L
Cupid
jjfridayy
Cupid
2,884
1,304
110
2,302
6,092
1,248
0
2,416
3,676
0
24,415
W
King Arthur
justapickle
King Arthur
5,555
848
0
1,090
10,569
7,725
0
851
9,718
0
35,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,763
Gold Earned
31,464
228
Minions Killed
335
0
Camps Cleared
0
914,968
Distance Traveled
1,045,675
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,426
443
16
2
0
146,313
0
W
Jormungandr
7,461
746
122
12
0
200,055
0
W
Thanatos
5,628
563
63
6
0
242,223
0
L
Sobek
4,780
478
16
2
0
179,700
0
L
King Arthur
6,189
619
51
5
0
195,306
0
L
Agni
5,736
574
93
9
0
199,059
2
W
Horus
6,411
641
6
1
0
216,303
4
W
Tiamat
6,002
600
73
7
0
180,074
0
L
Cupid
4,632
463
52
5
0
194,590
1
W
King Arthur
5,962
596
71
7
0
207,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role