Player Matchup

Chaac
Chaac
 
Chaac
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CHOWILAA666
Vulcan
Level 158
God Stats
136W - 104L
1,691 SR
Queue Stats
220W - 222L
1,563 Elo+
Solo
Nu Wa
Nu Wa
Kreiina
Nu Wa
Level 158
God Stats
306W - 239L
1,713 SR
Queue Stats
417W - 385L
1,510 Elo+
Solo
Jing Wei
Jing Wei
Officer_OMEGA_X
Jing Wei
Level 127
God Stats
4W - 1L
1,614 SR
Queue Stats
108W - 122L
1,414 Elo+
Solo
Agni
Agni
z3Rotag
Agni
Level 88
God Stats
1W - 2L
1,602 SR
Queue Stats
47W - 63L
1,223 Elo+
Solo
Team Averages
Level 140
1,624 SR
1,442 Elo+

VS

Team Averages
Level 184
1,493 SR
1,536 Elo+
Medusa
Medusa
 
Medusa
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BIack_Rabbitz
Loki
Level 153
God Stats
6W - 1L
1,697 SR
Queue Stats
83W - 96L
1,616 Elo+
Solo
Kukulkan
Kukulkan
Jrloures
Kukulkan
Level 117
God Stats
1W - 0L
1,357 SR
Queue Stats
13W - 6L
1,650 Elo+
Party 1
Baron Samedi
Baron Samedi
clapzz_you_brou
Baron Samedi
Level 153
God Stats
2W - 3L
1,414 SR
Queue Stats
4W - 4L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 0 / 2
8,021
1,003
7,399
7,577
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
13
0 / 4 / 2
7,291
911
8,118
6,533
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Kreiina
Nu Wa
8
0 / 0 / 0
4,707
588
0
0
0
Jing Wei
13
1 / 0 / 0
7,414
927
2,528
5,481
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Agni
z3Rotag
Agni
14
2 / 4 / 1
7,473
934
2,511
6,266
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 0 / 3
7,965
996
5,575
4,988
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
 
Eset
14
1 / 3 / 2
7,715
964
3,577
5,024
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 3
8,095
1,012
4,768
5,284
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Jrloures
Kukulkan
13
1 / 1 / 0
7,442
930
3,171
5,625
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
clapzz_you_brou
Baron Samedi
12
0 / 0 / 3
6,815
852
2,584
5,150
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
8
8
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
2
3
W
Medusa
 
Medusa
3
0
3
4.5
W
Eset
 
Eset
1
3
2
0.67
W
3
1
3
4.5
L
Vulcan
0
4
2
0.25
W
Kukulkan
Jrloures
Kukulkan
1
1
0
1
L
Nu Wa
Kreiina
Nu Wa
0
0
0
0
L
Jing Wei
1
0
0
1
W
Baron Samedi
clapzz_you_brou
Baron Samedi
0
0
3
1.5
L
Agni
z3Rotag
Agni
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,556
Damage
19,675
25,857
Taken
26,071
12,208
Mitigated
8,511
5,502
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,399
664
0
3,014
7,577
6,407
0
3,017
4,148
0
27,099
W
Medusa
 
Medusa
5,575
832
0
1,091
4,988
1,625
330
2,497
2,355
0
22,003
W
Eset
 
Eset
3,577
92
110
109
5,024
1,449
0
2,076
2,788
17,685
547
W
4,768
915
0
560
5,284
1,915
0
678
4,518
0
25,057
L
Vulcan
8,118
154
0
250
6,533
2,126
0
1,797
4,614
21,546
563
W
Kukulkan
Jrloures
Kukulkan
3,171
0
0
717
5,625
1,825
0
2,718
2,721
26,521
0
L
Nu Wa
Kreiina
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
2,528
1,204
0
1,988
5,481
1,629
0
1,764
3,567
0
19,646
W
Baron Samedi
clapzz_you_brou
Baron Samedi
2,584
89
858
1,115
5,150
1,697
0
2,376
2,587
9,044
0
L
Agni
z3Rotag
Agni
2,511
0
0
250
6,266
2,046
138
1,827
4,235
13,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,906
Gold Earned
38,032
170
Minions Killed
220
0
Camps Cleared
0
707,740
Distance Traveled
855,762
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,021
1,003
55
7
0
177,803
1
W
Medusa
7,965
996
52
7
0
156,658
0
W
Eset
7,715
964
52
7
0
180,017
0
W
Loki
8,095
1,012
44
6
0
182,739
0
L
Vulcan
7,291
911
41
5
0
171,903
0
W
Kukulkan
7,442
930
48
6
0
187,749
0
L
Nu Wa
4,707
588
0
0
0
0
0
L
Jing Wei
7,414
927
45
6
0
187,950
0
W
Baron Samedi
6,815
852
24
3
0
148,599
0
L
Agni
7,473
934
29
4
0
170,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role