Player Matchup

Susano
Susano
Bandsnatcher
Susano
Level 60
God Stats
11W - 26L
1,411 SR
Queue Stats
28W - 45L
1,290 Elo+
Party 2
Terra
Terra
ForsakenMirage02
Terra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
Molxten
Danzaburou
Level 79
God Stats
33W - 30L
1,466 SR
Queue Stats
49W - 46L
1,343 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SauceShah
Cu Chulainn
Level 67
God Stats
29W - 25L
1,553 SR
Queue Stats
232W - 193L
1,497 Elo+
Solo
Agni
Agni
Sebxsss
Agni
Level 61
God Stats
1W - 2L
1,560 SR
Queue Stats
175W - 183L
1,415 Elo+
Solo
Team Averages
Level 69
1,498 SR
1,373 Elo+

VS

Team Averages
Level 79
1,544 SR
1,456 Elo+
Surtr
Surtr
Braden_R6
Surtr
Level 54
God Stats
19W - 24L
1,456 SR
Queue Stats
65W - 75L
1,397 Elo+
Party 1
The Morrigan
The Morrigan
Emperor-Nate
The Morrigan
Level 58
God Stats
2W - 1L
1,248 SR
Queue Stats
47W - 42L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
PlacidFenis13
Erlang Shen
Level 129
God Stats
7W - 2L
1,923 SR
Queue Stats
119W - 104L
1,495 Elo+
Solo
Khepri
Khepri
Sallad_R6
Khepri
Level 85
God Stats
3W - 0L
1,592 SR
Queue Stats
44W - 29L
1,511 Elo+
Party 1
Charybdis
Charybdis
dyln324
Charybdis
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 141L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
1 / 4 / 1
5,997
428
2,205
8,728
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 3
6,392
457
4,142
13,735
8,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
Molxten
Danzaburou
12
4 / 2 / 0
7,379
527
7,754
7,738
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
SauceShah
Cu Chulainn
9
1 / 5 / 0
5,983
427
4,256
7,052
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Sebxsss
Agni
12
1 / 5 / 3
6,993
500
6,207
9,627
2,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Braden_R6
Surtr
14
5 / 1 / 2
8,636
617
6,382
8,763
6,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Emperor-Nate
The Morrigan
13
2 / 1 / 6
7,976
570
6,914
5,119
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
PlacidFenis13
Erlang Shen
14
9 / 1 / 3
8,796
628
9,673
11,836
9,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Sallad_R6
Khepri
12
0 / 2 / 7
7,347
525
3,255
9,428
8,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
dyln324
Charybdis
12
3 / 2 / 3
6,969
498
6,895
7,398
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
19
19
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
1
4
1
0.38
W
Surtr
Braden_R6
Surtr
5
1
2
6
W
The Morrigan
Emperor-Nate
The Morrigan
2
1
6
5
L
0
3
3
0.5
L
Danzaburou
Molxten
Danzaburou
4
2
0
2
W
Erlang Shen
PlacidFenis13
Erlang Shen
9
1
3
10.5
W
Khepri
Sallad_R6
Khepri
0
2
7
1.75
L
Cu Chulainn
SauceShah
Cu Chulainn
1
5
0
0.2
L
Agni
Sebxsss
Agni
1
5
3
0.5
W
Charybdis
dyln324
Charybdis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
33,119
46,880
Taken
42,544
18,820
Mitigated
28,533
14,543
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
2,205
531
0
3,687
8,728
2,580
0
435
8,257
0
32,524
W
Surtr
Braden_R6
Surtr
6,382
2,498
0
2,140
8,763
6,101
389
349
8,414
690
49,177
W
The Morrigan
Emperor-Nate
The Morrigan
6,914
568
0
500
5,119
1,831
712
2,507
2,612
48,093
5,442
L
4,142
791
2,209
4,302
13,735
8,098
0
3,313
10,270
17,943
853
L
Danzaburou
Molxten
Danzaburou
7,754
2,739
0
1,167
7,738
2,726
0
1,462
6,200
0
44,649
W
Erlang Shen
PlacidFenis13
Erlang Shen
9,673
4,528
0
1,886
11,836
9,468
0
2,356
9,480
0
63,964
W
Khepri
Sallad_R6
Khepri
3,255
411
1,364
1,777
9,428
8,307
29
2,527
6,901
23,301
0
L
Cu Chulainn
SauceShah
Cu Chulainn
4,256
851
0
1,388
7,052
2,593
0
328
6,724
0
26,913
L
Agni
Sebxsss
Agni
6,207
697
0
1,790
9,627
2,823
0
2,753
6,462
53,210
1,107
W
Charybdis
dyln324
Charybdis
6,895
3,343
0
2,722
7,398
2,826
528
2,363
5,035
0
40,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
39,724
312
Minions Killed
380
0
Camps Cleared
0
1,272,784
Distance Traveled
1,364,522
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,997
428
55
4
0
319,253
0
W
Surtr
8,636
617
91
7
0
266,792
0
W
The Morrigan
7,976
570
99
7
0
266,517
2
L
Terra
6,392
457
32
2
0
273,532
6
L
Danzaburou
7,379
527
79
6
0
257,559
0
W
Erlang Shen
8,796
628
88
6
0
312,743
1
W
Khepri
7,347
525
28
2
0
268,558
3
L
Cu Chulainn
5,983
427
47
3
0
162,859
0
L
Agni
6,993
500
99
7
0
259,581
0
W
Charybdis
6,969
498
74
5
0
249,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role