Player Matchup

Anhur
Anhur
DManAboss123
Anhur
Level 29
God Stats
8W - 20L
1,537 SR
Queue Stats
170W - 282L
1,439 Elo+
Party 1
Scylla
Scylla
DUBBOn60FPS
Scylla
Level 98
God Stats
6W - 10L
1,397 SR
Queue Stats
144W - 236L
1,412 Elo+
Party 1
Bakasura
Bakasura
EbotRico
Bakasura
Level 105
God Stats
1W - 2L
1,302 SR
Queue Stats
80W - 121L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
LeenDSlime
Zhong Kui
Level 127
God Stats
1W - 2L
1,675 SR
Queue Stats
93W - 164L
1,464 Elo+
Party 1
Tiamat
Tiamat
MirrOn60FPS
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 279L
1,445 Elo+
Party 1
Team Averages
Level 96
1,482 SR
1,447 Elo+

VS

Team Averages
Level 127
1,473 SR
1,516 Elo+
Janus
Janus
CartaKev
Janus
Level 106
God Stats
4W - 1L
1,884 SR
Queue Stats
81W - 79L
1,529 Elo+
Solo
Set
Set
DarioBP1
Set
Level 123
God Stats
1W - 2L
1,230 SR
Queue Stats
139W - 116L
1,510 Elo+
Solo
Mulan
Mulan
Emp3rorWolf
Mulan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,484 Elo+
Solo
Neith
Neith
MushuTheFish
Neith
Level 129
God Stats
8W - 5L
1,474 SR
Queue Stats
212W - 194L
1,482 Elo+
Solo
Sylvanus
Sylvanus
kevin286
Sylvanus
Level 129
God Stats
2W - 5L
1,278 SR
Queue Stats
121W - 122L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,858
486
3,261
7,308
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
9
0 / 6 / 0
5,289
529
1,636
6,522
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
EbotRico
Bakasura
11
2 / 3 / 1
5,702
570
3,488
10,423
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
LeenDSlime
Zhong Kui
11
1 / 4 / 1
6,042
604
4,360
8,474
5,423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
9
0 / 5 / 1
5,159
516
2,563
10,220
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CartaKev
Janus
13
7 / 0 / 3
7,380
738
5,450
3,334
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 3
6,049
605
4,172
7,478
4,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 4
6,516
652
6,102
6,678
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
6 / 0 / 4
7,035
704
9,182
5,191
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
kevin286
Sylvanus
11
4 / 0 / 7
7,133
713
5,215
5,445
3,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
21
21
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
CartaKev
Janus
7
0
3
8.5
L
0
3
1
0.17
L
Scylla
0
6
0
0
W
1
2
3
1.25
L
Bakasura
EbotRico
Bakasura
2
3
1
0.83
W
3
1
4
5
L
Zhong Kui
LeenDSlime
Zhong Kui
1
4
1
0.38
L
Tiamat
0
5
1
0.1
W
6
0
4
8
W
Sylvanus
kevin286
Sylvanus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,308
Damage
30,121
42,947
Taken
28,126
18,061
Mitigated
13,611
11,519
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CartaKev
Janus
5,450
56
0
737
3,334
890
0
1,502
1,832
47,981
994
L
3,261
1,821
0
2,952
7,308
1,876
0
2,224
5,084
0
32,563
L
Scylla
1,636
44
0
250
6,522
1,229
78
3,878
2,316
28,585
521
W
4,172
1,624
0
3,009
7,478
4,498
349
2,736
4,342
0
32,198
L
Bakasura
EbotRico
Bakasura
3,488
2,773
0
2,553
10,423
3,741
0
879
9,504
0
32,813
W
6,102
1,062
0
2,208
6,678
3,228
0
1,573
4,930
0
47,589
L
Zhong Kui
LeenDSlime
Zhong Kui
4,360
480
0
3,283
8,474
5,423
0
534
7,940
37,900
3,064
L
Tiamat
2,563
531
0
2,481
10,220
5,792
0
2,586
7,634
18,889
0
W
9,182
3,950
0
2,110
5,191
1,558
459
1,031
4,090
0
51,938
W
Sylvanus
kevin286
Sylvanus
5,215
2,044
1,071
2,928
5,445
3,437
297
1,321
4,099
19,836
1,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,050
Gold Earned
34,113
283
Minions Killed
338
0
Camps Cleared
0
1,056,387
Distance Traveled
1,030,719
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,380
738
99
10
0
212,876
2
L
Anhur
4,858
486
59
6
0
204,564
4
L
Scylla
5,289
529
50
5
0
190,103
1
W
Set
6,049
605
45
5
0
206,691
4
L
Bakasura
5,702
570
76
8
0
246,607
0
W
Mulan
6,516
652
79
8
0
234,290
0
L
Zhong Kui
6,042
604
71
7
0
201,750
1
L
Tiamat
5,159
516
27
3
0
213,363
2
W
Neith
7,035
704
81
8
0
191,424
0
W
Sylvanus
7,133
713
34
3
0
185,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role