Player Matchup

Vamana
Vamana
Bobby Plush
Vamana
Level 222
God Stats
3W - 2L
1,273 SR
Queue Stats
432W - 438L
1,541 Elo+
Party 4
Horus
Horus
ColdBoar7871
Horus
Level 84
God Stats
9W - 7L
1,528 SR
Queue Stats
125W - 117L
1,462 Elo+
Party 3
Awilix
Awilix
Shortness
Awilix
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 144L
1,432 Elo+
Party 3
Apollo
Apollo
UnknownError824
Apollo
Level 146
God Stats
2W - 1L
1,404 SR
Queue Stats
182W - 179L
1,447 Elo+
Party 3
Ix Chel
Ix Chel
xL3gendx3
Ix Chel
Level 157
God Stats
6W - 5L
1,400 SR
Queue Stats
630W - 710L
1,468 Elo+
Party 4
Team Averages
Level 146
1,421 SR
1,470 Elo+

VS

Team Averages
Level 115
1,575 SR
1,579 Elo+
Nike
Nike
Bluengie
Nike
Level 115
God Stats
11W - 3L
1,652 SR
Queue Stats
45W - 21L
1,648 Elo+
Party 2
Hel
Hel
GoForGhazi
Hel
Level 128
God Stats
0W - 1L
1,677 SR
Queue Stats
167W - 158L
1,538 Elo+
Party 1
Sobek
Sobek
Pandicris309YT
Sobek
Level 107
God Stats
0W - 2L
1,619 SR
Queue Stats
27W - 18L
1,569 Elo+
Party 2
Cernunnos
Cernunnos
Siegziel
Cernunnos
Level 125
God Stats
0W - 2L
1,329 SR
Queue Stats
50W - 28L
1,604 Elo+
Party 2
Thor
Thor
natty519
Thor
Level 99
God Stats
4W - 8L
1,597 SR
Queue Stats
118W - 119L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
6 / 0 / 2
7,458
746
8,786
9,183
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 1
5,316
532
2,506
9,557
5,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Shortness
Awilix
11
6 / 0 / 2
6,332
633
4,438
5,677
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 1
5,596
560
7,425
6,771
2,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
xL3gendx3
Ix Chel
12
5 / 2 / 3
6,861
686
8,210
6,953
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
0 / 6 / 0
4,819
482
4,472
10,652
8,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 7 / 2
5,165
517
2,360
7,783
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 1 / 2
5,509
551
4,431
8,685
6,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Siegziel
Cernunnos
9
3 / 2 / 1
5,156
516
8,649
6,835
2,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
9
0 / 4 / 1
4,860
486
2,464
8,790
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
19
Kills
5
5
Deaths
20
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nike
0
6
0
0
W
Vamana
6
0
2
7
W
0
2
1
0.25
L
1
7
2
0.29
L
1
1
2
2
W
Awilix
Shortness
Awilix
6
0
2
7
L
Cernunnos
Siegziel
Cernunnos
3
2
1
1.75
W
2
1
1
2.5
L
Thor
0
4
1
0.13
W
Ix Chel
xL3gendx3
Ix Chel
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,365
Damage
22,376
38,141
Taken
42,745
18,768
Mitigated
21,506
15,258
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
4,472
880
0
1,274
10,652
8,133
0
815
9,122
1,126
26,858
W
Vamana
8,786
2,977
0
2,776
9,183
6,358
0
187
8,525
4,328
44,700
W
2,506
1,155
1,234
3,981
9,557
5,767
0
2,920
6,637
0
8,924
L
2,360
231
688
2,155
7,783
1,740
0
2,866
4,736
18,752
0
L
4,431
151
0
2,721
8,685
6,868
0
601
8,016
14,739
0
W
Awilix
Shortness
Awilix
4,438
1,232
0
1,204
5,677
1,952
0
932
4,664
0
46,025
L
Cernunnos
Siegziel
Cernunnos
8,649
4,309
0
2,613
6,835
2,049
0
1,034
5,742
0
35,463
W
7,425
3,787
0
2,594
6,771
2,383
0
1,400
5,371
0
46,375
L
Thor
2,464
588
0
1,269
8,790
2,716
0
2,983
5,381
0
27,645
W
Ix Chel
xL3gendx3
Ix Chel
8,210
1,975
230
3,239
6,953
2,308
0
1,914
5,039
40,619
1,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
25,509
343
Minions Killed
213
0
Camps Cleared
0
1,081,458
Distance Traveled
1,013,199
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,819
482
48
5
0
186,655
2
W
Vamana
7,458
746
92
9
0
206,608
0
W
Horus
5,316
532
14
1
0
214,389
0
L
Hel
5,165
517
34
3
0
198,824
1
L
Sobek
5,509
551
8
1
0
218,749
4
W
Awilix
6,332
633
76
8
0
273,447
3
L
Cernunnos
5,156
516
68
7
0
193,626
2
W
Apollo
5,596
560
86
9
0
187,643
1
L
Thor
4,860
486
55
6
0
215,345
0
W
Ix Chel
6,861
686
75
8
0
199,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role