Player Matchup

Bacchus
Bacchus
Baracus22
Bacchus
Level 85
God Stats
1W - 7L
1,310 SR
Queue Stats
3W - 11L
1,459 Elo+
Party 2
Thanatos
Thanatos
CDFAS
Thanatos
Level 129
God Stats
4W - 6L
1,673 SR
Queue Stats
120W - 100L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
Himmaboy
Nu Wa
Level 103
God Stats
18W - 7L
1,652 SR
Queue Stats
74W - 69L
1,456 Elo+
Party 1
King Arthur
King Arthur
HorrorHead
King Arthur
Level 29
God Stats
1W - 5L
1,204 SR
Queue Stats
77W - 79L
1,434 Elo+
Party 2
Jing Wei
Jing Wei
Pokekid96
Jing Wei
Level 36
God Stats
2W - 5L
1,504 SR
Queue Stats
71W - 72L
1,466 Elo+
Party 1
Team Averages
Level 76
1,469 SR
1,467 Elo+

VS

Team Averages
Level 69
1,592 SR
1,487 Elo+
Arachne
Arachne
AWETPOPTART
Arachne
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 176L
1,530 Elo+
Solo
Anubis
Anubis
Bkmj33
Anubis
Level 25
God Stats
8W - 5L
1,629 SR
Queue Stats
26W - 21L
1,453 Elo+
Party 3
Horus
Horus
FergusReborn
Horus
Level 66
God Stats
43W - 38L
1,609 SR
Queue Stats
62W - 66L
1,458 Elo+
Party 3
Bacchus
Bacchus
NoNameWorks1
Bacchus
Level 28
God Stats
10W - 5L
1,556 SR
Queue Stats
13W - 8L
1,494 Elo+
Party 3
Medusa
Medusa
WindwardMakaio
Medusa
Level 83
God Stats
34W - 21L
1,665 SR
Queue Stats
56W - 50L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baracus22
Bacchus
9
1 / 3 / 0
6,387
456
4,845
8,445
7,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
CDFAS
Thanatos
12
2 / 5 / 1
7,045
503
6,274
11,669
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Himmaboy
Nu Wa
13
2 / 2 / 1
7,781
556
6,360
6,060
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
HorrorHead
King Arthur
12
2 / 3 / 1
7,533
538
8,338
14,198
7,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
Pokekid96
Jing Wei
11
0 / 7 / 1
6,130
438
1,753
9,219
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AWETPOPTART
Arachne
14
6 / 2 / 4
8,292
592
5,829
13,465
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Bkmj33
Anubis
13
1 / 3 / 3
7,611
544
3,968
10,013
4,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 5
7,686
549
7,606
14,793
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
NoNameWorks1
Bacchus
12
4 / 0 / 9
7,429
531
6,156
7,796
6,070
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 0 / 4
8,406
600
6,755
7,562
2,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
7
Kills
20
20
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
AWETPOPTART
Arachne
6
2
4
4
L
Bacchus
Baracus22
Bacchus
1
3
0
0.33
W
Anubis
Bkmj33
Anubis
1
3
3
0.83
L
Thanatos
CDFAS
Thanatos
2
5
1
0.5
W
2
2
5
2.25
L
Nu Wa
Himmaboy
Nu Wa
2
2
1
1.25
L
King Arthur
HorrorHead
King Arthur
2
3
1
0.83
W
Bacchus
NoNameWorks1
Bacchus
4
0
9
8.5
L
Jing Wei
Pokekid96
Jing Wei
0
7
1
0.07
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,570
Damage
30,314
49,591
Taken
53,629
22,779
Mitigated
27,183
11,928
Healing
23,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AWETPOPTART
Arachne
5,829
4,337
0
6,754
13,465
4,703
560
2,207
11,258
0
47,099
L
Bacchus
Baracus22
Bacchus
4,845
246
41
1,457
8,445
7,295
0
1,776
6,583
15,361
0
W
Anubis
Bkmj33
Anubis
3,968
214
0
4,649
10,013
4,114
165
3,243
6,770
57,571
662
L
Thanatos
CDFAS
Thanatos
6,274
1,391
0
6,795
11,669
4,144
0
1,686
9,890
0
51,387
W
7,606
3,409
530
6,910
14,793
9,708
0
1,279
13,514
0
39,207
L
Nu Wa
Himmaboy
Nu Wa
6,360
1,729
0
480
6,060
1,243
758
3,984
2,076
55,430
72
L
King Arthur
HorrorHead
King Arthur
8,338
1,537
0
2,208
14,198
7,625
0
740
12,790
0
55,699
W
Bacchus
NoNameWorks1
Bacchus
6,156
763
0
786
7,796
6,070
614
2,395
5,401
16,430
1,788
L
Jing Wei
Pokekid96
Jing Wei
1,753
1,300
0
947
9,219
2,472
0
1,423
7,796
0
39,027
W
6,755
3,201
0
4,085
7,562
2,588
1,148
2,129
5,433
0
65,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
39,424
336
Minions Killed
365
0
Camps Cleared
0
1,370,591
Distance Traveled
1,461,388
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,292
592
80
6
0
322,807
9
L
Bacchus
6,387
456
21
2
0
257,060
3
W
Anubis
7,611
544
105
8
0
266,522
0
L
Thanatos
7,045
503
76
5
0
319,839
1
W
Horus
7,686
549
72
5
0
283,076
5
L
Nu Wa
7,781
556
93
7
0
272,615
0
L
King Arthur
7,533
538
83
6
0
260,170
6
W
Bacchus
7,429
531
21
2
0
297,176
1
L
Jing Wei
6,130
438
63
5
0
260,907
1
W
Medusa
8,406
600
87
6
0
291,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role