Player Matchup

Ix Chel
Ix Chel
Silver I
 
Ix Chel
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
Alvaritopp
Nemesis
Silver II
Level 69
God Stats
5W - 5L
1,562 SR
Queue Stats
15W - 21L
1,233 MMR
Solo
Tyr
Tyr
Silver I
Daman4779
Tyr
Silver I
Level 142
God Stats
10W - 5L
1,452 SR
Queue Stats
75W - 84L
1,288 MMR
Solo
Jing Wei
Jing Wei
Gold II
Devastator815
Jing Wei
Gold II
Level 143
God Stats
3W - 0L
1,624 SR
Queue Stats
142W - 143L
1,298 MMR
Solo
Charon
Charon
Gold IV
FavoredBear6876
Charon
Gold IV
Level 153
God Stats
8W - 8L
1,589 SR
Queue Stats
59W - 60L
1,363 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,545 SR
1,336 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,397 SR
1,295 MMR
Shiva
Shiva
Silver I
I GodlyKev I
Shiva
Silver I
Level 123
God Stats
0W - 3L
1,322 SR
Queue Stats
48W - 59L
1,270 MMR
Solo
Charybdis
Charybdis
Silver V
Pand41789
Charybdis
Silver V
Level 126
God Stats
0W - 1L
1,617 SR
Queue Stats
7W - 17L
1,205 MMR
Solo
Pele
Pele
Silver I
TwitchBigVortex
Pele
Silver I
Level 69
God Stats
4W - 3L
1,682 SR
Queue Stats
73W - 84L
1,238 MMR
Solo
Aphrodite
Aphrodite
Silver I
XXDerbyXXNutXX
Aphrodite
Silver I
Level 157
God Stats
0W - 2L
1,205 SR
Queue Stats
122W - 137L
1,225 MMR
Party 1
Vulcan
Vulcan
Gold III
dukeisreal15
Vulcan
Gold III
Level 162
God Stats
0W - 3L
1,162 SR
Queue Stats
102W - 109L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 0 / 2
4,980
623
2,635
3,330
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
Alvaritopp
Nemesis
10
2 / 1 / 1
4,966
621
2,615
7,239
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
4,814
602
2,821
7,555
5,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
Devastator815
Jing Wei
9
1 / 0 / 0
5,018
627
2,541
3,648
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 2
4,871
609
4,163
5,865
3,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Ao KuangCthulhuMulanAnubis

VS

Bans
MedusaSkadiArachneApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,510
689
4,836
7,651
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Pand41789
Charybdis
9
0 / 1 / 0
4,624
578
2,886
5,081
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 0 / 0
4,201
525
776
3,464
992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
XXDerbyXXNutXX
Aphrodite
8
0 / 1 / 0
4,606
576
1,377
5,513
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
9
1 / 2 / 0
5,283
660
4,988
4,353
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
2
2
W
Nemesis
Alvaritopp
Nemesis
2
1
1
2.5
W
0
0
0
0
W
Jing Wei
Devastator815
Jing Wei
1
0
0
1
W
0
0
2
1
L
0
0
0
0
L
Charybdis
Pand41789
Charybdis
0
1
0
0
L
0
0
0
0
L
Aphrodite
XXDerbyXXNutXX
Aphrodite
0
1
0
0
L
Vulcan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,775
Damage
14,863
27,637
Taken
26,062
13,054
Mitigated
9,985
10,199
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,635
266
474
1,293
3,330
866
0
2,054
1,276
30,742
2,053
W
Nemesis
Alvaritopp
Nemesis
2,615
816
0
1,303
7,239
2,386
0
2,034
5,205
0
38,951
W
2,821
498
0
3,154
7,555
5,606
0
53
7,502
0
29,053
W
Jing Wei
Devastator815
Jing Wei
2,541
1,527
0
1,525
3,648
919
470
471
3,177
0
32,135
W
4,163
786
0
2,450
5,865
3,277
0
1,661
4,204
14,469
0
L
4,836
1,415
0
1,959
7,651
2,838
0
0
7,651
53
36,918
L
Charybdis
Pand41789
Charybdis
2,886
1,375
0
2,541
5,081
1,429
0
1,562
3,519
0
32,341
L
776
171
0
870
3,464
992
0
357
3,107
0
18,711
L
Aphrodite
XXDerbyXXNutXX
Aphrodite
1,377
191
1,611
3,089
5,513
3,312
0
2,477
3,036
11,743
0
L
Vulcan
4,988
47
0
973
4,353
1,414
0
2,288
2,065
33,352
504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,649
Gold Earned
24,224
270
Minions Killed
261
0
Camps Cleared
0
881,105
Distance Traveled
790,541
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,980
623
71
9
0
173,486
3
W
Nemesis
4,966
621
60
8
0
202,469
0
W
Tyr
4,814
602
64
8
0
169,199
0
W
Jing Wei
5,018
627
60
8
0
175,858
2
W
Charon
4,871
609
15
2
0
160,093
2
L
Shiva
5,510
689
75
9
0
149,942
2
L
Charybdis
4,624
578
67
8
0
153,636
0
L
Pele
4,201
525
39
5
0
135,717
0
L
Aphrodite
4,606
576
15
2
0
171,352
2
L
Vulcan
5,283
660
65
8
0
179,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role