Player Matchup

Lancelot
Lancelot
PRAYF0RHER
Lancelot
Level 69
God Stats
0W - 4L
1,152 SR
Queue Stats
135W - 135L
1,449 Elo+
Party 2
Ymir
Ymir
PopCandle806275
Ymir
Level 134
God Stats
1W - 1L
1,749 SR
Queue Stats
187W - 182L
1,453 Elo+
Solo
Hou Yi
Hou Yi
PrinceRose2945
Hou Yi
Level 130
God Stats
0W - 1L
1,263 SR
Queue Stats
257W - 239L
1,545 Elo+
Party 2
Mulan
Mulan
Rex-Wrecks-It
Mulan
Level 148
God Stats
9W - 8L
1,610 SR
Queue Stats
308W - 283L
1,554 Elo+
Solo
Ra
Ra
TheHoneyWagon
Ra
Level 95
God Stats
16W - 16L
1,186 SR
Queue Stats
137W - 96L
1,607 Elo+
Solo
Team Averages
Level 115
1,392 SR
1,521 Elo+

VS

Team Averages
Level 142
1,516 SR
1,422 Elo+
Hun Batz
Hun Batz
ArthurCantCrit
Hun Batz
Level 157
God Stats
4W - 1L
1,709 SR
Queue Stats
224W - 244L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
BakedAdam
Baron Samedi
Level 154
God Stats
9W - 6L
1,409 SR
Queue Stats
95W - 114L
1,431 Elo+
Party 1
Horus
Horus
BuddyGuyFriendo
Horus
Level 206
God Stats
47W - 35L
1,599 SR
Queue Stats
289W - 314L
1,452 Elo+
Party 1
Xing Tian
Xing Tian
GurinZNXK
Xing Tian
Level 126
God Stats
3W - 1L
1,624 SR
Queue Stats
26W - 50L
1,340 Elo+
Party 1
Charybdis
Charybdis
Juniorbk11211
Charybdis
Level 68
God Stats
1W - 2L
1,238 SR
Queue Stats
21W - 20L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PRAYF0RHER
Lancelot
10
2 / 2 / 0
6,042
465
3,031
7,308
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 3 / 2
5,867
451
4,206
10,262
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 2
6,297
484
7,177
5,816
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 6 / 0
6,024
463
4,127
11,231
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 5 / 0
7,415
570
4,749
7,732
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
6 / 0 / 5
8,128
625
6,781
9,467
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
BakedAdam
Baron Samedi
11
1 / 1 / 4
6,132
472
5,426
4,730
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
8 / 4 / 2
8,180
629
11,537
12,490
7,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xing Tian
GurinZNXK
Xing Tian
11
3 / 2 / 3
6,070
467
4,833
10,080
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
Juniorbk11211
Charybdis
13
0 / 1 / 0
6,542
503
1,669
6,597
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
8
Kills
18
18
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
6
0
5
8.5
W
Baron Samedi
BakedAdam
Baron Samedi
1
1
4
3
W
8
4
2
2.25
W
Xing Tian
GurinZNXK
Xing Tian
3
2
3
2.25
W
Charybdis
Juniorbk11211
Charybdis
0
1
0
0
L
Lancelot
PRAYF0RHER
Lancelot
2
2
0
1
L
1
3
2
0.67
L
2
2
2
1.5
L
2
6
0
0.33
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,290
Damage
30,246
42,349
Taken
43,364
17,586
Mitigated
21,695
9,981
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
6,781
1,950
0
1,987
9,467
3,739
0
3,664
5,803
0
71,795
W
Baron Samedi
BakedAdam
Baron Samedi
5,426
433
607
1,083
4,730
1,971
0
1,453
3,248
31,255
0
W
11,537
4,773
120
4,230
12,490
7,258
385
745
11,745
0
42,127
W
Xing Tian
GurinZNXK
Xing Tian
4,833
755
0
1,000
10,080
6,758
0
2,706
7,374
13,439
0
W
Charybdis
Juniorbk11211
Charybdis
1,669
809
0
3,818
6,597
1,969
0
358
6,239
0
50,634
L
Lancelot
PRAYF0RHER
Lancelot
3,031
407
0
1,326
7,308
2,655
0
1,581
5,685
0
34,538
L
4,206
699
0
2,587
10,262
7,006
0
3,778
6,092
18,795
0
L
7,177
3,508
0
1,245
5,816
1,832
0
1,196
4,360
0
43,793
L
4,127
108
0
2,957
11,231
3,337
0
0
10,568
0
24,520
L
4,749
688
317
1,549
7,732
2,756
0
3,103
4,584
62,762
972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
35,052
299
Minions Killed
371
0
Camps Cleared
0
1,225,267
Distance Traveled
1,265,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,128
625
112
9
0
294,484
0
W
Baron Samedi
6,132
472
64
5
0
247,085
0
W
Horus
8,180
629
69
5
0
239,337
0
W
Xing Tian
6,070
467
25
2
0
256,012
0
W
Charybdis
6,542
503
101
8
0
228,205
0
L
Lancelot
6,042
465
59
5
0
321,639
0
L
Ymir
5,867
451
23
2
0
246,117
0
L
Hou Yi
6,297
484
66
5
0
230,390
0
L
Mulan
6,024
463
41
3
0
177,103
0
L
Ra
7,415
570
110
8
0
250,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role