Player Matchup

Bacchus
Bacchus
Platinum I
 
Bacchus
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum I
davidsanty84
Neith
Platinum I
Level 148
God Stats
6W - 3L
1,429 SR
Queue Stats
59W - 35L
1,860 MMR
Party 1
Kukulkan
Kukulkan
Platinum I
kyryto
Kukulkan
Platinum I
Level 157
God Stats
2W - 0L
1,898 SR
Queue Stats
59W - 35L
1,873 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,609 SR
1,744 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,887 SR
1,787 MMR
Skadi
Skadi
Gold III
ogluquinha
Skadi
Gold III
Level 105
God Stats
6W - 1L
1,983 SR
Queue Stats
121W - 121L
1,601 MMR
Party 2
Chang'e
Chang'e
Platinum III
zChanceler
Chang'e
Platinum III
Level 147
God Stats
0W - 1L
1,848 SR
Queue Stats
46W - 40L
1,912 MMR
Party 2
Hercules
Hercules
Platinum IV
zMaldade
Hercules
Platinum IV
Level 150
God Stats
8W - 7L
1,830 SR
Queue Stats
50W - 51L
1,849 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 1 / 9
8,948
813
7,190
8,909
10,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
6 / 0 / 9
9,209
837
12,149
5,454
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
kyryto
Kukulkan
15
5 / 0 / 9
9,184
835
8,589
3,150
1,213
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AgniThothThorAchillesNe Zha

VS

Bans
CthulhuXbalanqueCu ChulainnMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 5 / 0
6,995
636
4,283
9,698
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
zChanceler
Chang'e
11
0 / 4 / 1
6,727
612
3,483
10,349
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
zMaldade
Hercules
11
0 / 6 / 0
6,770
615
1,404
12,716
9,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
9
8.5
W
6
0
9
10.5
W
Kukulkan
kyryto
Kukulkan
5
0
9
9.5
L
Skadi
1
5
0
0.2
L
Chang'e
zChanceler
Chang'e
0
4
1
0.13
L
Hercules
zMaldade
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,928
Damage
9,170
17,513
Taken
32,763
13,413
Mitigated
14,767
4,756
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,190
521
0
1,760
8,909
10,293
194
1,631
7,008
16,391
2,610
W
12,149
5,624
0
1,591
5,454
1,907
1,347
1,661
3,793
0
33,788
W
Kukulkan
kyryto
Kukulkan
8,589
466
0
1,405
3,150
1,213
534
207
2,907
50,966
0
L
Skadi
4,283
1,152
0
508
9,698
2,662
0
4,908
4,489
0
25,957
L
Chang'e
zChanceler
Chang'e
3,483
167
793
2,470
10,349
2,659
0
4,324
5,779
26,020
0
L
Hercules
zMaldade
Hercules
1,404
211
0
2,071
12,716
9,446
0
5,383
7,007
0
11,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
20,492
153
Minions Killed
119
0
Camps Cleared
0
669,872
Distance Traveled
588,503
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,948
813
24
2
0
240,240
1
W
Neith
9,209
837
44
4
0
214,884
0
W
Kukulkan
9,184
835
85
8
0
214,748
0
L
Skadi
6,995
636
44
4
0
185,972
0
L
Chang'e
6,727
612
50
5
0
207,673
3
L
Hercules
6,770
615
25
2
0
194,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role