Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
FLASHREFORMED
Fafnir
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 77L
1,610 Elo+
Party 1
Amaterasu
Amaterasu
Frenetico527
Amaterasu
Level 49
God Stats
2W - 0L
1,363 SR
Queue Stats
10W - 8L
1,472 Elo+
Solo
Fenrir
Fenrir
GetGankedBot
Fenrir
Level 64
God Stats
3W - 2L
1,505 SR
Queue Stats
50W - 41L
1,518 Elo+
Party 3
Ra
Ra
vDoodle
Ra
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,424 Elo+
Party 3
Team Averages
Level 66
1,474 SR
1,505 Elo+

VS

Team Averages
Level 45
1,469 SR
1,479 Elo+
Cliodhna
Cliodhna
AtkSpdKhepri
Cliodhna
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,448 Elo+
Solo
Sylvanus
Sylvanus
FunctionalWilly
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,483 Elo+
Party 4
Kukulkan
Kukulkan
MyrmidonAvenger
Kukulkan
Level 7
God Stats
2W - 2L
1,636 SR
Queue Stats
5W - 6L
1,621 Elo+
Party 2
Izanami
Izanami
rGundeadsmurf
Izanami
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 28L
1,512 Elo+
Party 4
Sun Wukong
Sun Wukong
tsxtakedown
Sun Wukong
Level 87
God Stats
18W - 12L
1,211 SR
Queue Stats
106W - 95L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
10 / 2 / 4
8,361
643
15,516
8,051
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 0 / 10
9,387
722
5,831
10,541
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Amaterasu
Frenetico527
Amaterasu
12
0 / 2 / 1
6,269
482
2,358
11,274
6,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
15
8 / 1 / 0
8,236
634
8,401
11,707
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 4
8,106
624
2,770
6,705
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AtkSpdKhepri
Cliodhna
11
1 / 2 / 1
6,285
483
4,490
9,091
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
10
1 / 6 / 1
6,399
492
2,253
12,781
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
11
1 / 6 / 0
6,645
511
3,695
6,733
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
10
1 / 7 / 1
5,807
447
6,571
9,589
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
tsxtakedown
Sun Wukong
13
2 / 1 / 0
7,972
613
7,708
11,116
5,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
22
Kills
6
6
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
4
6
L
Cliodhna
AtkSpdKhepri
Cliodhna
1
2
1
0.75
W
4
0
10
9
W
Amaterasu
Frenetico527
Amaterasu
0
2
1
0.25
L
Sylvanus
1
6
1
0.25
W
Fenrir
8
1
0
8
L
Kukulkan
1
6
0
0.17
L
Izanami
1
7
1
0.21
L
Sun Wukong
tsxtakedown
Sun Wukong
2
1
0
2
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,876
Damage
24,717
48,278
Taken
49,310
28,687
Mitigated
21,583
22,619
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,516
8,285
0
4,260
8,051
2,668
2,948
1,201
6,850
65,225
5,969
L
Cliodhna
AtkSpdKhepri
Cliodhna
4,490
752
0
4,398
9,091
2,612
0
1,873
7,146
0
39,739
W
5,831
1,029
0
4,275
10,541
11,878
633
1,681
8,860
26,476
1,050
W
Amaterasu
Frenetico527
Amaterasu
2,358
453
0
3,127
11,274
6,777
0
0
11,274
0
30,199
L
Sylvanus
2,253
867
1,136
2,969
12,781
8,829
0
10,665
2,116
13,044
0
W
Fenrir
8,401
2,787
0
6,352
11,707
4,842
0
809
10,898
0
60,241
L
Kukulkan
3,695
175
0
535
6,733
1,868
0
2,779
3,613
31,600
0
L
Izanami
6,571
5,078
0
732
9,589
2,763
0
8,020
1,569
0
34,093
L
Sun Wukong
tsxtakedown
Sun Wukong
7,708
2,247
0
3,537
11,116
5,511
277
0
11,116
0
59,833
W
2,770
53
356
4,249
6,705
2,522
92
2,257
4,448
60,461
2,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,359
Gold Earned
33,108
450
Minions Killed
344
0
Camps Cleared
0
1,408,326
Distance Traveled
1,183,477
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,361
643
130
10
0
253,213
1
L
Cliodhna
6,285
483
70
5
0
241,364
1
W
Fafnir
9,387
722
37
3
0
285,490
4
W
Amaterasu
6,269
482
53
4
0
290,015
0
L
Sylvanus
6,399
492
23
2
0
217,430
3
W
Fenrir
8,236
634
101
8
0
322,461
0
L
Kukulkan
6,645
511
85
7
0
243,974
0
L
Izanami
5,807
447
62
5
0
210,052
0
L
Sun Wukong
7,972
613
104
8
0
270,657
0
W
Ra
8,106
624
129
10
0
257,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role