Player Matchup

Hou Yi
Hou Yi
Stetnasty
Hou Yi
Level 125
God Stats
6W - 4L
1,624 SR
Queue Stats
41W - 37L
1,658 Elo+
Party 1
Charon
Charon
Tebe4
Charon
Level 125
God Stats
1W - 1L
1,167 SR
Queue Stats
54W - 42L
1,641 Elo+
Party 1
Eset
Eset
Xsiliysoft
Eset
Level 156
God Stats
18W - 7L
1,745 SR
Queue Stats
72W - 69L
1,644 Elo+
Party 1
Team Averages
Level 135
1,512 SR
1,648 Elo+

VS

Team Averages
Level 122
1,482 SR
1,498 Elo+
Nu Wa
Nu Wa
Spartacus1827
Nu Wa
Level 129
God Stats
135W - 121L
1,477 SR
Queue Stats
179W - 175L
1,449 Elo+
Solo
Serqet
Serqet
WahGwaaaaan
Serqet
Level 89
God Stats
2W - 6L
1,339 SR
Queue Stats
372W - 350L
1,624 Elo+
Solo
Surtr
Surtr
lXx_Blaze_xXI
Surtr
Level 148
God Stats
0W - 1L
1,628 SR
Queue Stats
4W - 4L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Stetnasty
Hou Yi
13
4 / 1 / 0
7,830
783
6,629
5,051
1,468
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Tebe4
Charon
12
0 / 0 / 5
7,100
710
3,671
5,980
4,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 0 / 4
7,234
723
6,328
4,287
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,578
658
5,062
5,439
1,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
12
1 / 0 / 0
7,069
707
2,816
6,708
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
6,300
630
3,290
8,241
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hou Yi
Stetnasty
Hou Yi
4
1
0
4
W
Charon
Tebe4
Charon
0
0
5
2.5
L
Serqet
1
0
0
1
W
1
0
4
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
11,168
15,318
Taken
20,388
7,738
Mitigated
10,260
3,730
Healing
3,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,062
2,662
0
1,140
5,439
1,479
298
2,040
3,203
28,619
0
W
Hou Yi
Stetnasty
Hou Yi
6,629
2,080
0
1,080
5,051
1,468
0
1,952
2,803
0
31,858
W
Charon
Tebe4
Charon
3,671
808
0
1,313
5,980
4,931
75
2,027
3,747
20,862
4,210
L
Serqet
2,816
655
0
349
6,708
2,593
0
3,212
3,220
0
19,082
W
6,328
134
306
1,031
4,287
1,339
0
1,194
2,859
35,506
0
L
3,290
858
0
1,744
8,241
6,188
42
3,801
4,109
843
14,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,164
Gold Earned
19,947
196
Minions Killed
101
0
Camps Cleared
0
579,964
Distance Traveled
637,505
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,578
658
45
5
0
189,099
4
W
Hou Yi
7,830
783
64
6
0
182,893
0
W
Charon
7,100
710
38
4
0
192,160
0
L
Serqet
7,069
707
30
3
0
241,379
0
W
Eset
7,234
723
94
9
0
204,911
1
L
Surtr
6,300
630
26
3
0
207,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role