Player Matchup

Charybdis
Charybdis
Gold V
Baconluver28
Charybdis
Gold V
Level 82
God Stats
31W - 27L
1,605 SR
Queue Stats
116W - 118L
1,313 MMR
Party 2
Set
Set
Gold I
PootyBooty69
Set
Gold I
Level 123
God Stats
2W - 1L
1,467 SR
Queue Stats
137W - 135L
1,624 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
Red2389
Sun Wukong
Gold IV
Level 134
God Stats
14W - 9L
1,622 SR
Queue Stats
51W - 53L
1,384 MMR
Party 1
Sobek
Sobek
Gold IV
mcflyguy233
Sobek
Gold IV
Level 118
God Stats
85W - 82L
1,583 SR
Queue Stats
376W - 384L
1,466 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
êmber
Ao Kuang
Gold II
Level 146
God Stats
3W - 9L
1,597 SR
Queue Stats
33W - 29L
1,587 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,575 SR
1,475 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,556 SR
1,474 MMR
Cliodhna
Cliodhna
Gold III
ChicoMalo42
Cliodhna
Gold III
Level 126
God Stats
0W - 1L
1,784 SR
Queue Stats
71W - 71L
1,514 MMR
Party 3
Arachne
Arachne
Gold II
DemonSlayer854
Arachne
Gold II
Level 141
God Stats
10W - 7L
1,591 SR
Queue Stats
172W - 164L
1,482 MMR
Solo
Cthulhu
Cthulhu
Gold V
Jocarus
Cthulhu
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,447 MMR
Party 3
Hera
Hera
Gold III
Nonosaka
Hera
Gold III
Level 158
God Stats
0W - 2L
1,309 SR
Queue Stats
44W - 46L
1,460 MMR
Solo
Zeus
Zeus
Gold IV
XHerculesSenpaiX
Zeus
Gold IV
Level 242
God Stats
67W - 56L
1,597 SR
Queue Stats
372W - 382L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baconluver28
Charybdis
12
5 / 1 / 8
7,744
645
10,001
7,184
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
5 / 3 / 5
7,822
652
5,588
10,658
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
Red2389
Sun Wukong
13
2 / 0 / 5
7,831
653
4,651
8,654
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 14
7,390
616
3,207
10,285
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
êmber
Ao Kuang
14
11 / 0 / 5
8,189
682
9,727
11,462
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosAresBacchusAthenaMulan

VS

Bans
BellonaFenrirOsirisLokiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChicoMalo42
Cliodhna
12
1 / 3 / 2
6,239
520
5,515
9,813
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 0
6,175
515
3,323
10,051
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cthulhu
Jocarus
Cthulhu
10
1 / 6 / 2
5,860
488
5,544
12,609
6,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
9
0 / 4 / 2
5,497
458
1,956
4,588
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 1
5,570
464
7,660
6,967
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
23
Kills
5
5
Deaths
23
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Baconluver28
Charybdis
5
1
8
9
L
Cliodhna
ChicoMalo42
Cliodhna
1
3
2
0.67
L
2
4
0
0.5
L
Cthulhu
Jocarus
Cthulhu
1
6
2
0.33
L
Hera
0
4
2
0.25
W
5
3
5
2.5
W
Sun Wukong
Red2389
Sun Wukong
2
0
5
4.5
L
1
6
1
0.25
W
0
1
14
7
W
Ao Kuang
êmber
Ao Kuang
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,174
Damage
23,998
48,243
Taken
44,028
23,770
Mitigated
15,508
21,208
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Baconluver28
Charybdis
10,001
6,756
0
2,809
7,184
2,604
1,752
2,397
4,787
0
65,944
L
Cliodhna
ChicoMalo42
Cliodhna
5,515
919
0
2,195
9,813
3,827
0
3,397
6,416
0
46,145
L
3,323
2,520
0
2,585
10,051
2,833
0
2,317
7,686
0
29,715
L
Cthulhu
Jocarus
Cthulhu
5,544
244
649
472
12,609
6,421
0
4,784
7,781
21,473
50
L
Hera
1,956
289
0
1,062
4,588
1,024
0
340
4,164
21,449
184
W
5,588
2,440
0
2,918
10,658
3,993
879
1,887
8,646
0
44,194
W
Sun Wukong
Red2389
Sun Wukong
4,651
732
0
3,616
8,654
5,138
814
3,652
4,938
0
46,880
L
7,660
726
0
1,285
6,967
1,403
0
2,096
4,682
27,960
0
W
3,207
320
0
5,319
10,285
7,937
268
3,614
6,671
18,746
0
W
Ao Kuang
êmber
Ao Kuang
9,727
2,108
0
6,546
11,462
4,098
1,054
3,678
7,704
47,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,976
Gold Earned
29,341
366
Minions Killed
249
0
Camps Cleared
0
1,241,632
Distance Traveled
1,149,433
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,744
645
111
9
0
210,000
0
L
Cliodhna
6,239
520
94
8
0
267,723
0
L
Arachne
6,175
515
45
4
0
256,358
2
L
Cthulhu
5,860
488
30
3
0
245,894
2
L
Hera
5,497
458
37
3
0
152,645
2
W
Set
7,822
652
83
7
0
275,187
0
W
Sun Wukong
7,831
653
82
7
0
262,474
0
L
Zeus
5,570
464
43
4
0
226,813
1
W
Sobek
7,390
616
30
3
0
233,733
2
W
Ao Kuang
8,189
682
60
5
0
260,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role