Player Matchup

Thoth
Thoth
Platinum V
Miltoche
Thoth
Platinum V
Level 130
God Stats
7W - 9L
1,465 SR
Queue Stats
367W - 362L
1,816 MMR
Solo
Achilles
Achilles
Platinum III
ObsidianSpectre
Achilles
Platinum III
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
79W - 59L
2,005 MMR
Party 2
Artemis
Artemis
Gold III
TFGPhantomVII
Artemis
Gold III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,679 MMR
Party 2
Athena
Athena
Platinum V
jrsonato
Athena
Platinum V
Level 59
God Stats
12W - 12L
1,544 SR
Queue Stats
188W - 193L
1,821 MMR
Solo
Thor
Thor
Platinum V
zxcrazyxz
Thor
Platinum V
Level 208
God Stats
3W - 2L
1,593 SR
Queue Stats
33W - 26L
1,820 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,520 SR
1,828 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,675 SR
1,827 MMR
Sylvanus
Sylvanus
Platinum III
Aurora Khaos
Sylvanus
Platinum III
Level 164
God Stats
11W - 9L
1,566 SR
Queue Stats
169W - 154L
1,840 MMR
Solo
Lancelot
Lancelot
Platinum V
DarioBP1
Lancelot
Platinum V
Level 123
God Stats
10W - 4L
1,675 SR
Queue Stats
73W - 61L
1,830 MMR
Solo
Awilix
Awilix
Platinum II
GankMiddleLan3
Awilix
Platinum II
Level 128
God Stats
274W - 214L
1,602 SR
Queue Stats
614W - 613L
1,933 MMR
Party 1
Chang'e
Chang'e
Gold I
KingD000777
Chang'e
Gold I
Level 149
God Stats
110W - 93L
1,654 SR
Queue Stats
673W - 674L
1,696 MMR
Party 1
Anhur
Anhur
Platinum III
NotYeetJngleBuff
Anhur
Platinum III
Level 46
God Stats
8W - 1L
1,879 SR
Queue Stats
111W - 66L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Miltoche
Thoth
12
1 / 6 / 0
6,884
530
5,377
8,438
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
13
2 / 3 / 3
7,738
595
12,964
14,933
10,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
9
0 / 7 / 0
5,514
424
2,088
8,644
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
jrsonato
Athena
10
1 / 4 / 4
6,658
512
4,616
14,026
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
14
3 / 2 / 2
7,222
556
6,924
10,538
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
MedusaDa JiIx ChelCu Chulainn

VS

Bans
MulanDanzaburouBacchusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aurora Khaos
Sylvanus
11
1 / 1 / 10
7,704
593
4,123
10,178
8,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
DarioBP1
Lancelot
11
0 / 3 / 2
6,816
524
8,156
16,226
8,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 3 / 3
7,711
593
9,151
10,412
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
KingD000777
Chang'e
14
7 / 0 / 1
8,599
661
6,682
9,633
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 0 / 3
9,161
705
12,780
5,955
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
22
22
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aurora Khaos
Sylvanus
1
1
10
6
W
Lancelot
DarioBP1
Lancelot
0
3
2
0.33
W
5
3
3
2.17
W
Chang'e
KingD000777
Chang'e
7
0
1
7.5
L
Thoth
Miltoche
Thoth
1
6
0
0.17
W
9
0
3
10.5
L
Achilles
2
3
3
1.17
L
Artemis
0
7
0
0
L
Athena
jrsonato
Athena
1
4
4
0.75
L
Thor
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,969
Damage
40,892
56,579
Taken
52,404
27,867
Mitigated
25,906
13,772
Healing
22,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aurora Khaos
Sylvanus
4,123
1,127
3,179
2,839
10,178
8,571
48
1,954
8,082
20,416
6,050
W
Lancelot
DarioBP1
Lancelot
8,156
1,065
0
5,758
16,226
8,855
0
495
15,051
0
37,547
W
9,151
3,098
0
2,919
10,412
3,741
0
1,533
8,574
0
50,284
W
Chang'e
KingD000777
Chang'e
6,682
470
875
4,235
9,633
2,481
183
4,629
4,570
70,052
0
L
Thoth
Miltoche
Thoth
5,377
152
0
640
8,438
2,336
0
3,569
4,869
49,236
496
W
12,780
7,633
0
2,603
5,955
2,258
169
964
4,991
0
72,335
L
Achilles
12,964
4,645
0
6,197
14,933
10,271
147
866
13,164
0
49,089
L
Artemis
2,088
763
0
349
8,644
1,164
0
724
7,920
0
22,598
L
Athena
jrsonato
Athena
4,616
1,931
0
2,662
14,026
10,584
0
3,940
10,086
16,991
0
L
Thor
6,924
1,136
0
3,924
10,538
3,512
0
963
9,488
0
54,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
39,991
361
Minions Killed
411
0
Camps Cleared
0
1,386,007
Distance Traveled
1,421,160
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,704
593
34
3
0
252,796
4
W
Lancelot
6,816
524
59
5
0
281,249
4
W
Awilix
7,711
593
73
6
0
322,498
0
W
Chang'e
8,599
661
125
10
0
299,308
2
L
Thoth
6,884
530
107
8
0
263,797
0
W
Anhur
9,161
705
120
9
0
265,309
0
L
Achilles
7,738
595
87
7
0
265,091
0
L
Artemis
5,514
424
47
4
0
253,931
0
L
Athena
6,658
512
13
1
0
301,951
7
L
Thor
7,222
556
107
8
0
301,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role