Player Matchup

Skadi
Skadi
 
Skadi
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Purgador
Nu Wa
Level 146
God Stats
3W - 1L
1,536 SR
Queue Stats
20W - 15L
1,548 Elo+
Solo
Aphrodite
Aphrodite
SaveSapphire
Aphrodite
Level 162
God Stats
46W - 28L
1,696 SR
Queue Stats
242W - 239L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
SimpleG00CH
Hun Batz
Level 158
God Stats
6W - 2L
1,726 SR
Queue Stats
185W - 204L
1,471 Elo+
Party 1
Hel
Hel
Thiczums
Hel
Level 85
God Stats
1W - 1L
1,263 SR
Queue Stats
195W - 206L
1,442 Elo+
Party 1
Team Averages
Level 153
1,544 SR
1,483 Elo+

VS

Team Averages
Level 125
1,557 SR
1,485 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ASSUREDCRIS1306
Thanatos
Level 104
God Stats
48W - 33L
1,610 SR
Queue Stats
92W - 72L
1,478 Elo+
Party 2
Bacchus
Bacchus
Dat_White10
Bacchus
Level 100
God Stats
80W - 57L
1,608 SR
Queue Stats
117W - 93L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
Hercules93arg
Nu Wa
Level 138
God Stats
0W - 2L
1,313 SR
Queue Stats
163W - 157L
1,494 Elo+
Solo
King Arthur
King Arthur
vShadynasty
King Arthur
Level 127
God Stats
8W - 7L
1,755 SR
Queue Stats
353W - 350L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 1 / 0
6,519
501
5,847
6,420
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
Purgador
Nu Wa
12
3 / 2 / 4
7,806
600
11,417
5,159
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
SaveSapphire
Aphrodite
12
2 / 0 / 6
7,583
583
4,096
5,776
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
SimpleG00CH
Hun Batz
14
5 / 1 / 4
7,847
604
5,092
11,869
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 0 / 4
7,331
564
3,635
7,852
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 2 / 0
5,612
432
3,151
8,008
2,275
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
12
2 / 1 / 1
6,709
516
5,646
9,582
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Dat_White10
Bacchus
9
0 / 2 / 1
5,929
456
7,281
12,346
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
0 / 4 / 1
5,264
405
2,597
7,817
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
vShadynasty
King Arthur
11
1 / 3 / 1
5,976
460
3,132
10,580
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
4
4
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
0
1
L
Rama
 
Rama
1
2
0
0.5
L
Thanatos
2
1
1
2.5
L
Bacchus
Dat_White10
Bacchus
0
2
1
0.25
L
0
4
1
0.13
W
Nu Wa
Purgador
Nu Wa
3
2
4
2.5
W
Aphrodite
SaveSapphire
Aphrodite
2
0
6
5
W
Hun Batz
SimpleG00CH
Hun Batz
5
1
4
7
W
1
0
4
3
L
King Arthur
vShadynasty
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,087
Damage
21,807
37,076
Taken
48,333
15,528
Mitigated
21,208
21,152
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,847
854
0
911
6,420
2,117
21
2,713
3,707
0
53,045
L
Rama
 
Rama
3,151
2,392
0
2,449
8,008
2,275
0
2,357
5,524
0
31,430
L
Thanatos
5,646
464
0
7,142
9,582
3,306
0
2,083
7,311
0
46,757
L
Bacchus
Dat_White10
Bacchus
7,281
446
0
4,084
12,346
8,895
0
4,529
7,565
20,371
1,561
L
2,597
561
0
530
7,817
1,909
0
3,213
4,116
24,795
539
W
Nu Wa
Purgador
Nu Wa
11,417
4,067
145
1,240
5,159
1,480
855
776
3,993
44,357
813
W
Aphrodite
SaveSapphire
Aphrodite
4,096
221
1,584
3,566
5,776
2,799
627
1,887
3,889
45,224
496
W
Hun Batz
SimpleG00CH
Hun Batz
5,092
932
0
5,364
11,869
4,067
268
871
10,998
0
56,926
W
3,635
432
3,850
4,492
7,852
5,065
84
3,025
4,782
17,696
0
L
King Arthur
vShadynasty
King Arthur
3,132
344
0
1,361
10,580
4,823
0
5,247
4,755
0
36,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,086
Gold Earned
29,490
376
Minions Killed
261
0
Camps Cleared
0
1,301,499
Distance Traveled
1,288,406
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,519
501
82
6
0
226,125
0
L
Rama
5,612
432
43
3
0
217,595
0
L
Thanatos
6,709
516
94
7
0
308,565
0
L
Bacchus
5,929
456
22
2
0
274,322
9
L
Nu Wa
5,264
405
46
4
0
240,926
0
W
Nu Wa
7,806
600
76
6
0
231,746
1
W
Aphrodite
7,583
583
97
7
0
273,791
8
W
Hun Batz
7,847
604
96
7
0
293,402
4
W
Hel
7,331
564
25
2
0
276,435
2
L
King Arthur
5,976
460
56
4
0
246,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role